/* * This file is generated by Entity Class Compiler, (c) CroTeam 1997-98 */ EP_ENUMBEG(KeyItemType) EP_ENUMVALUE(KIT_BOOKOFWISDOM, "Book of wisdom"), EP_ENUMVALUE(KIT_CROSSWOODEN, "Wooden cross"), EP_ENUMVALUE(KIT_CROSSMETAL, "Silver cross"), EP_ENUMVALUE(KIT_CROSSGOLD, "Gold cross"), EP_ENUMVALUE(KIT_JAGUARGOLDDUMMY, "Gold jaguar"), EP_ENUMVALUE(KIT_HAWKWINGS01DUMMY, "Hawk wings - part 1"), EP_ENUMVALUE(KIT_HAWKWINGS02DUMMY, "Hawk wings - part 2"), EP_ENUMVALUE(KIT_HOLYGRAIL, "Holy grail"), EP_ENUMVALUE(KIT_TABLESDUMMY, "Tablet of wisdom"), EP_ENUMVALUE(KIT_WINGEDLION, "Winged lion"), EP_ENUMVALUE(KIT_ELEPHANTGOLD, "Gold elephant"), EP_ENUMVALUE(KIT_STATUEHEAD01, "Seriously scary ceremonial mask"), EP_ENUMVALUE(KIT_STATUEHEAD02, "Hilariously happy ceremonial mask"), EP_ENUMVALUE(KIT_STATUEHEAD03, "Ix Chel mask"), EP_ENUMVALUE(KIT_KINGSTATUE, "Statue of King Tilmun"), EP_ENUMVALUE(KIT_CRYSTALSKULL, "Crystal Skull"), EP_ENUMEND(KeyItemType); #define ENTITYCLASS CKeyItem CEntityProperty CKeyItem_properties[] = { CEntityProperty(CEntityProperty::EPT_ENUM, &KeyItemType_enum, (0x00000325<<8)+1, offsetof(CKeyItem, m_kitType), "Type", 'Y', 0x7F0000FFUL, 0), CEntityProperty(CEntityProperty::EPT_INDEX, NULL, (0x00000325<<8)+3, offsetof(CKeyItem, m_iSoundComponent), "", 0, 0, 0), CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x00000325<<8)+5, offsetof(CKeyItem, m_fSize), "Size", 0, 0x7F0000FFUL, 0), }; #define CKeyItem_propertiesct ARRAYCOUNT(CKeyItem_properties) CEntityComponent CKeyItem_components[] = { #define CLASS_BASE ((0x00000325<<8)+0) CEntityComponent(ECT_CLASS, CLASS_BASE, "EFNM" "Classes\\Item.ecl"), #define MODEL_BOOKOFWISDOM ((0x00000325<<8)+1) CEntityComponent(ECT_MODEL, MODEL_BOOKOFWISDOM, "EFNM" "ModelsMP\\Items\\Keys\\BookOfWisdom\\Book.mdl"), #define TEXTURE_BOOKOFWISDOM ((0x00000325<<8)+2) CEntityComponent(ECT_TEXTURE, TEXTURE_BOOKOFWISDOM, "EFNM" "ModelsMP\\Items\\Keys\\BookOfWisdom\\Book.tex"), #define MODEL_CROSSWOODEN ((0x00000325<<8)+5) CEntityComponent(ECT_MODEL, MODEL_CROSSWOODEN, "EFNM" "ModelsMP\\Items\\Keys\\Cross\\Cross.mdl"), #define TEXTURE_CROSSWOODEN ((0x00000325<<8)+6) CEntityComponent(ECT_TEXTURE, TEXTURE_CROSSWOODEN, "EFNM" "ModelsMP\\Items\\Keys\\Cross\\CrossWooden.tex"), #define MODEL_CROSSMETAL ((0x00000325<<8)+7) CEntityComponent(ECT_MODEL, MODEL_CROSSMETAL, "EFNM" "ModelsMP\\Items\\Keys\\Cross\\Cross.mdl"), #define TEXTURE_CROSSMETAL ((0x00000325<<8)+8) CEntityComponent(ECT_TEXTURE, TEXTURE_CROSSMETAL, "EFNM" "ModelsMP\\Items\\Keys\\Cross\\CrossMetal.tex"), #define MODEL_CROSSGOLD ((0x00000325<<8)+10) CEntityComponent(ECT_MODEL, MODEL_CROSSGOLD, "EFNM" "ModelsMP\\Items\\Keys\\GoldCross\\Cross.mdl"), #define TEXTURE_CROSSGOLD ((0x00000325<<8)+11) CEntityComponent(ECT_TEXTURE, TEXTURE_CROSSGOLD, "EFNM" "ModelsMP\\Items\\Keys\\GoldCross\\Cross.tex"), #define MODEL_JAGUARGOLD ((0x00000325<<8)+15) CEntityComponent(ECT_MODEL, MODEL_JAGUARGOLD, "EFNM" "ModelsMP\\Items\\Keys\\GoldJaguar\\Jaguar.mdl"), #define MODEL_HAWKWINGS01 ((0x00000325<<8)+20) CEntityComponent(ECT_MODEL, MODEL_HAWKWINGS01, "EFNM" "ModelsMP\\Items\\Keys\\HawkWings\\WingRight.mdl"), #define MODEL_HAWKWINGS02 ((0x00000325<<8)+21) CEntityComponent(ECT_MODEL, MODEL_HAWKWINGS02, "EFNM" "ModelsMP\\Items\\Keys\\HawkWings\\WingLeft.mdl"), #define TEXTURE_HAWKWINGS ((0x00000325<<8)+22) CEntityComponent(ECT_TEXTURE, TEXTURE_HAWKWINGS, "EFNM" "ModelsMP\\Items\\Keys\\HawkWings\\Wings.tex"), #define MODEL_HOLYGRAIL ((0x00000325<<8)+30) CEntityComponent(ECT_MODEL, MODEL_HOLYGRAIL, "EFNM" "ModelsMP\\Items\\Keys\\HolyGrail\\Grail.mdl"), #define TEXTURE_HOLYGRAIL ((0x00000325<<8)+31) CEntityComponent(ECT_TEXTURE, TEXTURE_HOLYGRAIL, "EFNM" "ModelsMP\\Items\\Keys\\HolyGrail\\Grail.tex"), #define MODEL_TABLESOFWISDOM ((0x00000325<<8)+35) CEntityComponent(ECT_MODEL, MODEL_TABLESOFWISDOM, "EFNM" "ModelsMP\\Items\\Keys\\TablesOfWisdom\\Tables.mdl"), #define TEXTURE_TABLESOFWISDOM ((0x00000325<<8)+36) CEntityComponent(ECT_TEXTURE, TEXTURE_TABLESOFWISDOM, "EFNM" "ModelsMP\\Items\\Keys\\TablesOfWisdom\\Tables.tex"), #define MODEL_WINGEDLION ((0x00000325<<8)+40) CEntityComponent(ECT_MODEL, MODEL_WINGEDLION, "EFNM" "ModelsMP\\Items\\Keys\\WingLion\\WingLion.mdl"), #define MODEL_ELEPHANTGOLD ((0x00000325<<8)+45) CEntityComponent(ECT_MODEL, MODEL_ELEPHANTGOLD, "EFNM" "ModelsMP\\Items\\Keys\\GoldElephant\\Elephant.mdl"), #define MODEL_STATUEHEAD01 ((0x00000325<<8)+50) CEntityComponent(ECT_MODEL, MODEL_STATUEHEAD01, "EFNM" "ModelsMP\\Items\\Keys\\Statue01\\Statue.mdl"), #define TEXTURE_STATUEHEAD01 ((0x00000325<<8)+51) CEntityComponent(ECT_TEXTURE, TEXTURE_STATUEHEAD01, "EFNM" "ModelsMP\\Items\\Keys\\Statue01\\Statue.tex"), #define MODEL_STATUEHEAD02 ((0x00000325<<8)+52) CEntityComponent(ECT_MODEL, MODEL_STATUEHEAD02, "EFNM" "ModelsMP\\Items\\Keys\\Statue02\\Statue.mdl"), #define TEXTURE_STATUEHEAD02 ((0x00000325<<8)+53) CEntityComponent(ECT_TEXTURE, TEXTURE_STATUEHEAD02, "EFNM" "ModelsMP\\Items\\Keys\\Statue02\\Statue.tex"), #define MODEL_STATUEHEAD03 ((0x00000325<<8)+54) CEntityComponent(ECT_MODEL, MODEL_STATUEHEAD03, "EFNM" "ModelsMP\\Items\\Keys\\Statue03\\Statue.mdl"), #define