/* Copyright (c) 2002-2012 Croteam Ltd. This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef SE_INCL_MENU_STUFF_H #define SE_INCL_MENU_STUFF_H #ifdef PRAGMA_ONCE #pragma once #endif #include "FileInfo.h" #define TRIGGER_MG(mg, y, up, down, text, astr) \ mg.mg_pmgUp = &up; \ mg.mg_pmgDown = &down; \ mg.mg_boxOnScreen = BoxMediumRow(y); \ gm_lhGadgets.AddTail(mg.mg_lnNode); \ mg.mg_astrTexts = astr; \ mg.mg_ctTexts = sizeof(astr) / sizeof(astr[0]); \ mg.mg_iSelected = 0; \ mg.mg_strLabel = text; \ mg.mg_strValue = astr[0]; extern INDEX ctGameTypeRadioTexts; extern CTString astrNoYes[2]; extern CTString astrWeapon[4]; extern CTString astrComputerInvoke[2]; extern CTString astrCrosshair[8]; extern CTString astrMaxPlayersRadioTexts[15]; extern CTString astrGameTypeRadioTexts[20]; extern CTString astrDifficultyRadioTexts[6]; extern CTString astrSplitScreenRadioTexts[4]; extern CTString astrDisplayPrefsRadioTexts[4]; extern CTString astrDisplayAPIRadioTexts[2]; extern CTString astrBitsPerPixelRadioTexts[3]; extern CTString astrFrequencyRadioTexts[4]; extern CTString astrSoundAPIRadioTexts[3]; extern PIX apixWidths[20][2]; ULONG GetSpawnFlagsForGameType(INDEX iGameType); BOOL IsMenuEnabled(const CTString &strMenuName); void InitGameTypes(void); int qsort_CompareFileInfos_NameUp(const void *elem1, const void *elem2); int qsort_CompareFileInfos_NameDn(const void *elem1, const void *elem2); int qsort_CompareFileInfos_FileUp(const void *elem1, const void *elem2); int qsort_CompareFileInfos_FileDn(const void *elem1, const void *elem2); INDEX APIToSwitch(enum GfxAPIType gat); enum GfxAPIType SwitchToAPI(INDEX i); INDEX DepthToSwitch(enum DisplayDepth dd); enum DisplayDepth SwitchToDepth(INDEX i); void ControlsMenuOn(); void ControlsMenuOff(); #endif /* include-once check. */