/* Copyright (c) 2002-2012 Croteam Ltd. This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #define APPLICATION_NAME "SeriousSam" extern HINSTANCE _hInstance; extern BOOL _bRunning, _bQuitScreen; extern INDEX sam_bFullScreenActive; extern INDEX sam_iScreenSizeI; extern INDEX sam_iScreenSizeJ; extern INDEX sam_iDisplayDepth; extern INDEX sam_iDisplayAdapter; extern INDEX sam_iGfxAPI; extern INDEX sam_iVideoSetup; // 0==speed, 1==normal, 2==quality, 3==custom extern BOOL sam_bAutoAdjustAudio; extern void StartNewMode( enum GfxAPIType eAPI, INDEX iAdapter, PIX pixSizeI, PIX pixSizeJ, enum DisplayDepth eColorDepth, BOOL bFullScreenMode); struct KeyData { char *kd_strASCII; }; extern CGame *_pGame;