/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ #pragma once class CSoundDecoder { public: class CDecodeData_MPEG *sdc_pmpeg; class CDecodeData_OGG *sdc_pogg ; // initialize/end the decoding support engine(s) static void InitPlugins(void); static void EndPlugins(void); // create a decoder that streams from file CSoundDecoder(const CTFileName &fnmStream); ~CSoundDecoder(void); void Clear(void); // check if a decoder is succefully opened BOOL IsOpen(void); // get wave format of the decoder (invaid if it is not open) void GetFormat(WAVEFORMATEX &wfe); // decode a block of bytes INDEX Decode(void *pvDestBuffer, INDEX ctBytesToDecode); // reset decoder to start of sample void Reset(void); };