/* Copyright (c) 2002-2012 Croteam Ltd. This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ 214 %{ #include "StdH.h" %} uses "EntitiesMP/Marker"; // world link enum WorldLinkType { 1 WLT_FIXED "Fixed", // fixed link 2 WLT_RELATIVE "Relative", // relative link }; class CWorldLink : CMarker { name "World link"; thumbnail "Thumbnails\\WorldLink.tbn"; features "IsImportant"; properties: 1 CTString m_strGroup "Group" 'G' = "", 2 CTFileNameNoDep m_strWorld "World" 'W' = "", 3 BOOL m_bStoreWorld "Store world" 'S' = FALSE, 4 enum WorldLinkType m_EwltType "Type" 'Y' = WLT_RELATIVE, components: 1 model MODEL_WORLDLINK "Models\\Editor\\WorldLink.mdl", 2 texture TEXTURE_WORLDLINK "Models\\Editor\\WorldLink.tex" functions: /************************************************************ * START EVENT * ************************************************************/ BOOL HandleEvent(const CEntityEvent &ee) { if (ee.ee_slEvent == EVENTCODE_ETrigger) { ETrigger &eTrigger = (ETrigger &)ee; _SwcWorldChange.strGroup = m_strGroup; // group name _SwcWorldChange.plLink = GetPlacement(); // link placement _SwcWorldChange.iType = (INDEX)m_EwltType; // type _pNetwork->ChangeLevel(m_strWorld, m_bStoreWorld, 0); return TRUE; } return FALSE; }; procedures: /************************************************************ * M A I N * ************************************************************/ Main(EVoid) { InitAsEditorModel(); SetPhysicsFlags(EPF_MODEL_IMMATERIAL); SetCollisionFlags(ECF_IMMATERIAL); // set appearance SetModel(MODEL_WORLDLINK); SetModelMainTexture(TEXTURE_WORLDLINK); // set name m_strName.PrintF("World link - %s", m_strGroup); return; } };