/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ #include #include "SDL.h" #include #include // !!! FIXME: can we move this one function somewhere else? ULONG DetermineDesktopWidth(void) { const int dpy = 0; // !!! FIXME: add a cvar for this? SDL_DisplayMode mode; const int rc = SDL_GetDesktopDisplayMode(dpy, &mode); ASSERT(rc == 0); return(mode.w); } // DetermineDesktopWidth // end of SDLAdapter.cpp ...