/* Copyright (c) 2002-2012 Croteam Ltd. This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ // Animation names #define ITEMHOLDER_ANIM_DEFAULT_ANIMATION 0 #define ITEMHOLDER_ANIM_SMALLOSCILATION 1 #define ITEMHOLDER_ANIM_MEDIUMOSCILATION 2 #define ITEMHOLDER_ANIM_BIGOSCILATION 3 // Color names // Patch names // Names of collision boxes #define ITEMHOLDER_COLLISION_BOX_SMALL 0 #define ITEMHOLDER_COLLISION_BOX_MEDIUM 1 #define ITEMHOLDER_COLLISION_BOX_BIG 2 // Attaching position names #define ITEMHOLDER_ATTACHMENT_ITEM 0 #define ITEMHOLDER_ATTACHMENT_WEAPON 1 #define ITEMHOLDER_ATTACHMENT_FLARE 2 #define ITEMHOLDER_ATTACHMENT_SUPERHELMET 3 #define ITEMHOLDER_ATTACHMENT_SUPERARMOR 4 #define ITEMHOLDER_ATTACHMENT_SUPERSHIELD 5 // Sound names