/* Copyright (c) 2002-2012 Croteam Ltd. This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #if !defined(AFX_DLGEDITTERRAINLAYER_H__985474D0_7967_4656_8ED1_DB317AE52FA3__INCLUDED_) #define AFX_DLGEDITTERRAINLAYER_H__985474D0_7967_4656_8ED1_DB317AE52FA3__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // DlgEditTerrainLayer.h : header file // ///////////////////////////////////////////////////////////////////////////// // CDlgEditTerrainLayer dialog class CDlgEditTerrainLayer : public CDialog { // Construction public: CDlgEditTerrainLayer(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CDlgEditTerrainLayer) enum { IDD = IDD_EDIT_TERRAIN_LAYER }; BOOL m_bAutoGenerate; float m_fAltitudeMax; float m_fAltitudeMaxFade; float m_fAltitudeMin; float m_fAltitudeMinFade; float m_fLayerCoverage; CString m_strLayerName; float m_fTextureOffsetX; float m_fTextureOffsetY; float m_fTextureRotationU; float m_fTextureRotationV; float m_fSlopeMax; float m_fSlopeMaxFade; float m_fSlopeMin; float m_fSlopeMinFade; float m_fTextureStretchX; float m_fTextureStretchY; float m_fCoverageFade; float m_fAltitudeMaxNoise; BOOL m_bApplyMaxAltitude; BOOL m_bApplyMaxSlope; BOOL m_bApplyMinAltitude; BOOL m_bApplyMinSlope; float m_fAltitudeMinNoise; float m_fSlopeMaxNoise; float m_fSlopeMinNoise; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CDlgEditTerrainLayer) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CDlgEditTerrainLayer) // NOTE: the ClassWizard will add member functions here //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_DLGEDITTERRAINLAYER_H__985474D0_7967_4656_8ED1_DB317AE52FA3__INCLUDED_)