/* * This file is generated by Entity Class Compiler, (c) CroTeam 1997-98 */ #define ENTITYCLASS CCannonStatic CEntityProperty CCannonStatic_properties[] = { CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x00000159<<8)+1, offsetof(CCannonStatic, m_fHealth), "Cannon Health", 0, 0x7F0000FFUL, 0), CEntityProperty(CEntityProperty::EPT_RANGE, NULL, (0x00000159<<8)+2, offsetof(CCannonStatic, m_fFiringRangeClose), "Cannon Firing Close Range", 0, 0x7F0000FFUL, 0), CEntityProperty(CEntityProperty::EPT_RANGE, NULL, (0x00000159<<8)+3, offsetof(CCannonStatic, m_fFiringRangeFar), "Cannon Firing Far Range", 0, 0x7F0000FFUL, 0), CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x00000159<<8)+4, offsetof(CCannonStatic, m_fShootingPeriod), "Cannon Shooting Period", 0, 0x7F0000FFUL, 0), CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x00000159<<8)+5, offsetof(CCannonStatic, m_fSize), "", 0, 0, 0), CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x00000159<<8)+6, offsetof(CCannonStatic, m_fMaxPitch), "Cannon Max Pitch", 0, 0x7F0000FFUL, 0), CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x00000159<<8)+7, offsetof(CCannonStatic, m_fViewAngle), "Cannon View Angle", 0, 0x7F0000FFUL, 0), CEntityProperty(CEntityProperty::EPT_BOOL, NULL, (0x00000159<<8)+8, offsetof(CCannonStatic, m_bActive), "Cannon Active", 0, 0x7F0000FFUL, 0), CEntityProperty(CEntityProperty::EPT_FLOAT3D, NULL, (0x00000159<<8)+20, offsetof(CCannonStatic, m_fRotSpeedMuzzle), "", 0, 0, 0), CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x00000159<<8)+25, offsetof(CCannonStatic, m_fDistanceToPlayer), "", 0, 0, 0), CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x00000159<<8)+26, offsetof(CCannonStatic, m_fDesiredMuzzlePitch), "", 0, 0, 0), CEntityProperty(CEntityProperty::EPT_INDEX, NULL, (0x00000159<<8)+27, offsetof(CCannonStatic, m_iMuzzleDir), "", 0, 0, 0), CEntityProperty(CEntityProperty::EPT_FLOAT3D, NULL, (0x00000159<<8)+28, offsetof(CCannonStatic, m_vFiringPos), "", 0, 0, 0), CEntityProperty(CEntityProperty::EPT_FLOAT3D, NULL, (0x00000159<<8)+29, offsetof(CCannonStatic, m_vTarget), "", 0, 0, 0), CEntityProperty(CEntityProperty::EPT_FLOAT3D, NULL, (0x00000159<<8)+40, offsetof(CCannonStatic, m_aBeginMuzzleRotation), "", 0, 0, 0), CEntityProperty(CEntityProperty::EPT_FLOAT3D, NULL, (0x00000159<<8)+41, offsetof(CCannonStatic, m_aEndMuzzleRotation), "", 0, 0, 0), }; #define CCannonStatic_propertiesct ARRAYCOUNT(CCannonStatic_properties) CEntityComponent CCannonStatic_components[] = { #define CLASS_BASE ((0x00000159<<8)+1) CEntityComponent(ECT_CLASS, CLASS_BASE, "EFNM" "Classes\\EnemyBase.ecl"), #define CLASS_BASIC_EFFECT ((0x00000159<<8)+2) CEntityComponent(ECT_CLASS, CLASS_BASIC_EFFECT, "EFNM" "Classes\\BasicEffect.ecl"), #define CLASS_PROJECTILE ((0x00000159<<8)+3) CEntityComponent(ECT_CLASS, CLASS_PROJECTILE, "EFNM" "Classes\\Projectile.ecl"), #define CLASS_CANNONBALL ((0x00000159<<8)+4) CEntityComponent(ECT_CLASS, CLASS_CANNONBALL, "EFNM" "Classes\\CannonBall.ecl"), #define MODEL_TURRET ((0x00000159<<8)+10) CEntityComponent(ECT_MODEL, MODEL_TURRET, "EFNM" "ModelsMP\\Enemies\\CannonStatic\\Turret.mdl"), #define MODEL_CANNON ((0x00000159<<8)+11) CEntityComponent(ECT_MODEL, MODEL_CANNON, "EFNM" "ModelsMP\\Enemies\\CannonStatic\\Cannon.mdl"), #define TEXTURE_TURRET ((0x00000159<<8)+20) CEntityComponent(ECT_TEXTURE, TEXTURE_TURRET, "EFNM" "ModelsMP\\Enemies\\CannonStatic\\Turret.tex"), #define TEXTURE_CANNON ((0x00000159<<8)+21) CEntityComponent(ECT_TEXTURE, TEXTURE_CANNON, "EFNM" "Models\\Weapons\\Cannon\\Body.tex"), #define MODEL_DEBRIS_MUZZLE ((0x00000159<<8)+30) CEntityComponent(ECT_MODEL, MODEL_DEBRIS_MUZZLE, "EFNM" "ModelsMP\\Enemies\\CannonStatic\\Debris\\Cannon.mdl"), #define MODEL_DEBRIS_WHEEL ((0x00000159<<8)+31) CEntityComponent(ECT_MODEL, MODEL_DEBRIS_WHEEL, "EFNM" "ModelsMP\\Enemies\\CannonStatic\\Debris\\Wheel.mdl"), #define MODEL_DEBRIS_WOOD ((0x00000159<<8)+32) CEntityComponent(ECT_MODEL, MODEL_DEBRIS_WOOD, "EFNM" "ModelsMP\\Enemies\\CannonStatic\\Debris\\Wood.mdl"), #define MODEL_BALL ((0x00000159<<8)+35) CEntityComponent(ECT_MODEL, MODEL_BALL, "EFNM" "Models\\Weapons\\Cannon\\Projectile\\CannonBall.mdl"), #define TEXTURE_BALL ((0x00000159<<8)+36) CEntityComponent(ECT_TEXTURE, TEXTURE_BALL, "EFNM" "Models\\Weapons\\Cannon\\Projectile\\IronBall.tex"), #define SOUND_FIRE ((0x00000159<<8)+50) CEntityComponent(ECT_SOUND, SOUND_FIRE, "EFNM" "ModelsMP\\Enemies\\CannonStatic\\Sounds\\Fire.wav"), }; #define CCannonStatic_componentsct ARRAYCOUNT(CCannonStatic_components) CEventHandlerEntry CCannonStatic_handlers[] = { {0x01590000, -1, CEntity::pEventHandler(&CCannonStatic:: #line 292 "D:/SE1_GPL/Sources/EntitiesMP/CannonStatic.es" MainLoop),DEBUGSTRING("CCannonStatic::MainLoop")}, {0x01590001, -1, CEntity::pEventHandler(&CCannonStatic::H0x01590001_MainLoop_01), DEBUGSTRING("CCannonStatic::H0x01590001_MainLoop_01")}, {0x01590002, -1, CEntity::pEventHandler(&CCannonStatic::H0x01590002_MainLoop_02), DEBUGSTRING("CCannonStatic::H0x01590002_MainLoop_02")}, {0x01590003, -1, CEntity::pEventHandler(&CCannonStatic:: #line 309 "D:/SE1_GPL/Sources/EntitiesMP/CannonStatic.es" Die),DEBUGSTRING("CCannonStatic::Die")}, {0x01590004, -1, CEntity::pEventHandler(&CCannonStatic:: #line 356 "D:/SE1_GPL/Sources/EntitiesMP/CannonStatic.es" RotateMuzzle),DEBUGSTRING("CCannonStatic::RotateMuzzle")}, {0x01590005, -1, CEntity::pEventHandler(&CCannonStatic::H0x01590005_RotateMuzzle_01), DEBUGSTRING("CCannonStatic::H0x01590005_RotateMuzzle_01")}, {0x01590006, -1, CEntity::pEventHandler(&CCannonStatic::H0x01590006_RotateMuzzle_02), DEBUGSTRING("CCannonStatic::H0x01590006_RotateMuzzle_02")}, {0x01590007, -1, CEntity::pEventHandler(&CCannonStatic:: #line 371 "D:/SE1_GPL/Sources/EntitiesMP/CannonStatic.es" FireCannon),DEBUGSTRING("CCannonStatic::FireCannon")}, {0x01590008, -1, CEntity::pEventHandler(&CCannonStatic::H0x01590008_FireCannon_01), DEBUGSTRING("CCannonStatic::H0x01590008_FireCannon_01")}, {0x01590009, -1, CEntity::pEventHandler(&CCannonStatic::H0x01590009_FireCannon_02), DEBUGSTRING("CCannonStatic::H0x01590009_FireCannon_02")}, {0x0159000a, -1, CEntity::pEventHandler(&CCannonStatic:: #line 