# Compiled Object files *.slo *.lo *.o *.obj # Precompiled Headers *.gch *.pch # Compiled Dynamic libraries *.so *.dylib *.dll # Fortran module files *.mod # Compiled Static libraries *.lai *.la *.a *.lib # Executables *.exe *.out *.app !Bison.exe !Flex.exe # Visual Studio Stuff *.bsc *.cnt *.exp *.idb *.ipch *.log *.map *.opensdf *.pdb *.res *.sbr *.sdf *.suo *.tlog # Files generated by ECC Sources/EntitiesMP/*.cpp Sources/EntitiesMP/*.h !Sources/EntitiesMP/Common/* !Sources/EntitiesMP/StdH/* Sources/Engine/Classes/*.h Sources/Engine/Classes/*.cpp # Other generated files: Sources/Engine/Ska/smcScan.cpp Sources/Engine/Ska/smcPars.h Sources/Engine/Ska/smcPars.cpp Sources/Engine/Base/Parser.cpp Sources/Engine/Base/Parser.h Sources/Engine/Base/Scanner.cpp Sources/Ecc/Parser.cpp Sources/Ecc/Parser.h Sources/Ecc/Scanner.cpp Sources/SeriousSkaStudio/Parser.cpp Sources/SeriousSkaStudio/Parser.h Sources/SeriousSkaStudio/Scanner.cpp # Game Generated Stuff *.plr Temp/ConsoleHistory.txt Temp/Profile_CSG.txt *.log *.rpt # crashinfo *.gms Data/*.pri Data/*.bin Demos/* SaveGame/* Scripts/PersistentSymbols.ini