/* Copyright (c) 2002-2012 Croteam Ltd. This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ //{{NO_DEPENDENCIES}} // Microsoft Developer Studio generated include file. // Used by SeriousSkaStudio.rc // #define IDC_TB_COLHEIGHT 2 #define IDD_ABOUTBOX 100 #define IDW_TOOLBAR_MAINFRAME 101 #define IDW_TOOLBAR_NAVIGATION 102 #define IDW_TOOLBAR_MANAGE 103 #define IDR_MAINFRAME 128 #define IDR_SERIOUTYPE 129 #define IDR_NAVIGATION 130 #define IDD_TREEBAR 137 #define IDB_BITMAP1 138 #define IDR_MANAGE 139 #define IDD_PARENT 141 #define IDD_COLISION 142 #define IDD_ANIMSET 143 #define IDD_LOD 144 #define IDD_SHADER 145 #define IDD_TEXTURE 146 #define IDD_LIST_OPTIONS 147 #define IDD_ERROR_LIST 148 #define IDD_ALL_FRAMES_BBOX 149 #define IDR_POPUP_MENU 151 #define IDD_BONE 152 #define IDC_TREE1 1000 #define IDC_SELECTEDMI 1003 #define IDC_CB_PARENTBONE 1004 #define IDC_CB_PARENTMODEL 1005 #define IDC_PBONE_LAB 1006 #define IDC_PMODEL_LAB 1007 #define IDC_OFF_POSX 1008 #define IDC_OFF_POSY 1009 #define IDC_OFF_POSZ 1010 #define IDC_OFF_ROTH 1011 #define IDC_OFF_ROTP 1012 #define IDC_OFF_ROTB 1013 #define IDC_OFF_POSLABEL 1014 #define IDC_OFF_ROTLABEL 1015 #define IDC_CB_TEXNAME 1016 #define IDC_LB_TEX_NAME 1017 #define IDC_MODE_SELECT_TAB 1018 #define IDC_EB_DISTANCE 1019 #define IDC_LB_DISTANCE_FAC 1020 #define IDC_EB_TRESHOLD 1021 #define IDC_LB_TRESHOLD 1022 #define IDC_CB_COMPRESION 1023 #define IDC_TB_COLWIDTH 1024 #define IDC_TB_COLPOSX 1025 #define IDC_TB_COLLENGTH 1026 #define IDC_LB_COLNAME 1027 #define IDC_TB_COLPOSY 1028 #define IDC_LB_BONE_NAME 1028 #define IDC_TB_COLPOSZ 1029 #define IDC_LB_WHL 1030 #define IDC_LB_XYZ 1031 #define IDC_EB_SECPERFRAME 1032 #define IDC_LB_POSX 1032 #define IDC_LB_SECPERFRAME 1033 #define IDC_CB_SHADER 1033 #define IDC_LB_POSY 1033 #define IDC_TB_COLNAME 1034 #define IDC_LB_POSZ 1034 #define IDC_TB_WALKSPEED 1035 #define IDC_TB_ZTRANSSPEED 1035 #define IDC_LB_HEADING 1035 #define IDC_TB_WALKLOOP 1036 #define IDC_TB_ZTRANSLOOP 1036 #define IDC_LB_PITCH 1036 #define IDC_LB_ZTRANSLOOP 1037 #define IDC_LB_BANKING 1037 #define IDC_LB_ZTRANSSPEED 1038 #define IDC_CB_SECPERFRAME 1039 #define IDC_SPLITER_FRAME2 1041 #define IDC_LB_PARENTBONE 1046 #define IDC_LB_PARENT_MODEL 1047 #define IDC_LB_OFFSET_POS 1048 #define IDC_LB_OFFSET_ROT 1049 #define IDC_TB_OFFSET_POSX 1050 #define IDC_TB_OFFSET_POSY 1051 #define IDC_TB_OFFSET_POSZ 1052 #define IDC_TB_OFFSET_ROTH 1053 #define IDC_TB_OFFSET_ROTP 1054 #define IDC_TB_OFFSET_ROTB 1055 #define IDC_LB_PARENT_MODEL2 1056 #define IDC_LB_SHADER_NAME 1061 #define IDC_LB_TEXTURE_NAME 1062 #define IDC_EB_TEXTURENAME 1063 #define IDC_TEXTURE_VIEW 1064 #define IDC_BT_DUMMYCOLOR 1065 #define IDC_BT_CONVERT 1066 #define IDC_BT_RELOAD_TEXTURE 1067 #define IDC_BT_RECREATE_TEXTURE 1068 #define IDC_BT_CLOSE 1068 #define IDC_BT_CLEAR 1069 #define IDC_BT_BROWSE_TEXTURE 1069 #define IDC_LC_ERROR_LIST 1070 #define IDC_SPLITER_LOG_FRAME 1071 #define IDC_SPLITER_FRAME 1072 #define IDC_SPLITTER_TREE 1078 #define IDC_BT_RESET_COLISION 1080 #define IDC_BT_RESET_OFFSET 1081 #define IDC_TB_MI_NAME 1082 #define IDC_BT_CALC_ALLFRAMES_BBOX 1083 #define IDC_LB_BONENAME_LABEL 1084 #define IDC_LB_HPB 1086 #define ID_TEXTURE_OPEN 32771 #define ID_RESET_VIEW 32772 #define ID_IMPORT_ASCIIFILE 32774 #define ID_IMPORT_SKELETON 32775 #define ID_IMPORT_ANIMSET 32776 #define ID_SHOW_WIREFRAME 32777 #define ID_SHOW_SKELETON 32778 #define ID_SHOW_TEXTURE 32779 #define ID_IMPORT_SMCSCRIPT 32780 #define ID_IMPORT_CONVERT 32784 #define ID_VIEW_TREEVIEW 32787 #define ID_ADD_MODEL_INSTANCE 32790 #define ID_ADD_MESHLOD 32791 #define ID_ADD_SKELETONLOD 32792 #define ID_ADD_ANIMATION 32793 #define ID_DELETESELECTED 32794 #define ID_ADD_MESHLIST 32795 #define ID_ADD_SKELETONLIST 32797 #define ID_ADD_ANIMSET 32798 #define ID_ADD_TEXTURE 32799 #define ID_ADD_CHILD_MODEL_INSTANCE 32800 #define ID_SHOW_WEIGHTS 32801 #define ID_ADD_COLISIONBOX 32802 #define ID_ANIM_STOP 32803 #define ID_ANIM_SYNC 32804 #define ID_AUTO_MIPING 32806 #define ID_SHOW_GROUND 32807 #define ID_SHOW_ANIM_QUEUE 32809 #define ID_FILE_SAVEMI 32812 #define ID_SHOW_NORMALS 32813 #define ID_SHOW_LIGHTS 32814 #define ID_CHANGE_AMBIENT 32815 #define ID_CHANGE_LIGHTCOLOR 32816 #define ID_CHANGE_AMBIENTCOLOR 32817 #define ID_ANIM_LOOP 32818 #define ID_ANIM_PAUSE 32819 #define ID_SHOW_COLISION 32820 #define ID_FILE_CREATETEXTURE 32821 #define ID_FILE_CREATE_TEXTURE 32822 #define ID_FILE_X 32823 #define ID_FILE_SAVEMI_AS 32824 #define ID_FILE_RECREATETEXTURE 32825 #define ID_VK_UP 32826 #define ID_VK_DOWN 32827 #define ID_VIEW_ERRORLIST 32828 #define ID_VK_ESCAPE 32829 #define ID_CREATE_ADD_TEXTURE 32830 #define ID_ADD_ALLFRAMES_BBOX 32831 #define ID_ADD_TEXTURE_SPECULAR 32832 #define ID_ADD_TEXTURE_BUMP 32833 #define ID_ADD_TEXTURE_REFLECTION 32834 #define ID_SHOW_ACTIVE_SKELETON 32835 #define ID_SHOW_ALL_FRAMES_BBOX 32836 #define ID_CONVERT_SELECTED 32839 #define ID_ALL_FRAMES_RECALC 32840 #define ID_ANIMATION_PLAY 32841 #define ID_MODELINSTANCE_SAVEWITHOFFSET 32842 #define ID_VK_LEFT 32843 #define ID_VK_RIGHT 32844 #define ID_VK_LEFT_WITH_CTRL 32845 #define ID_VK_RIGHT_WITH_CTRL 32846 #define ID_BBOX_RESET 32847 #define ID_RESET_COLISIONBOX 32848 #define ID_RELOAD_TEXTURE 32849 #define ID_RECREATE_TEXTURE 32850 #define ID_BROWSE_TEXTURE 32851 #define ID_MI_STRETCH 32853 #define ID_STATUS_BAR_TEXT 61216 #define ID_VIEW_DLG_PREFS 61217 // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_3D_CONTROLS 1 #define _APS_NEXT_RESOURCE_VALUE 153 #define _APS_NEXT_COMMAND_VALUE 32854 #define _APS_NEXT_CONTROL_VALUE 1087 #define _APS_NEXT_SYMED_VALUE 104 #endif #endif