/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ // Animation names #define ITEMHOLDER_ANIM_DEFAULT_ANIMATION 0 #define ITEMHOLDER_ANIM_SMALLOSCILATION 1 #define ITEMHOLDER_ANIM_MEDIUMOSCILATION 2 #define ITEMHOLDER_ANIM_BIGOSCILATION 3 // Color names // Patch names // Names of collision boxes #define ITEMHOLDER_COLLISION_BOX_SMALL 0 #define ITEMHOLDER_COLLISION_BOX_MEDIUM 1 #define ITEMHOLDER_COLLISION_BOX_BIG 2 // Attaching position names #define ITEMHOLDER_ATTACHMENT_ITEM 0 #define ITEMHOLDER_ATTACHMENT_WEAPON 1 #define ITEMHOLDER_ATTACHMENT_FLARE 2 #define ITEMHOLDER_ATTACHMENT_SUPERHELMET 3 #define ITEMHOLDER_ATTACHMENT_SUPERARMOR 4 #define ITEMHOLDER_ATTACHMENT_SUPERSHIELD 5 // Sound names