/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ // DlgMirrorAndStretch.cpp : implementation file // #include "stdafx.h" #include "WorldEditor.h" #include "DlgMirrorAndStretch.h" #ifdef _DEBUG #undef new #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CDlgMirrorAndStretch dialog CDlgMirrorAndStretch::CDlgMirrorAndStretch(CWnd* pParent /*=NULL*/) : CDialog(CDlgMirrorAndStretch::IDD, pParent) { //{{AFX_DATA_INIT(CDlgMirrorAndStretch) m_fStretch = 0.0f; m_iMirror = -1; //}}AFX_DATA_INIT m_fStretch = 1.0f; m_iMirror = 0; } void CDlgMirrorAndStretch::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CDlgMirrorAndStretch) DDX_Text(pDX, IDC_STRETCH, m_fStretch); DDX_Radio(pDX, IDC_MIRROR_NONE, m_iMirror); //}}AFX_DATA_MAP ASSERT(IsWindow(m_hWnd)); SetWindowText(CString(m_strName)); } BEGIN_MESSAGE_MAP(CDlgMirrorAndStretch, CDialog) //{{AFX_MSG_MAP(CDlgMirrorAndStretch) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CDlgMirrorAndStretch message handlers