// Gadget: TTRS Deathmatch options Type: Separator // Gadget: Type: Separator // Gadget: TTRS Time limit Tip: TTRS game length (minutes) Type: Toggle Var: gam_iTimeLimit String: TTRS None Value: 0 String: 1 Value: 1 String: 2 Value: 2 String: 5 Value: 5 String: 10 Value: 10 String: 15 Value: 15 String: 20 Value: 20 String: 30 Value: 30 String: 45 Value: 45 String: 60 Value: 60 String: 90 Value: 90 String: 120 Value: 120 // Gadget: TTRS Kill limit Tip: TTRS for Deathmatch only Type: Toggle Var: gam_iFragLimit String: TTRS None Value: 0 String: 5 Value: 5 String: 10 Value: 10 String: 15 Value: 15 String: 20 Value: 20 String: 25 Value: 25 String: 30 Value: 30 String: 40 Value: 40 String: 50 Value: 50 String: 75 Value: 75 String: 100 Value: 100 // Gadget: TTRS Allow health Tip: TTRS enable/disable health items Type: Toggle Var: gam_bAllowHealth String: TTRS No Value: 0 String: TTRS Yes Value: 1 // Gadget: Type: Separator // Gadget: TTRS Cooperative options Type: Separator // Gadget: Type: Separator // Gadget: TTRS Weapons stay Type: Toggle Tip: TTRS whether weapons disappear after picking Var: gam_bWeaponsStay String: TTRS No Value: 0 String: TTRS Yes Value: 1 // Gadget: TTRS Ammo stays Tip: TTRS whether ammo disappears after picking Type: Toggle Var: gam_bAmmoStays String: TTRS No Value: 0 String: TTRS Yes Value: 1 // Gadget: TTRS Health/armor stays Tip: TTRS whether health and armor disappears after picking Type: Toggle Var: gam_bHealthArmorStays String: TTRS No Value: 0 String: TTRS Yes Value: 1 // Gadget: TTRS Friendly fire Type: Toggle Tip: TTRS enable/disable damaging of other players Var: gam_bFriendlyFire String: TTRS Off Value: 0 String: TTRS On Value: 1 // Gadget: TTRS Extra enemy strength Type: Toggle Tip: TTRS make enemies tougher by given percentage Var: gam_fExtraEnemyStrength String: TTRS None Value: 0 String: 25% Value: 0.25 String: 50% Value: 0.5 String: 75% Value: 0.75 String: 100% Value: 1 String: 150% Value: 1.5 String: 200% Value: 2 String: 300% Value: 3 String: 400% Value: 4 // Gadget: TTRS Enemy strength per player Type: Toggle Tip: TTRS make enemies tougher as new players join Var: gam_fExtraEnemyStrengthPerPlayer String: TTRS None Value: 0 String: 10% Value: 0.1 String: 20% Value: 0.2 String: 30% Value: 0.3 String: 50% Value: 0.5 String: 75% Value: 0.75 String: 100% Value: 1 String: 200% Value: 2 // Gadget: TTRS Play entire game Tip: TTRS continue from level to level Type: Toggle Var: gam_bPlayEntireGame String: TTRS No Value: 0 String: TTRS Yes Value: 1 // Gadget: Type: Separator // Gadget: TTRS Common options Type: Separator // Gadget: Type: Separator // Gadget: TTRS Invulnerable after spawning (sec) Tip: TTRS protect players from being killed immediately after appearing Type: Toggle Var: gam_tmSpawnInvulnerability String: TTRS None Value: 0 String: 1 Value: 1 String: 2 Value: 2 String: 3 Value: 3 String: 5 Value: 5 // Gadget: TTRS Infinite ammo Tip: TTRS if on, you don't need ammo to use weapons Type: Toggle Var: gam_bInfiniteAmmo String: TTRS No Value: 0 String: TTRS Yes Value: 1 // Gadget: TTRS Clients may pause Tip: TTRS if off, only server may pause the game Type: Toggle Var: ser_bClientsMayPause String: TTRS No Value: 0 String: TTRS Yes Value: 1 // Gadget: Type: Separator // Gadget: TTRS Violence options Type: Separator // Gadget: Type: Separator // Gadget: TTRS Gibs Type: Toggle Tip: TTRS enable/disable gibbing of enemies and players Var: gam_bGibs String: TTRS No Value: 0 String: TTRS Yes Value: 1 MenuEnd