/* * This file is generated by Entity Class Compiler, (c) CroTeam 1997-98 */ #line 4 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" #include "StdH.h" #include "EntitiesMP/BackgroundViewer.h" #include "EntitiesMP/WorldSettingsController.h" #include "EntitiesMP/Light.h" #include #include #line 11 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" struct ThunderInfo { INDEX ti_iSound; FLOAT ti_fThunderStrikeDelay; }; struct ThunderInfo _atiThunderSounds[3] = { { SOUND_THUNDER1, 0.6f}, { SOUND_THUNDER2, 0.0f}, { SOUND_THUNDER3, 0.0f}, }; void CLightning::SetDefaultProperties(void) { m_penTarget = NULL; m_penwsc = NULL; m_strName = "Lightning"; m_tmLightningStart = -1.0f; m_soThunder.SetOwner(this); m_soThunder.Stop_internal(); m_bBackground = FALSE ; m_penLight = NULL; m_iLightAnim = 0; m_iSoundPlaying = 0; m_fLightningPower = 1.0f; m_fSoundDelay = 0.0f; CMovableModelEntity::SetDefaultProperties(); } #line 52 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" void CLightning::Precache(void) #line 53 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" { #line 54 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" CMovableModelEntity :: Precache (); #line 55 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" PrecacheSound (SOUND_THUNDER1 ); #line 56 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" PrecacheSound (SOUND_THUNDER2 ); #line 57 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" PrecacheSound (SOUND_THUNDER3 ); #line 58 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" } #line 61 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" CAnimData * CLightning::GetAnimData(SLONG slPropertyOffset) #line 62 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" { #line 63 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" if(m_penLight == NULL ){ #line 64 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" return NULL ; #line 65 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" } #line 68 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" if(IsOfClass (m_penLight , "Light")) #line 69 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" { #line 70 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" CLight * penLight = (CLight *) & * m_penLight ; #line 72 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" if(slPropertyOffset == offsetof (CLightning , m_iLightAnim )) #line 73 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" { #line 74 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" return penLight -> m_aoLightAnimation . GetData (); #line 75 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" } #line 76 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" } #line 77 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" else #line 78 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" { #line 79 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" WarningMessage ("Target '%s' is not of light class!" , m_penLight -> GetName ()); #line 80 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" } #line 81 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" return NULL ; #line 82 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" } #line 84 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" void CLightning::RenderParticles(void) #line 85 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" { #line 86 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" if(m_penTarget == NULL || m_tmLightningStart == - 1){return ;}; #line 88 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" TIME tmNow = _pTimer -> GetLerpedCurrentTick (); #line 90 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" if( #line 91 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" ((tmNow - m_tmLightningStart ) > 0.0f) && #line 92 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" ((tmNow - m_tmLightningStart ) < 1.5f)) #line 93 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" { #line 95 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" FLOAT3D vSrc = GetPlacement () . pl_PositionVector ; #line 96 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" FLOAT3D vDst = m_penTarget -> GetPlacement () . pl_PositionVector ; #line 97 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" Particles_Lightning (vSrc , vDst , m_tmLightningStart ); #line 98 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" } #line 99 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" } BOOL CLightning:: #line 102 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" LightningStike(const CEntityEvent &__eeInput) { #undef STATE_CURRENT #define STATE_CURRENT STATE_CLightning_LightningStike ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CLightning::LightningStike expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput; #line 105 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" m_iSoundPlaying = 1 + IRnd () % (ARRAYCOUNT (_atiThunderSounds ) - 1); #line 106 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" if(m_fSoundDelay != 0) #line 107 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" { #line 108 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" m_iSoundPlaying = 0; #line 109 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" } #line 110 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" m_soThunder . SetVolume (1.5f * m_fLightningPower , 1.5f * m_fLightningPower ); #line 111 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" m_soThunder . SetPitch (Lerp (0.9f , 1.2f , FRnd ())); #line 113 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" if(m_fSoundDelay == 0.0f) #line 114 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" { #line 116 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" PlaySound (m_soThunder , _atiThunderSounds [ m_iSoundPlaying ] . ti_iSound , 0); #line 117 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" } #line 120 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" if(!