/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ // ActiveTextureWnd.h : header file // #ifndef ACTIVETEXTUREWND_H #define ACTIVETEXTUREWND_H 1 ///////////////////////////////////////////////////////////////////////////// // CActiveTextureWnd window class CActiveTextureWnd : public CWnd { // Construction public: CActiveTextureWnd(); // Attributes public: CDrawPort *m_pDrawPort; CViewPort *m_pViewPort; COleDataSource m_DataSource; // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CActiveTextureWnd) //}}AFX_VIRTUAL // Implementation public: virtual ~CActiveTextureWnd(); // Generated message map functions protected: //{{AFX_MSG(CActiveTextureWnd) afx_msg void OnPaint(); afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg void OnRButtonDown(UINT nFlags, CPoint point); afx_msg void OnDestroy(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// #endif // ACTIVETEXTUREWND_H