/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ #ifndef SE_INCL_ADAPTER_H #define SE_INCL_ADAPTER_H #ifdef PRAGMA_ONCE #pragma once #endif #include // display adapter flags #define DAF_ONEWINDOW (1L<<0) // supports only one window #define DAF_FULLSCREENONLY (1L<<1) // don't add windowed modes #define DAF_USEGDIFUNCTIONS (1L<<2) // don't use wgl functions instead gdi functions #define DAF_16BITONLY (1L<<3) // supports only 16-bit color depth class CDisplayAdapter { public: CDisplayMode da_admDisplayModes[25]; // 25 should be just enough INDEX da_ctDisplayModes; // number of display modes with hardware acceleration (>=1) INDEX da_iCurrentDisplayMode; // currently active display mode (-1 if none) ULONG da_ulFlags; // various flags (DAF_ ...) CTString da_strVendor; // OpenGL will fill this upon initialization of adapter ... CTString da_strRenderer; // ... till then, it will be set to unknown/OpenGL ICD/1.1 or ... CTString da_strVersion; // ... 3Dfx/OpenGL/1.1 }; class CGfxAPI { public: CDisplayAdapter ga_adaAdapter[4]; INDEX ga_ctAdapters; // min=0, max=4 INDEX ga_iCurrentAdapter; // currently active display adapter }; // get list of all modes avaliable through CDS -- do not modify/free the returned list CListHead &CDS_GetModes(void); // set given display mode BOOL CDS_SetMode( PIX pixSizeI, PIX pixSizeJ, enum DisplayDepth dd); // reset windows to mode chosen by user within windows diplay properties void CDS_ResetMode(void); #endif /* include-once check. */