/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ // Animation names #define WEREBULL_ANIM_DEFAULT 0 #define WEREBULL_ANIM_IDLE 1 #define WEREBULL_ANIM_RUN 2 #define WEREBULL_ANIM_WALK 3 #define WEREBULL_ANIM_ATTACKHORNS 4 #define WEREBULL_ANIM_DEATH 5 #define WEREBULL_ANIM_DEATHRUN 6 // Color names // Patch names // Names of collision boxes #define WEREBULL_COLLISION_BOX_DEFAULT 0 #define WEREBULL_COLLISION_BOX_DEATH 1 // Attaching position names // Sound names