/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ #if !defined(AFX_DLGCLIENT_H__820F46A0_EEF3_408E_9EB4_BB12E4A657FB__INCLUDED_) #define AFX_DLGCLIENT_H__820F46A0_EEF3_408E_9EB4_BB12E4A657FB__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #define FIRSTSHADEID 2020 #define LASTSHADEID 2300 #define CTRLHEIGTH 19 #define CTRLCOUNT (iCustomControlID-FIRSTSHADEID+1) #define YPOS CTRLCOUNT*CTRLHEIGTH/2+YSPC+15 #define YSPC (2*CTRLCOUNT) #include "TextBox.h" #include "ColoredButton.h" #include "DropDown.h" #include "CheckBox.h" // classes for controls in shader dialog class CTextureControl { public: CTextureControl::CTextureControl(){} CTextureControl::~CTextureControl(){} void AddControl(CTString strLabelText, INDEX *piItemID); CStatic txc_Label; CDropDown txc_Combo; }; class CTexCoordControl { public: CTexCoordControl::CTexCoordControl(){} CTexCoordControl::~CTexCoordControl(){} void AddControl(CTString strLabelText, INDEX *piItemID); CStatic txcc_Label; CDropDown txcc_Combo; }; class CColorControl { public: CColorControl::CColorControl(){} CColorControl::~CColorControl(){} void AddControl(CTString strLabelText, COLOR *pcolColor); CStatic cc_Label; CColoredButton cc_Button; }; class CFloatControl { public: CFloatControl::CFloatControl(){} CFloatControl::~CFloatControl(){} void AddControl(CTString strLabelText, FLOAT *pFloat); CStatic fc_Label; CTextBox fc_TextBox; }; class CFlagControl { public: CFlagControl::CFlagControl(){} CFlagControl::~CFlagControl(){} void AddControl(CTString strLabelText, INDEX iFlagIndex, ULONG ulFlags); CCheckBox fc_CheckBox; }; class CDlgClient : public CDialog { // Construction public: CDlgClient(CWnd* pParent = NULL); // standard constructor // Implementation public: // Generated message map functions //{{AFX_MSG(CDlgClient) afx_msg void OnCbCompresion(); afx_msg void OnCbSecperframe(); afx_msg void OnSelendokCbParentbone(); afx_msg void OnSelendokCbParentmodel(); afx_msg void OnShowWindow(BOOL bShow, UINT nStatus); afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); afx_msg void OnSelendokCbShader(); virtual BOOL PreTranslateMessage(MSG* pMsg); afx_msg void OnBtConvert(); afx_msg void OnBtReloadTexture(); afx_msg void OnBtRecreateTexture(); afx_msg void OnBtBrowseTexture(); afx_msg void OnBtResetColision(); afx_msg void OnBtResetOffset(); afx_msg void OnBtCalcAllframesBbox(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_DLGCLIENT_H__820F46A0_EEF3_408E_9EB4_BB12E4A657FB__INCLUDED_)