/* Copyright (c) 2002-2012 Croteam Ltd. This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ // Animation names #define HANDWITHBOMB_ANIM_DEFAULT_ANIMATION 0 #define HANDWITHBOMB_ANIM_ACTIVATE 1 #define HANDWITHBOMB_ANIM_DEACTIVATE 2 #define HANDWITHBOMB_ANIM_BOMBTHROW1 3 #define HANDWITHBOMB_ANIM_BOMBTHROW2 4 #define HANDWITHBOMB_ANIM_BOMBWAIT1 5 #define HANDWITHBOMB_ANIM_BOMBWAIT2 6 #define HANDWITHBOMB_ANIM_BOMBWAIT3 7 #define HANDWITHBOMB_ANIM_BOMBWAIT4 8 #define HANDWITHBOMB_ANIM_BOMBWAIT5 9 // Color names // Patch names // Names of collision boxes #define HANDWITHBOMB_COLLISION_BOX_PART_NAME 0 // Attaching position names #define HANDWITHBOMB_ATTACHMENT_BOMB 0 // Sound names