(_atiThunderSounds [ m_iSoundPlaying ] . ti_fThunderStrikeDelay > 0.0f)){ Jump(STATE_CURRENT,0x025f0003, FALSE, EInternal());return TRUE;} #line 121 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" SetTimerAfter(_atiThunderSounds [ m_iSoundPlaying ] . ti_fThunderStrikeDelay ); Jump(STATE_CURRENT, 0x025f0001, FALSE, EBegin());return TRUE;}BOOL CLightning::H0x025f0001_LightningStike_01(const CEntityEvent &__eeInput) { #undef STATE_CURRENT #define STATE_CURRENT 0x025f0001 switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x025f0002, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CLightning::H0x025f0002_LightningStike_02(const CEntityEvent &__eeInput){ ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal); #undef STATE_CURRENT #define STATE_CURRENT 0x025f0002 ;Jump(STATE_CURRENT,0x025f0003, FALSE, EInternal());return TRUE;}BOOL CLightning::H0x025f0003_LightningStike_03(const CEntityEvent &__eeInput){ ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal); #undef STATE_CURRENT #define STATE_CURRENT 0x025f0003 #line 125 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" TIME tmNow = _pTimer -> CurrentTick (); #line 126 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" m_tmLightningStart = tmNow ; #line 128 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" ((CWorldSettingsController *) & * m_penwsc ) -> m_tmLightningStart = tmNow ; #line 130 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" ((CWorldSettingsController *) & * m_penwsc ) -> m_fLightningPower = m_fLightningPower ; #line 133 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" if(m_penLight != NULL ) #line 134 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" { #line 135 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" EChangeAnim eChange ; #line 136 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" eChange . iLightAnim = m_iLightAnim ; #line 137 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" eChange . bLightLoop = FALSE ; #line 138 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" m_penLight -> SendEvent (eChange ); #line 139 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" } #line 141 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" if(!(m_fSoundDelay != 0.0f)){ Jump(STATE_CURRENT,0x025f0006, FALSE, EInternal());return TRUE;} #line 144 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" SetTimerAfter(m_fSoundDelay ); Jump(STATE_CURRENT, 0x025f0004, FALSE, EBegin());return TRUE;}BOOL CLightning::H0x025f0004_LightningStike_04(const CEntityEvent &__eeInput) { #undef STATE_CURRENT #define STATE_CURRENT 0x025f0004 switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x025f0005, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CLightning::H0x025f0005_LightningStike_05(const CEntityEvent &__eeInput){ ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal); #undef STATE_CURRENT #define STATE_CURRENT 0x025f0005 ; #line 146 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" PlaySound (m_soThunder , _atiThunderSounds [ m_iSoundPlaying ] . ti_iSound , 0);Jump(STATE_CURRENT,0x025f0006, FALSE, EInternal());return TRUE;}BOOL CLightning::H0x025f0006_LightningStike_06(const CEntityEvent &__eeInput){ ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal); #undef STATE_CURRENT #define STATE_CURRENT 0x025f0006 #line 150 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" SetTimerAfter(GetSoundLength (_atiThunderSounds [ m_iSoundPlaying ] . ti_iSound ) - #line 151 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" _atiThunderSounds [ m_iSoundPlaying ] . ti_fThunderStrikeDelay ); Jump(STATE_CURRENT, 0x025f0007, FALSE, EBegin());return TRUE;}BOOL CLightning::H0x025f0007_LightningStike_07(const CEntityEvent &__eeInput) { #undef STATE_CURRENT #define STATE_CURRENT 0x025f0007 switch(__eeInput.ee_slEvent) #line 152 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" {case(EVENTCODE_ETimer): #line 154 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" {const ETimer&e= (ETimer&)__eeInput; #line 155 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" UnsetTimer();Jump(STATE_CURRENT,0x025f0008, FALSE, EInternal());return TRUE; #line 156 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" }ASSERT(FALSE);break;default: #line 158 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" { #line 159 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" return TRUE; #line 160 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" }ASSERT(FALSE);break; #line 161 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" }return TRUE;}BOOL CLightning::H0x025f0008_LightningStike_08(const CEntityEvent &__eeInput){ ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal); #undef STATE_CURRENT #define STATE_CURRENT 0x025f0008 #line 163 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" Return(STATE_CURRENT,EBegin ()); #line 163 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" return TRUE; ASSERT(FALSE); return TRUE;};BOOL CLightning:: #line 166 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" Main(const CEntityEvent &__eeInput) { #undef STATE_CURRENT #define STATE_CURRENT STATE_CLightning_Main ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CLightning::Main expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput; #line 169 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" InitAsEditorModel (); #line 170 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" SetPhysicsFlags (EPF_MODEL_IMMATERIAL ); #line 171 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" SetCollisionFlags (ECF_IMMATERIAL ); #line 174 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" SetModel (MODEL_TELEPORT ); #line 175 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" SetModelMainTexture (TEXTURE_TELEPORT ); #line 178 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" if(m_bBackground ) #line 179 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" { #line 180 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" SetFlags (GetFlags () | ENF_BACKGROUND ); #line 181 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" } #line 182 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" else #line 183 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" { #line 184 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" SetFlags (GetFlags () & ~ ENF_BACKGROUND ); #line 185 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" } #line 188 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" CBackgroundViewer * penBcgViewer = (CBackgroundViewer *) GetWorld () -> GetBackgroundViewer (); #line 189 