/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ // Animation names #define HANDWITHTORCH_ANIM_DEFAULT_ANIMATION 0 #define HANDWITHTORCH_ANIM_LIGHTERFIRE 1 #define HANDWITHTORCH_ANIM_LIGHTERACTIVATE 2 #define HANDWITHTORCH_ANIM_LIGHTERDEACTIVATE 3 #define HANDWITHTORCH_ANIM_LIGHTERWAIT1 4 #define HANDWITHTORCH_ANIM_LIGHTERWAIT2 5 #define HANDWITHTORCH_ANIM_LIGHTERWAIT3 6 #define HANDWITHTORCH_ANIM_LIGHTERWAIT4 7 #define HANDWITHTORCH_ANIM_LIGHTERWAIT5 8 // Color names // Patch names // Names of collision boxes #define HANDWITHTORCH_COLLISION_BOX_PART_NAME 0 // Attaching position names #define HANDWITHTORCH_ATTACHMENT_TORCH 0 #define HANDWITHTORCH_ATTACHMENT_FLAME 1 // Sound names