/* Copyright (c) 2002-2012 Croteam Ltd. This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "SeriousSam/StdH.h" #include #include #include #include "SeriousSam/GUI/Components/MGTitle.h" void CMGTitle::Render(CDrawPort *pdp) { SetFontTitle(pdp); PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen); PIX pixI = box.Center()(1); PIX pixJ = box.Min()(2); pdp->PutTextC(mg_strText, pixI, pixJ, _pGame->LCDGetColor(C_WHITE | CT_OPAQUE, "title")); }