/* * This file is generated by Entity Class Compiler, (c) CroTeam 1997-98 */ #line 4 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" #include "StdH.h" #include "EntitiesMP/EnemyBase.h" #include "ModelsMP/Enemies/ExotechLarva/Projectile/TailProjectile.h" #include #include CEntityEvent *ELaunchLarvaOffspring::MakeCopy(void) { CEntityEvent *peeCopy = new ELaunchLarvaOffspring(*this); return peeCopy;} ELaunchLarvaOffspring::ELaunchLarvaOffspring() : CEntityEvent(EVENTCODE_ELaunchLarvaOffspring) {; ClearToDefault(penLauncher); }; #line 23 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" #define ECF_OFFSPRING ( \ ((ECBI_MODEL|ECBI_BRUSH|ECBI_PROJECTILE_MAGIC|ECBI_PROJECTILE_SOLID|ECBI_ITEM|ECBI_MODEL_HOLDER|ECBI_CORPSE_SOLID)< 0){ #line 67 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" if(_pTimer -> CurrentTick () > m_fStartTime + m_tmExpandBox ){ #line 68 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" ChangeCollisionBoxIndexWhenPossible (1); #line 69 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" m_tmExpandBox = 0; #line 70 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } #line 71 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } #line 72 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" CMovableModelEntity :: PreMoving (); #line 73 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } #line 75 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" void CLarvaOffspring::Precache() #line 76 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" { #line 77 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" PrecacheSound (SOUND_LARVETTE ); #line 78 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" PrecacheModel (MODEL_LARVA_TAIL ); #line 79 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" PrecacheTexture (TEXTURE_LARVA_TAIL ); #line 80 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" PrecacheClass (CLASS_BASIC_EFFECT , BET_ROCKET ); #line 81 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" PrecacheClass (CLASS_BASIC_EFFECT , BET_SHOCKWAVE ); #line 82 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } #line 84 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" void CLarvaOffspring::InitializeProjectile(void) { #line 87 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" if(IsDerivedFromClass (m_penLauncher , "Enemy Base")){ #line 88 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" m_penTarget = ((CEnemyBase *) & * m_penLauncher ) -> m_penEnemy ; #line 89 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } #line 91 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" InitAsModel (); #line 92 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" SetPhysicsFlags (EPF_MODEL_SLIDING ); #line 93 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" SetCollisionFlags (ECF_OFFSPRING ); #line 95 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" SetModel (MODEL_LARVA_TAIL ); #line 96 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" SetModelMainTexture (TEXTURE_LARVA_TAIL ); #line 97 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" GetModelObject () -> StretchModel (FLOAT3D (4.0f , 4.0f , 4.0f)); #line 99 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" ModelChangeNotify (); #line 101 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" m_soEffect . Set3DParameters (50.0f , 10.0f , 1.0f , 1.0f); #line 102 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" PlaySound (m_soEffect , SOUND_LARVETTE , SOF_3D | SOF_LOOP ); #line 104 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" LaunchAsPropelledProjectile (FLOAT3D (0.0f , 0.0f , - 30.0f) , (CMovableEntity *) (CEntity *) m_penLauncher ); #line 105 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" SetDesiredRotation (ANGLE3D (0 , 0 , 0)); #line 106 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" m_fFlyTime = 12.0f; #line 107 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" m_fDamageAmount = 10.0f; #line 108 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" m_aRotateSpeed = 275.0f; #line 109 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" SetHealth (10.0f); #line 110 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } #line 112 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" void CLarvaOffspring::LarvaTailExplosion(void) { #line 113 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" ESpawnEffect ese ; #line 114 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" FLOAT3D vPoint ; #line 115 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" FLOATplane3D vPlaneNormal ; #line 116 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" FLOAT fDistanceToEdge ; #line 119 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" ese . colMuliplier = C_WHITE | CT_OPAQUE ; #line 120 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" ese . betType = BET_ROCKET ; #line 121 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" ese . vStretch = FLOAT3D (1 , 1 , 1); #line 122 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" SpawnEffect (GetPlacement () , ese ); #line 124 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" if(IsDerivedFromClass (m_penLauncher , "Player")){ #line 125 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" SpawnRangeSound (m_penLauncher , this , SNDT_PLAYER , m_fSoundRange ); #line 126 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } #line 129 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" ese . betType = BET_EXPLOSION_DEBRIS ; #line 130 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" SpawnEffect (GetPlacement () , ese ); #line 