/* * This file is generated by Entity Class Compiler, (c) CroTeam 1997-98 */ #define ENTITYCLASS CPlayerEntity CEntityProperty CPlayerEntity_properties[] = { CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x00000004<<8)+1, offsetof(CPlayerEntity, en_tmPing), "", 0, 0, 0), }; #define CPlayerEntity_propertiesct ARRAYCOUNT(CPlayerEntity_properties) CEntityComponent CPlayerEntity_components[] = { CEntityComponent() }; #define CPlayerEntity_componentsct 0 CEventHandlerEntry CPlayerEntity_handlers[] = { {0x00040000, -1, CEntity::pEventHandler(&CPlayerEntity:: #line 128 "D:/SE1_GPL/Sources/Engine/Classes/PlayerEntity.es" Dummy),DEBUGSTRING("CPlayerEntity::Dummy")}, }; #define CPlayerEntity_handlersct ARRAYCOUNT(CPlayerEntity_handlers) CEntity *CPlayerEntity_New(void) { return NULL; }; void CPlayerEntity_OnInitClass(void) {}; void CPlayerEntity_OnEndClass(void) {}; void CPlayerEntity_OnPrecache(CDLLEntityClass *pdec, INDEX iUser) {}; void CPlayerEntity_OnWorldEnd(CWorld *pwo) {}; void CPlayerEntity_OnWorldInit(CWorld *pwo) {}; void CPlayerEntity_OnWorldTick(CWorld *pwo) {}; void CPlayerEntity_OnWorldRender(CWorld *pwo) {}; ENTITY_CLASSDEFINITION(CPlayerEntity, CMovableModelEntity, "PlayerEntity", "", 0x00000004); DECLARE_CTFILENAME(_fnmCPlayerEntity_tbn, "");