/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ #if !defined(AFX_DLGCREATEREFLECTIONTEXTURE_H__AE69A18C_E288_11D2_8535_004095812ACC__INCLUDED_) #define AFX_DLGCREATEREFLECTIONTEXTURE_H__AE69A18C_E288_11D2_8535_004095812ACC__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // DlgCreateReflectionTexture.h : header file // ///////////////////////////////////////////////////////////////////////////// // CDlgCreateReflectionTexture dialog class CDlgCreateReflectionTexture : public CDialog { // Construction public: BOOL m_bCustomWindowsCreated; CTString m_strBase; CTString m_strExt; CPlacement3D m_plPlacement; CModelObject m_moModel; CTextureObject m_toBackground; int m_iTimerID; CWnd m_wndPreview; CWnd m_wndN; CWnd m_wndS; CWnd m_wndE; CWnd m_wndW; CWnd m_wndC; CWnd m_wndF; CDrawPort *m_apdp[7]; CViewPort *m_apvp[7]; CTextureObject m_toN; CTextureObject m_toS; CTextureObject m_toE; CTextureObject m_toW; CTextureObject m_toC; CTextureObject m_toF; CDlgCreateReflectionTexture(CWnd* pParent = NULL); // standard constructor void CreateReflectionTexture_t( CTFileName fnTexture); // throw char * void PutPicture(CWnd &wnd, CTextureObject &to, INDEX iwin); void DrawPreview( CDrawPort *pdp); void RenderPreview(void); void AutoSetTextures( CTFileName fnFile); // Dialog Data //{{AFX_DATA(CDlgCreateReflectionTexture) enum { IDD = IDD_CREATE_REFLECTION_TEXTURE }; CComboBox m_comboSizeInPixels; CColoredButton m_colorLight; CColoredButton m_colorAmbient; CColoredButton m_colorReflection; BOOL m_bAutoRotate; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CDlgCreateReflectionTexture) public: virtual BOOL PreTranslateMessage(MSG* pMsg); protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CDlgCreateReflectionTexture) afx_msg void OnPaint(); virtual BOOL OnInitDialog(); afx_msg void OnTimer(UINT nIDEvent); afx_msg void OnDestroy(); afx_msg void OnAutoRotate(); afx_msg void OnSelchangeSizeInPixels(); virtual void OnOK(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_DLGCREATEREFLECTIONTEXTURE_H__AE69A18C_E288_11D2_8535_004095812ACC__INCLUDED_)