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" if(penBcgViewer == NULL ) #line 190 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" { #line 192 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" Return(STATE_CURRENT,EVoid()); #line 192 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" return TRUE; #line 193 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" } #line 196 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" m_penwsc = penBcgViewer -> m_penWorldSettingsController ; #line 197 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" if(m_penwsc == NULL ) #line 198 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" { #line 200 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" Return(STATE_CURRENT,EVoid()); #line 200 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" return TRUE; #line 201 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" } #line 204 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" if(! IsOfClass (m_penwsc , "WorldSettingsController")) #line 205 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" { #line 207 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" Return(STATE_CURRENT,EVoid()); #line 207 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" return TRUE; #line 208 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" } #line 211 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" if((m_penTarget == NULL ) || (! IsOfClass (m_penTarget , "Marker"))) #line 212 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" { #line 213 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" if(m_penTarget != NULL ) #line 214 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" { #line 215 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" WarningMessage ("Target '%s' is not of Marker class!" , m_penTarget -> GetName ()); #line 216 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" } #line 218 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" Return(STATE_CURRENT,EVoid()); #line 218 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" return TRUE; #line 219 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" } #line 222 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" FLOAT3D vDirection = #line 223 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" (m_penTarget -> GetPlacement () . pl_PositionVector - #line 224 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" GetPlacement () . pl_PositionVector ); #line 226 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" FLOAT3D vStretch = vDirection ; #line 227 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" vStretch (1) = 1.0f; #line 228 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" vStretch (2) = 1.0f; #line 229 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" vStretch (3) = - vDirection . Length (); #line 232 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" CPlacement3D pl = GetPlacement (); #line 233 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" DirectionVectorToAngles (vDirection . Normalize () , pl . pl_OrientationAngle ); #line 234 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" SetPlacement (pl ); #line 236 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" GetModelObject () -> StretchModel (vStretch ); #line 237 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" ModelChangeNotify (); #line 240 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" m_fLightningPower = Clamp (m_fLightningPower , 0.0f , 1.0f); #line 243 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" SetTimerAfter(0.1f); Jump(STATE_CURRENT, 0x025f0009, FALSE, EBegin());return TRUE;}BOOL CLightning::H0x025f0009_Main_01(const CEntityEvent &__eeInput) { #undef STATE_CURRENT #define STATE_CURRENT 0x025f0009 switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x025f000a, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CLightning::H0x025f000a_Main_02(const CEntityEvent &__eeInput){ ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal); #undef STATE_CURRENT #define STATE_CURRENT 0x025f000a ; #line 245 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" Jump(STATE_CURRENT,0x025f000d, FALSE, EInternal());return TRUE;}BOOL CLightning::H0x025f000d_Main_05(const CEntityEvent &__eeInput) #line 246 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" { ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal); #undef STATE_CURRENT #define STATE_CURRENT 0x025f000d if(!(TRUE )){ Jump(STATE_CURRENT,0x025f000e, FALSE, EInternal());return TRUE;} #line 247 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" SetTimerAt(THINKTIME_NEVER); Jump(STATE_CURRENT, 0x025f000b, FALSE, EBegin());return TRUE;}BOOL CLightning::H0x025f000b_Main_03(const CEntityEvent &__eeInput) { #undef STATE_CURRENT #define STATE_CURRENT 0x025f000b switch(__eeInput.ee_slEvent) #line 248 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" {case(EVENTCODE_EBegin):{const EBegin&e= (EBegin&)__eeInput; return TRUE;}ASSERT(FALSE);break;case(EVENTCODE_ETrigger): #line 251 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" {const ETrigger&eTrigger= (ETrigger&)__eeInput; #line 252 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" Call(STATE_CURRENT, STATE_CLightning_LightningStike, TRUE, EVoid());return TRUE; #line 253 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" return TRUE; #line 254 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" }ASSERT(FALSE);break;default: #line 256 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" { #line 257 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" return TRUE; #line 258 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" }ASSERT(FALSE);break; #line 259 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" }return TRUE;}BOOL CLightning::H0x025f000c_Main_04(const CEntityEvent &__eeInput){ ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal); #undef STATE_CURRENT #define STATE_CURRENT 0x025f000c ;Jump(STATE_CURRENT,0x025f000d, FALSE, EInternal());return TRUE; #line 260 "D:/SE1_GPL/Sources/EntitiesMP/Lightning.es" }BOOL CLightning::H0x025f000e_Main_06(const CEntityEvent &__eeInput) { ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal); #undef STATE_CURRENT #define STATE_CURRENT 0x025f000e ASSERT(FALSE); return TRUE;};