/* Copyright (c) 2002-2012 Croteam Ltd. This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ // Animation names #define DRAGONMAN_ANIM_DEFAULT_ANIMATION 0 #define DRAGONMAN_ANIM_AIRATTACKCLOSELOOP 1 #define DRAGONMAN_ANIM_AIRATTACK02 2 #define DRAGONMAN_ANIM_AIRDEATH 3 #define DRAGONMAN_ANIM_AIRFLYLOOP 4 #define DRAGONMAN_ANIM_AIRSTANDLOOP 5 #define DRAGONMAN_ANIM_AIRWOUNDSLIGHT 6 #define DRAGONMAN_ANIM_AIRWOUND02CRITICAL 7 #define DRAGONMAN_ANIM_GROUNDATTACKCLOSELOOP 8 #define DRAGONMAN_ANIM_GROUNDATTACKDISTANT 9 #define DRAGONMAN_ANIM_GROUNDDEATHBACK 10 #define DRAGONMAN_ANIM_GROUNDDEATHFRONT 11 #define DRAGONMAN_ANIM_GROUNDRUN 12 #define DRAGONMAN_ANIM_GROUNDSTANDLOOP 13 #define DRAGONMAN_ANIM_GROUNDTOAIR 14 #define DRAGONMAN_ANIM_AIRTOGROUND 15 #define DRAGONMAN_ANIM_GROUNDWALK 16 #define DRAGONMAN_ANIM_GROUNDWOUNDCRITICALBACK 17 #define DRAGONMAN_ANIM_GROUNDWOUNDCRITICALFRONT 18 #define DRAGONMAN_ANIM_GROUNDWOUNDCRITICALBACK2 19 // Color names // Patch names // Names of collision boxes #define DRAGONMAN_COLLISION_BOX_GROUND 0 #define DRAGONMAN_COLLISION_BOX_AIR 1 #define DRAGONMAN_COLLISION_BOX_DEATH 2 // Attaching position names // Sound names