/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ #if !defined(AFX_DLGSELECTPLAYER_H__FCDE2F73_3A65_11D2_8384_004095812ACC__INCLUDED_) #define AFX_DLGSELECTPLAYER_H__FCDE2F73_3A65_11D2_8384_004095812ACC__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // DlgSelectPlayer.h : header file // ///////////////////////////////////////////////////////////////////////////// // CDlgSelectPlayer dialog class CDlgSelectPlayer : public CDialog { // Construction public: CDlgSelectPlayer(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CDlgSelectPlayer) enum { IDD = IDD_SELECT_PLAYER }; CComboBox m_comboAvailablePlayers; CComboBox m_comboAvailableControls; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CDlgSelectPlayer) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CDlgSelectPlayer) virtual BOOL OnInitDialog(); afx_msg void OnSelchangeComboAvailablePlayers(); afx_msg void OnSelchangeComboAvailableControls(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_DLGSELECTPLAYER_H__FCDE2F73_3A65_11D2_8384_004095812ACC__INCLUDED_)