133 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" ese . betType = BET_EXPLOSION_SMOKE ; #line 134 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" SpawnEffect (GetPlacement () , ese ); #line 137 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" if(GetNearestPolygon (vPoint , vPlaneNormal , fDistanceToEdge )){ #line 138 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" if((vPoint - GetPlacement () . pl_PositionVector ) . Length () < 3.5f){ #line 140 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" ese . betType = BET_EXPLOSIONSTAIN ; #line 141 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" ese . vNormal = FLOAT3D (vPlaneNormal ); #line 142 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" SpawnEffect (CPlacement3D (vPoint , ANGLE3D (0 , 0 , 0)) , ese ); #line 144 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" ese . betType = BET_SHOCKWAVE ; #line 145 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" ese . vNormal = FLOAT3D (vPlaneNormal ); #line 146 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" SpawnEffect (CPlacement3D (vPoint , ANGLE3D (0 , 0 , 0)) , ese ); #line 148 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" ese . betType = BET_ROCKET_PLANE ; #line 149 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" ese . vNormal = FLOAT3D (vPlaneNormal ); #line 150 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" SpawnEffect (CPlacement3D (vPoint + ese . vNormal / 50.0f , ANGLE3D (0 , 0 , 0)) , ese ); #line 151 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } #line 152 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } #line 153 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } #line 160 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" void CLarvaOffspring::ProjectileTouch(CEntityPointer penHit) #line 161 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" { #line 163 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" ProjectileHit (); #line 166 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" FLOAT3D vDirection ; #line 167 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" FLOAT fTransLen = en_vIntendedTranslation . Length (); #line 168 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" if(fTransLen > 0.5f) #line 169 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" { #line 170 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" vDirection = en_vIntendedTranslation / fTransLen ; #line 171 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } #line 172 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" else #line 173 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" { #line 174 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" vDirection = - en_vGravityDir ; #line 175 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } #line 177 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" const FLOAT fDamageMul = GetSeriousDamageMultiplier (m_penLauncher ); #line 179 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" InflictDirectDamage (penHit , m_penLauncher , DMT_PROJECTILE , m_fDamageAmount * fDamageMul , #line 180 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" GetPlacement () . pl_PositionVector , vDirection ); #line 182 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } #line 185 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" void CLarvaOffspring::ProjectileHit(void) #line 186 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" { #line 188 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" if(m_bExplode ){ #line 189 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" const FLOAT fDamageMul = GetSeriousDamageMultiplier (m_penLauncher ); #line 190 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" InflictRangeDamage (m_penLauncher , DMT_EXPLOSION , m_fRangeDamageAmount * fDamageMul , #line 191 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" GetPlacement () . pl_PositionVector , m_fDamageHotSpotRange , m_fDamageFallOffRange ); #line 192 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } #line 194 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" if(m_fSoundRange > 0.0f){ #line 195 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" ESound eSound ; #line 196 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" eSound . EsndtSound = SNDT_EXPLOSION ; #line 197 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" eSound . penTarget = m_penLauncher ; #line 198 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" SendEventInRange (eSound , FLOATaabbox3D (GetPlacement () . pl_PositionVector , m_fSoundRange )); #line 199 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } #line 200 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } #line 204 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" void CLarvaOffspring::SpawnEffect(const CPlacement3D & plEffect,const ESpawnEffect & eSpawnEffect) { #line 205 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" CEntityPointer penEffect = CreateEntity (plEffect , CLASS_BASIC_EFFECT ); #line 206 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" penEffect -> Initialize (eSpawnEffect ); #line 207 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } #line 211 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" ANGLE CLarvaOffspring::GetRotationSpeed(ANGLE aWantedAngle,ANGLE aRotateSpeed,FLOAT fWaitFrequency) #line 212 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" { #line 213 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" ANGLE aResult ; #line 215 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" if(aWantedAngle < - aRotateSpeed * fWaitFrequency ) #line 216 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" { #line 218 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" aResult = - aRotateSpeed ; #line 219 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } #line 221 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" else if(aWantedAngle > aRotateSpeed * fWaitFrequency ) #line 222 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" { #line 224 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" aResult = + aRotateSpeed ; #line 225 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } #line 227 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" else #line 228 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" { #line 229 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" aResult = aWantedAngle / fWaitFrequency ; #line 230 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } #line 231 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" return aResult ; #line 232 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } BOOL CLarvaOffspring:: #line 239 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" LarvaOffspringGuidedSlide(const CEntityEvent &__eeInput) { #undef STATE_CURRENT #define STATE_CURRENT STATE_CLarvaOffspring_LarvaOffspringGuidedSlide ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CLarvaOffspring::LarvaOffspringGuidedSlide expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput; #line 241 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" CEntity * penObstacle ; #line 242 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" if(CheckForCollisionNow (0 , & penObstacle )){ #line 244 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" ProjectileTouch (penObstacle ); #line 245 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" Return(STATE_CURRENT,EEnd ()); #line 245 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" return TRUE; #line 246 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } #line 248 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" Jump(STATE_CURRENT,0x01610004, FALSE, EInternal());return TRUE;}BOOL CLarvaOffspring::H0x01610004_LarvaOffspringGuidedSlide_03(const CEntityEvent &__eeInput) #line 249 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" { ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal); #undef STATE_CURRENT #define STATE_CURRENT 0x01610004 if(!(_pTimer -> CurrentTick () < (m_fStartTime + m_fFlyTime ))){ Jump(STATE_CURRENT,0x01610005, FALSE, EInternal());return TRUE;} #line 250 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" FLOAT fWaitFrequency = 0.1f; #line 251 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" if(m_penTarget != NULL ){ #line 253 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" EntityInfo * pei = (EntityInfo *) (m_penTarget -> GetEntityInfo ()); #line 254 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" FLOAT3D vDesiredPosition ; #line 255 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" GetEntityInfoPosition (m_penTarget , pei -> vSourceCenter , vDesiredPosition ); #line 256 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" FLOAT3D vDesiredDirection = (vDesiredPosition - GetPlacement () . pl_PositionVector ) . Normalize (); #line 258 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" ANGLE aWantedHeading = GetRelativeHeading (vDesiredDirection ); #line 259 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" ANGLE aHeading = GetRotationSpeed (aWantedHeading , m_aRotateSpeed , fWaitFrequency ); #line 262 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" FLOAT fSpeedDecreasingFactor = ((180 - Abs (aWantedHeading )) / 180.0f); #line 264 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" FLOAT fSpeedIncreasingFactor = (vDesiredPosition - GetPlacement () . pl_PositionVector ) . Length () / 100; #line 265 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" fSpeedIncreasingFactor = ClampDn (fSpeedIncreasingFactor , 1.0f); #line 267 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" FLOAT fMaxSpeed = 30.0f * fSpeedIncreasingFactor ; #line 268 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" FLOAT fMinSpeedRatio = 0.5f; #line 269 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" FLOAT fWantedSpeed = fMaxSpeed * (fMinSpeedRatio + (1 - fMinSpeedRatio ) * fSpeedDecreasingFactor ); #line 271 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" SetDesiredTranslation (FLOAT3D (0 , 0 , - fWantedSpeed )); #line 274 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" m_aRotateSpeed = 75.0f * (1 + 0.5f * fSpeedDecreasingFactor ); #line 277 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" FLOAT fDistanceFactor = (vDesiredPosition - GetPlacement () . pl_PositionVector ) . Length () / 50.0; #line 278 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" fDistanceFactor = ClampUp (fDistanceFactor , 4.0f); #line 279 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" FLOAT fRNDHeading = (FRnd () - 0.5f) * 180 * fDistanceFactor ; #line 282 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" if(Abs (aWantedHeading ) < 30.0f) #line 283 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" { #line 285 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" SetDesiredRotation (ANGLE3D (aHeading + fRNDHeading , 0 , 0)); #line 286 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } #line 288 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" else #line 289 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" { #line 290 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" SetDesiredRotation (ANGLE3D (aHeading , 0 , 0)); #line 291 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } #line 292 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } #line 294 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" SetTimerAfter(fWaitFrequency ); Jump(STATE_CURRENT, 0x01610002, FALSE, EBegin());return TRUE;}BOOL CLarvaOffspring::H0x01610002_LarvaOffspringGuidedSlide_01(const CEntityEvent &__eeInput) { #undef STATE_CURRENT #define STATE_CURRENT 0x01610002 switch(__eeInput.ee_slEvent) #line 295 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" {case(EVENTCODE_EBegin):{const EBegin&e= (EBegin&)__eeInput; return TRUE;}ASSERT(FALSE);break;case(EVENTCODE_EPass):{const EPass&epass= (EPass&)__eeInput; #line 298 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" BOOL bHit ; #line 300 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" bHit = epass . penOther != m_penLauncher || _pTimer -> CurrentTick () > m_fIgnoreTime ; #line 302 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" bHit &= ! IsOfClass (epass . penOther , "LarvaOffspring"); #line 304 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" bHit &= ! IsOfClass (epass . penOther , "Twister"); #line 305 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" if(bHit ){ #line 306 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" ProjectileTouch (epass . penOther ); #line 307 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" Return(STATE_CURRENT,EEnd ()); #line 307 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" return TRUE; #line 308 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" } #line 309 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" return TRUE; #line 310 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" }ASSERT(FALSE);break;case(EVENTCODE_EDeath): #line 312 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" {const EDeath&e= (EDeath&)__eeInput; #line 313 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" ProjectileHit (); #line 314 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" Return(STATE_CURRENT,EEnd ()); #line 314 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" return TRUE; #line 315 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" }ASSERT(FALSE);break;case(EVENTCODE_ETimer): #line 317 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" {const ETimer&e= (ETimer&)__eeInput; #line 318 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" UnsetTimer();Jump(STATE_CURRENT,0x01610003, FALSE, EInternal());return TRUE; #line 319 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" }ASSERT(FALSE);break;default: return FALSE; break; #line 320 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" }return TRUE;}BOOL CLarvaOffspring::H0x01610003_LarvaOffspringGuidedSlide_02(const CEntityEvent &__eeInput){ ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal); #undef STATE_CURRENT #define STATE_CURRENT 0x01610003 Jump(STATE_CURRENT,0x01610004, FALSE, EInternal());return TRUE; #line 321 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" }BOOL CLarvaOffspring::H0x01610005_LarvaOffspringGuidedSlide_04(const CEntityEvent &__eeInput) { ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal); #undef STATE_CURRENT #define STATE_CURRENT 0x01610005 #line 322 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" Return(STATE_CURRENT,EEnd ()); #line 322 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" return TRUE; ASSERT(FALSE); return TRUE;};BOOL CLarvaOffspring:: #line 326 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" Main(const CEntityEvent &__eeInput) { #undef STATE_CURRENT #define STATE_CURRENT STATE_CLarvaOffspring_Main ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_ELaunchLarvaOffspring, "CLarvaOffspring::Main expects 'ELaunchLarvaOffspring' as input!"); const ELaunchLarvaOffspring &eLaunch = (const ELaunchLarvaOffspring &)__eeInput; #line 328 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" ASSERT (eLaunch . penLauncher != NULL ); #line 329 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" m_penLauncher = eLaunch . penLauncher ; #line 330 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" SetPredictable (TRUE ); #line 332 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" m_fIgnoreTime = _pTimer -> CurrentTick () + 1.0f; #line 334 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" InitializeProjectile (); #line 337 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" m_fStartTime = _pTimer -> CurrentTick (); #line 338 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" STATE_CLarvaOffspring_LarvaOffspringGuidedSlide, TRUE; Jump(STATE_CURRENT, 0x01610006, FALSE, EBegin());return TRUE;}BOOL CLarvaOffspring::H0x01610006_Main_01(const CEntityEvent &__eeInput) { #undef STATE_CURRENT #define STATE_CURRENT 0x01610006 switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: Call(STATE_CURRENT, STATE_CLarvaOffspring_LarvaOffspringGuidedSlide, TRUE, EVoid());return TRUE;case EVENTCODE_EEnd: Jump(STATE_CURRENT,0x01610007, FALSE, __eeInput); return TRUE;default: return FALSE; }}BOOL CLarvaOffspring::H0x01610007_Main_02(const CEntityEvent &__eeInput){ #undef STATE_CURRENT #define STATE_CURRENT 0x01610007 const EEnd&__e= (EEnd&)__eeInput; ; #line 340 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" LarvaTailExplosion (); #line 342 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" Destroy (); #line 344 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" Return(STATE_CURRENT,EVoid()); #line 344 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es" return TRUE; ASSERT(FALSE); return TRUE;};