TEXTURE_STATUEHEAD03 ((0x00000325<<8)+55) CEntityComponent(ECT_TEXTURE, TEXTURE_STATUEHEAD03, "EFNM" "ModelsMP\\Items\\Keys\\Statue03\\Statue.tex"), #define MODEL_KINGSTATUE ((0x00000325<<8)+58) CEntityComponent(ECT_MODEL, MODEL_KINGSTATUE, "EFNM" "ModelsMP\\Items\\Keys\\ManStatue\\Statue.mdl"), #define MODEL_CRYSTALSKULL ((0x00000325<<8)+60) CEntityComponent(ECT_MODEL, MODEL_CRYSTALSKULL, "EFNM" "ModelsMP\\Items\\Keys\\CrystalSkull\\Skull.mdl"), #define TEXTURE_CRYSTALSKULL ((0x00000325<<8)+61) CEntityComponent(ECT_TEXTURE, TEXTURE_CRYSTALSKULL, "EFNM" "ModelsMP\\Items\\Keys\\CrystalSkull\\Skull.tex"), #define TEXTURE_FLARE ((0x00000325<<8)+250) CEntityComponent(ECT_TEXTURE, TEXTURE_FLARE, "EFNM" "ModelsMP\\Items\\Flares\\Flare.tex"), #define MODEL_FLARE ((0x00000325<<8)+251) CEntityComponent(ECT_MODEL, MODEL_FLARE, "EFNM" "ModelsMP\\Items\\Flares\\Flare.mdl"), #define TEX_REFL_GOLD01 ((0x00000325<<8)+252) CEntityComponent(ECT_TEXTURE, TEX_REFL_GOLD01, "EFNM" "ModelsMP\\ReflectionTextures\\Gold01.tex"), #define TEX_REFL_METAL01 ((0x00000325<<8)+253) CEntityComponent(ECT_TEXTURE, TEX_REFL_METAL01, "EFNM" "ModelsMP\\ReflectionTextures\\LightMetal01.tex"), #define TEX_SPEC_MEDIUM ((0x00000325<<8)+254) CEntityComponent(ECT_TEXTURE, TEX_SPEC_MEDIUM, "EFNM" "ModelsMP\\SpecularTextures\\Medium.tex"), #define TEX_SPEC_STRONG ((0x00000325<<8)+255) CEntityComponent(ECT_TEXTURE, TEX_SPEC_STRONG, "EFNM" "ModelsMP\\SpecularTextures\\Strong.tex"), #define SOUND_KEY ((0x00000325<<8)+300) CEntityComponent(ECT_SOUND, SOUND_KEY, "EFNM" "Sounds\\Items\\Key.wav"), }; #define CKeyItem_componentsct ARRAYCOUNT(CKeyItem_components) CEventHandlerEntry CKeyItem_handlers[] = { {0x03250001, STATE_CItem_ItemCollected, CEntity::pEventHandler(&CKeyItem:: #line 318 "D:/SE1_GPL/Sources/EntitiesMP/KeyItem.es" ItemCollected),DEBUGSTRING("CKeyItem::ItemCollected")}, {1, -1, CEntity::pEventHandler(&CKeyItem:: #line 336 "D:/SE1_GPL/Sources/EntitiesMP/KeyItem.es" Main),DEBUGSTRING("CKeyItem::Main")}, }; #define CKeyItem_handlersct ARRAYCOUNT(CKeyItem_handlers) CEntity *CKeyItem_New(void) { return new CKeyItem; }; void CKeyItem_OnInitClass(void) {}; void CKeyItem_OnEndClass(void) {}; void CKeyItem_OnPrecache(CDLLEntityClass *pdec, INDEX iUser) {}; void CKeyItem_OnWorldEnd(CWorld *pwo) {}; void CKeyItem_OnWorldInit(CWorld *pwo) {}; void CKeyItem_OnWorldTick(CWorld *pwo) {}; void CKeyItem_OnWorldRender(CWorld *pwo) {}; ENTITY_CLASSDEFINITION(CKeyItem, CItem, "KeyItem", "Thumbnails\\KeyItem.tbn", 0x00000325); DECLARE_CTFILENAME(_fnmCKeyItem_tbn, "Thumbnails\\KeyItem.tbn");