/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ // Animation names #define GRUNT_ANIM_PATROLPOSE 0 #define GRUNT_ANIM_IDLE 1 #define GRUNT_ANIM_IDLEPATROL 2 #define GRUNT_ANIM_FIRE 3 #define GRUNT_ANIM_RUN 4 #define GRUNT_ANIM_WOUND01 5 #define GRUNT_ANIM_DEATHFORWARD 6 #define GRUNT_ANIM_DEATHBACKWARD 7 // Color names // Patch names // Names of collision boxes #define GRUNT_COLLISION_BOX_DEFAULT 0 #define GRUNT_COLLISION_BOX_DEATH 1 // Attaching position names #define GRUNT_ATTACHMENT_GUN_COMMANDER 0 #define GRUNT_ATTACHMENT_GUN_SMALL 1 // Sound names