/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ #ifndef SE_INCL_GAME_MENU_CONFIRM_H #define SE_INCL_GAME_MENU_CONFIRM_H #ifdef PRAGMA_ONCE #pragma once #endif #include "GameMenu.h" class CConfirmMenu : public CGameMenu { public: void Initialize_t(void); // return TRUE if handled BOOL OnKeyDown(int iVKey); void BeLarge(void); void BeSmall(void); }; #endif /* include-once check. */