/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ // stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers #include // MFC core and standard components #include // MFC extensions #ifndef _AFX_NO_OLE_SUPPORT #include // MFC OLE classes #include // MFC OLE dialog classes #include // MFC OLE automation classes #endif // _AFX_NO_OLE_SUPPORT #ifndef _AFX_NO_DB_SUPPORT #include // MFC ODBC database classes #endif // _AFX_NO_DB_SUPPORT #ifndef _AFX_NO_DAO_SUPPORT #include // MFC DAO database classes #endif // _AFX_NO_DAO_SUPPORT #ifndef _AFX_NO_AFXCMN_SUPPORT #include // MFC support for Windows Common Controls #endif // _AFX_NO_AFXCMN_SUPPORT #include #include #include #include extern class CGame *_pGame; ///////////////////////////////////////////////////////////////////////////// #include "resource.h" #include "ConsoleSymbolsCombo.h" #include "ActionsListControl.h" #include "AxisListCtrl.h" #include "EditConsole.h" #include "LocalPlayersList.h" #include "PressKeyEditControl.h" #include "DlgSelectPlayer.h" #include "DlgRenameControls.h" #include "DlgAudioQuality.h" #include "DlgPlayerAppearance.h" #include "DlgPlayerControls.h" #include "DlgPlayerSettings.h" #include "DlgVideoQuality.h" #include "DlgConsole.h" #include "DlgEditButtonAction.h"