/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ // Animation names #define HANDWITHBOMB_ANIM_DEFAULT_ANIMATION 0 #define HANDWITHBOMB_ANIM_ACTIVATE 1 #define HANDWITHBOMB_ANIM_DEACTIVATE 2 #define HANDWITHBOMB_ANIM_BOMBTHROW1 3 #define HANDWITHBOMB_ANIM_BOMBTHROW2 4 #define HANDWITHBOMB_ANIM_BOMBWAIT1 5 #define HANDWITHBOMB_ANIM_BOMBWAIT2 6 #define HANDWITHBOMB_ANIM_BOMBWAIT3 7 #define HANDWITHBOMB_ANIM_BOMBWAIT4 8 #define HANDWITHBOMB_ANIM_BOMBWAIT5 9 // Color names // Patch names // Names of collision boxes #define HANDWITHBOMB_COLLISION_BOX_PART_NAME 0 // Attaching position names #define HANDWITHBOMB_ATTACHMENT_BOMB 0 // Sound names