/* * This file is generated by Entity Class Compiler, (c) CroTeam 1997-98 */ #ifndef _EntitiesMP_MusicHolder_INCLUDED #define _EntitiesMP_MusicHolder_INCLUDED 1 extern DECL_DLL CEntityPropertyEnumType MusicType_enum; enum MusicType { MT_LIGHT = 0, MT_MEDIUM = 1, MT_HEAVY = 2, MT_EVENT = 3, MT_CONTINUOUS = 4, }; DECL_DLL inline void ClearToDefault(MusicType &e) { e = (MusicType)0; } ; #define EVENTCODE_EChangeMusic 0x00de0000 class DECL_DLL EChangeMusic : public CEntityEvent { public: EChangeMusic(); CEntityEvent *MakeCopy(void); enum MusicType mtType; CTFileName fnMusic; FLOAT fVolume; BOOL bForceStart; }; DECL_DLL inline void ClearToDefault(EChangeMusic &e) { e = EChangeMusic(); } ; extern "C" DECL_DLL CDLLEntityClass CMusicHolder_DLLClass; class CMusicHolder : public CRationalEntity { public: virtual const CTString &GetName(void) const { return m_strName; }; virtual BOOL IsTargetable(void) const { return TRUE; }; virtual BOOL IsImportant(void) const { return TRUE; }; DECL_DLL virtual void SetDefaultProperties(void); CTString m_strName; FLOAT m_fScoreMedium; FLOAT m_fScoreHeavy; CTFileName m_fnMusic0; CTFileName m_fnMusic1; CTFileName m_fnMusic2; CTFileName m_fnMusic3; CTFileName m_fnMusic4; FLOAT m_fVolume0; FLOAT m_fVolume1; FLOAT m_fVolume2; FLOAT m_fVolume3; FLOAT m_fVolume4; CEntityPointer m_penBoss; CEntityPointer m_penCounter; INDEX m_ctEnemiesInWorld; CEntityPointer m_penRespawnMarker; INDEX m_ctSecretsInWorld; FLOAT m_tmFade; enum MusicType m_mtCurrentMusic; FLOAT m_fCurrentVolume0a; FLOAT m_fCurrentVolume0b; FLOAT m_fCurrentVolume1a; FLOAT m_fCurrentVolume1b; FLOAT m_fCurrentVolume2a; FLOAT m_fCurrentVolume2b; FLOAT m_fCurrentVolume3a; FLOAT m_fCurrentVolume3b; FLOAT m_fCurrentVolume4a; FLOAT m_fCurrentVolume4b; CSoundObject m_soMusic0a; CSoundObject m_soMusic0b; CSoundObject m_soMusic1a; CSoundObject m_soMusic1b; CSoundObject m_soMusic2a; CSoundObject m_soMusic2b; CSoundObject m_soMusic3a; CSoundObject m_soMusic3b; CSoundObject m_soMusic4a; CSoundObject m_soMusic4b; INDEX m_iSubChannel0; INDEX m_iSubChannel1; INDEX m_iSubChannel2; INDEX m_iSubChannel3; INDEX m_iSubChannel4; CDynamicContainer < CEntity > m_cenFussMakers; #line 117 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" void CountEnemies(void); #line 163 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" void CheckOldFussMakers(void); #line 186 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" INDEX GetFussMakersScore(void); #line 196 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" void ChangeMusicChannel(enum MusicType mtType,const CTFileName & fnNewMusic,FLOAT fNewVolume); #line 229 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" void FadeOutChannel(INDEX iChannel,INDEX iSubChannel); #line 254 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" void FadeInChannel(INDEX iChannel,INDEX iSubChannel); #line 277 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" void CrossFadeOneChannel(enum MusicType mtType); #define STATE_CMusicHolder_Main 1 BOOL #line 297 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es" Main(const CEntityEvent &__eeInput); BOOL H0x00de0001_Main_01(const CEntityEvent &__eeInput); BOOL H0x00de0002_Main_02(const CEntityEvent &__eeInput); BOOL H0x00de0003_Main_03(const CEntityEvent &__eeInput); BOOL H0x00de0004_Main_04(const CEntityEvent &__eeInput); BOOL H0x00de0005_Main_05(const CEntityEvent &__eeInput); BOOL H0x00de0006_Main_06(const CEntityEvent &__eeInput); BOOL H0x00de0007_Main_07(const CEntityEvent &__eeInput); BOOL H0x00de0008_Main_08(const CEntityEvent &__eeInput); }; #endif // _EntitiesMP_MusicHolder_INCLUDED