/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ #include "EntityHashing.h" #include extern FLOAT ser_fPositionTreshold; extern FLOAT ser_fOrientationTreshold; BOOL CEntityHashItem::ClientNeedsUpdate(INDEX iClient,CNetworkMessage &nmMessage) { ASSERT (iClient>=0 && iClienten_plPlacement; CPlacement3D &plLastPlacement = ceEntry.ce_plLastSentPlacement; FLOAT fPositionDelta,fOrientationDelta; fPositionDelta = fabs(plLastPlacement.pl_PositionVector(1) - plPlacement.pl_PositionVector(1)) + fabs(plLastPlacement.pl_PositionVector(2) - plPlacement.pl_PositionVector(2)) + fabs(plLastPlacement.pl_PositionVector(3) - plPlacement.pl_PositionVector(3)); fOrientationDelta = fabs(plLastPlacement.pl_OrientationAngle(1) - plPlacement.pl_OrientationAngle(1)) + fabs(plLastPlacement.pl_OrientationAngle(2) - plPlacement.pl_OrientationAngle(2)) + fabs(plLastPlacement.pl_OrientationAngle(3) - plPlacement.pl_OrientationAngle(3)); BOOL bSendNow = (fPositionDelta >= ser_fPositionTreshold) || (fOrientationDelta > ser_fOrientationTreshold); if (bSendNow) { WritePackedPlacement(ceEntry,nmMessage); return TRUE; } return FALSE; }; void CEntityHashItem::WritePackedPlacement(CClientEntry &ceEntry,CNetworkMessage &nmMessage) { CPlacement3D &plPlacement = ehi_epEntityPointer->en_plPlacement; CPlacement3D &plLastPlacement = ceEntry.ce_plLastSentPlacement; };