/* Copyright (c) 2002-2012 Croteam Ltd. This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ extern CListHead _lhAutoDemos; extern CListHead _lhAllLevels; extern CListHead _lhFilteredLevels; class CLevelInfo { public: CListNode li_lnNode; CTFileName li_fnLevel; CTString li_strName; ULONG li_ulSpawnFlags; CLevelInfo(void); CLevelInfo(const CLevelInfo &li); void operator=(const CLevelInfo &li); }; // find all levels that match given flags void FilterLevels(ULONG ulSpawnFlags); // init level-info subsystem void LoadLevelsList(void); // cleanup level-info subsystem void ClearLevelsList(void); // get level info for its filename CLevelInfo FindLevelByFileName(const CTFileName &fnm); // if level doesn't support given flags, find one that does void ValidateLevelForFlags(CTString &fnm, ULONG ulSpawnFlags); // init list of autoplay demos void LoadDemosList(void); // clear list of autoplay demos void ClearDemosList(void);