/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ /* * S-Cape3D 3D game engine library * Copyright (c) 1997-1998, CroTeam. All rights reserved. */ #ifndef __ENGINE_BASE_PROFILING_H__ #include #endif /* Class for holding profiling information for physics. */ class CPhysicsProfile : public CProfileForm { public: // indices for profiling counters and timers enum ProfileTimerIndex { PTI_PROCESSGAMETICK, PTI_APPLYACTIONS, PTI_HANDLETIMERS, PTI_HANDLEMOVERS, PTI_WORLDBASETICK, PTI_DUMMY1, PTI_PREMOVING, PTI_POSTMOVING, PTI_DOMOVING, PTI_ISSTANDINGONPOLYGON, PTI_TRYTOTRANSLATE, PTI_TRYTOROTATE, PTI_TRYTOGOUPSTAIRS, PTI_SETPLACEMENTFROMNEXTPOSITION, PTI_SETPLACEMENT, PTI_SETPLACEMENT_COORDSUPDATE, PTI_SETPLACEMENT_LIGHTUPDATE, PTI_SETPLACEMENT_BRUSHUPDATE, PTI_SETPLACEMENT_SPATIALUPDATE, PTI_SETPLACEMENT_COLLISIONUPDATE, PTI_DUMMY2, PTI_PREPARECLIPMOVE, PTI_CLIPMOVETOWORLD, PTI_CLIPMOVETOBRUSHES, PTI_CLIPMOVETOBRUSHES_ADDINITIAL, PTI_CLIPMOVETOBRUSHES_MAINLOOP, PTI_CLIPMOVETOBRUSHES_FINDNONZONING, PTI_CLIPMOVETOBRUSHES_ADDNONZONING, PTI_CLIPMOVETOBRUSHES_CLEANUP, PTI_CACHENEARPOLYGONS, PTI_CACHENEARPOLYGONS_ADDINITIAL, PTI_CACHENEARPOLYGONS_MAINLOOP, PTI_CACHENEARPOLYGONS_MAINLOOPFOUND, PTI_CACHENEARPOLYGONS_CLEANUP, PTI_CLIPTONONZONINGSECTOR, PTI_CLIPTOZONINGSECTOR, PTI_CLIPMOVETOMODELS, PTI_CLIPMOVETOMODEL, PTI_CLIPMOVETOMODELNONTRIVIAL, PTI_CLIPBRUSHMOVETOMODEL, PTI_CLIPMOVETOBRUSHPOLYGON, PTI_CLIPMODELMOVETOMODEL, PTI_PREPAREPROJECTIONSANDSPHERES, PTI_PROJECTASPHERESTOB, PTI_GETPOSITIONSOFENTITY, PTI_DUMMY3, PTI_FINDENTITIESNEARBOX, PTI_ADDENTITYTOGRID, PTI_REMENTITYFROMGRID, PTI_MOVEENTITYINGRID, PTI_COUNT }; enum ProfileCounterIndex { PCI_GRAVITY_NONTRIVIAL, // non-trivial gravity moves PCI_GRAVITY_TRIVIAL, // trivial gravity moves PCI_CLIPMOVES, // number of tested movements PCI_XXTESTS, // number of x-x tests PCI_MODELXTESTS, // number of model-x tests PCI_BRUSHXTESTS, // number of brush-x tests PCI_MODELMODELTESTS, // number of model-model tests PCI_MODELBRUSHTESTS, // number of model-brush tests PCI_SPHERETOPOLYGONTESTS, // number of sphere-polygon tests PCI_SPHERETOSPHERETESTS, // number of sphere-sphere tests PCI_SPHERETOSPHEREHITS, // number of sphere-sphere hits PCI_DOMOVING, PCI_DOMOVING_SYNC, PCI_DOMOVING_ASYNC, PCI_DOMOVING_ASYNC_SYNCTRY, PCI_DOMOVING_ASYNC_SYNCPASS, PCI_DOMOVING_ASYNC_TRANSLATE, PCI_DOMOVING_ASYNC_ROTATE, PCI_TRYTOMOVE, PCI_TRYTOMOVE_FAST, PCI_TRYTOMOVE_PASS, PCI_TRYTOMOVE_CLIP, PCI_FINDINGNEARENTITIES, // how many times FindEntitiesNearBox() was called PCI_NEARCELLSFOUND, // cells found in FindEntitiesNearBox() PCI_NEAROCCUPIEDCELLSFOUND, // occupied cells found in FindEntitiesNearBox() PCI_NEARENTITIESFOUND, // near entities found in FindEntitiesNearBox() PCI_COUNT }; // constructor CPhysicsProfile(void); };