/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ // DlgChooseTextureType.cpp : implementation file // #include "EngineGui/StdH.h" #include "DlgChooseTextureType.h" #ifdef _DEBUG #undef new #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CDlgChooseTextureType dialog CDlgChooseTextureType::CDlgChooseTextureType(CWnd* pParent /*=NULL*/) : CDialog(CDlgChooseTextureType::IDD, pParent) { //{{AFX_DATA_INIT(CDlgChooseTextureType) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void CDlgChooseTextureType::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CDlgChooseTextureType) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CDlgChooseTextureType, CDialog) //{{AFX_MSG_MAP(CDlgChooseTextureType) ON_BN_CLICKED(ID_ANIMATED_TEXTURE, OnAnimatedTexture) ON_BN_CLICKED(ID_EFFECT_TEXTURE, OnEffectTexture) ON_BN_CLICKED(ID_NORMAL_TEXTURE, OnNormalTexture) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CDlgChooseTextureType message handlers void CDlgChooseTextureType::OnNormalTexture() { EndDialog( 0); } void CDlgChooseTextureType::OnAnimatedTexture() { EndDialog( 1); } void CDlgChooseTextureType::OnEffectTexture() { EndDialog( 2); } void CDlgChooseTextureType::OnCancel() { EndDialog( -1); }