434 "D:/SE1_GPL/Sources/EntitiesMP/CannonStatic.es" WatchPlayers),DEBUGSTRING("CCannonStatic::WatchPlayers")}, {0x0159000b, -1, CEntity::pEventHandler(&CCannonStatic::H0x0159000b_WatchPlayers_01), DEBUGSTRING("CCannonStatic::H0x0159000b_WatchPlayers_01")}, {0x0159000c, -1, CEntity::pEventHandler(&CCannonStatic::H0x0159000c_WatchPlayers_02), DEBUGSTRING("CCannonStatic::H0x0159000c_WatchPlayers_02")}, {0x0159000d, -1, CEntity::pEventHandler(&CCannonStatic::H0x0159000d_WatchPlayers_03), DEBUGSTRING("CCannonStatic::H0x0159000d_WatchPlayers_03")}, {0x0159000e, -1, CEntity::pEventHandler(&CCannonStatic::H0x0159000e_WatchPlayers_04), DEBUGSTRING("CCannonStatic::H0x0159000e_WatchPlayers_04")}, {0x0159000f, -1, CEntity::pEventHandler(&CCannonStatic::H0x0159000f_WatchPlayers_05), DEBUGSTRING("CCannonStatic::H0x0159000f_WatchPlayers_05")}, {0x01590010, -1, CEntity::pEventHandler(&CCannonStatic::H0x01590010_WatchPlayers_06), DEBUGSTRING("CCannonStatic::H0x01590010_WatchPlayers_06")}, {0x01590011, -1, CEntity::pEventHandler(&CCannonStatic::H0x01590011_WatchPlayers_07), DEBUGSTRING("CCannonStatic::H0x01590011_WatchPlayers_07")}, {0x01590012, -1, CEntity::pEventHandler(&CCannonStatic::H0x01590012_WatchPlayers_08), DEBUGSTRING("CCannonStatic::H0x01590012_WatchPlayers_08")}, {0x01590013, -1, CEntity::pEventHandler(&CCannonStatic::H0x01590013_WatchPlayers_09), DEBUGSTRING("CCannonStatic::H0x01590013_WatchPlayers_09")}, {0x01590014, -1, CEntity::pEventHandler(&CCannonStatic::H0x01590014_WatchPlayers_10), DEBUGSTRING("CCannonStatic::H0x01590014_WatchPlayers_10")}, {0x01590015, -1, CEntity::pEventHandler(&CCannonStatic:: #line 452 "D:/SE1_GPL/Sources/EntitiesMP/CannonStatic.es" Inactive),DEBUGSTRING("CCannonStatic::Inactive")}, {0x01590016, -1, CEntity::pEventHandler(&CCannonStatic::H0x01590016_Inactive_01), DEBUGSTRING("CCannonStatic::H0x01590016_Inactive_01")}, {0x01590017, -1, CEntity::pEventHandler(&CCannonStatic::H0x01590017_Inactive_02), DEBUGSTRING("CCannonStatic::H0x01590017_Inactive_02")}, {1, -1, CEntity::pEventHandler(&CCannonStatic:: #line 467 "D:/SE1_GPL/Sources/EntitiesMP/CannonStatic.es" Main),DEBUGSTRING("CCannonStatic::Main")}, {0x01590018, -1, CEntity::pEventHandler(&CCannonStatic::H0x01590018_Main_01), DEBUGSTRING("CCannonStatic::H0x01590018_Main_01")}, {0x01590019, -1, CEntity::pEventHandler(&CCannonStatic::H0x01590019_Main_02), DEBUGSTRING("CCannonStatic::H0x01590019_Main_02")}, }; #define CCannonStatic_handlersct ARRAYCOUNT(CCannonStatic_handlers) CEntity *CCannonStatic_New(void) { return new CCannonStatic; }; void CCannonStatic_OnInitClass(void) {}; void CCannonStatic_OnEndClass(void) {}; void CCannonStatic_OnPrecache(CDLLEntityClass *pdec, INDEX iUser) {}; void CCannonStatic_OnWorldEnd(CWorld *pwo) {}; void CCannonStatic_OnWorldInit(CWorld *pwo) {}; void CCannonStatic_OnWorldTick(CWorld *pwo) {}; void CCannonStatic_OnWorldRender(CWorld *pwo) {}; ENTITY_CLASSDEFINITION(CCannonStatic, CEnemyBase, "CannonStatic", "Thumbnails\\CannonStatic.tbn", 0x00000159); DECLARE_CTFILENAME(_fnmCCannonStatic_tbn, "Thumbnails\\CannonStatic.tbn");