/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ // DlgCreateNormalTexture.cpp : implementation file // #include "StdH.h" #include "DlgCreateNormalTexture.h" #include #ifdef _DEBUG #undef new #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif static BOOL _bWasForced32 = FALSE; ///////////////////////////////////////////////////////////////////////////// // CDlgCreateNormalTexture dialog CDlgCreateNormalTexture::CDlgCreateNormalTexture( CTFileName fnInputFile, CWnd* pParent /*=NULL*/) : CDialog(CDlgCreateNormalTexture::IDD, pParent) { //{{AFX_DATA_INIT(CDlgCreateNormalTexture) m_strCreatedTextureName = _T(""); m_strSizeInPixels = _T(""); m_bCreateMipmaps = FALSE; //}}AFX_DATA_INIT m_bSourcePictureValid = FALSE; m_bPreviewWindowsCreated = FALSE; m_ptdCreated = NULL; CTFileName fnTexFileName = fnInputFile.FileDir() + fnInputFile.FileName() + ".tex"; // remember source and created texture name m_fnSourceFileName = fnInputFile; m_fnCreatedFileName = fnTexFileName; // set initial values for create mip maps flag and size for create texture dialog m_bCreateMipmaps = AfxGetApp()->GetProfileInt(L"Creating textures", L"Create mipmaps", 1); m_mexCreatedWidth = AfxGetApp()->GetProfileInt(L"Creating textures", L"Mex width", -1); _bWasForced32 = FALSE; try { // if can't get picture file information CImageInfo iiImageInfo; if (iiImageInfo.GetGfxFileInfo_t( m_fnSourceFileName)==UNSUPPORTED_FILE) { // throw error ThrowF_t("File '%s' has unsupported file format", (CTString&)(_fnmApplicationPath+m_fnSourceFileName)); } // get dimensions m_pixSourceWidth = iiImageInfo.ii_Width; m_pixSourceHeight = iiImageInfo.ii_Height; // test if dimensions are at power of 2 if( (((1<<((int)Log2(m_pixSourceWidth))) != m_pixSourceWidth)) || (((1<<((int)Log2(m_pixSourceHeight))) != m_pixSourceHeight))) { ThrowF_t( "Picture %s has wrong dimensions (%d,%d).\n" "Both width and height must be at power of 2.", (CTString&)m_fnSourceFileName, m_pixSourceWidth, m_pixSourceHeight); } } catch(char *err_str) { AfxMessageBox( CString(err_str)); return; } m_bSourcePictureValid = TRUE; // try to try { // obtain texture with the same name (if already exists) CTextureData *pTD = _pTextureStock->Obtain_t( fnTexFileName); pTD->Reload(); // now pick up initial number of mip levels m_bCreateMipmaps = pTD->td_ctFineMipLevels>1; // remember existing texture's width in mexels m_mexCreatedWidth = pTD->GetWidth(); // remember existing texture's flags _bWasForced32 = pTD->td_ulFlags & TEX_32BIT; // release texture _pTextureStock->Release( pTD); } // if texture can't be obtained catch( char *err_str) { // never mind (void) err_str; } m_wndViewCreatedTexture.m_bForce32 = FALSE; if( _bWasForced32) m_wndViewCreatedTexture.m_bForce32 = TRUE; RefreshCreatedTexture(); // set created texture name m_strCreatedTextureName = fnTexFileName; // prepare string telling size of source picture char strSize[ 64]; sprintf( strSize, "%d x %d", m_pixSourceWidth, m_pixSourceHeight); m_strSizeInPixels = strSize; } CDlgCreateNormalTexture::~CDlgCreateNormalTexture() { ReleaseCreatedTexture(); } void CDlgCreateNormalTexture::RefreshCreatedTexture(void) { ReleaseCreatedTexture(); // prepare forced upload quality _iTexForcedQuality = 16; if( m_wndViewCreatedTexture.m_bForce32) _iTexForcedQuality = 32; // create temporary texture to show how texture will look like try { // create temporary texture CreateTexture_t( m_fnSourceFileName, CTString( "Temp\\Temp.tex"), m_pixSourceWidth, MAX_MEX_LOG2+1, FALSE); m_ptdCreated = _pTextureStock->Obtain_t( CTString( "Temp\\Temp.tex")); m_ptdCreated->Reload(); } catch(char *err_str) { AfxMessageBox( CString(err_str)); return; } // set texture data to texture preview window so it could show preview picture m_wndViewCreatedTexture.m_toTexture.SetData( m_ptdCreated); } void CDlgCreateNormalTexture::ReleaseCreatedTexture(void) { // if there is texture obtained, release it if( m_ptdCreated != NULL) { // free obtained texture _pTextureStock->Release( m_ptdCreated); m_ptdCreated = NULL; m_wndViewCreatedTexture.m_toTexture.SetData( NULL); } // reset forced upload quality _iTexForcedQuality = 0; } void CDlgCreateNormalTexture::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); // if dialog is recieving data if(pDX->m_bSaveAndValidate == FALSE) { } //{{AFX_DATA_MAP(CDlgCreateNormalTexture) DDX_Control(pDX, IDC_FORCE32, m_ctrlForce32); DDX_Control(pDX, IDC_CHEQUERED_ALPHA, m_ctrlCheckButton); DDX_Control(pDX, IDC_MEX_SIZE, m_ctrlMexSizeCombo); DDX_Text(pDX, IDC_CREATED_TEXTURE_NAME, m_strCreatedTextureName); DDX_Text(pDX, IDC_SIZE_IN_PIXELS, m_strSizeInPixels); DDX_Check(pDX, IDC_CREATE_MIPMAPS, m_bCreateMipmaps); //}}AFX_DATA_MAP // if dialog is giving data if(pDX->m_bSaveAndValidate != FALSE) { } } BEGIN_MESSAGE_MAP(CDlgCreateNormalTexture, CDialog) //{{AFX_MSG_MAP(CDlgCreateNormalTexture) ON_WM_PAINT() ON_BN_CLICKED(IDC_CHEQUERED_ALPHA, OnChequeredAlpha) ON_BN_CLICKED(IDC_FORCE32, OnForce32) ON_BN_CLICKED(ID_CREATE_TEXTURE, OnCreateTexture) ON_BN_CLICKED(IDC_CREATE_MIPMAPS, OnCreateMipmaps) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CDlgCreateNormalTexture message handlers void CDlgCreateNormalTexture::OnPaint() { CPaintDC dc(this); // device context for painting // if texture preview windows are not yet created if( !m_bPreviewWindowsCreated) { // ---------------- Create custom window that will show how created texture will look like CWnd *pWndCreatedTexturePreview = GetDlgItem(IDC_TEXTURE_PREVIEW_WINDOW); ASSERT(pWndCreatedTexturePreview != NULL); CRect rectPreviewCreatedTextureWnd; // get rectangle occupied by preview texture window pWndCreatedTexturePreview->GetWindowRect( &rectPreviewCreatedTextureWnd); ScreenToClient( &rectPreviewCreatedTextureWnd); // create window for for showing created texture m_wndViewCreatedTexture.Create( NULL, NULL, WS_BORDER|WS_VISIBLE, rectPreviewCreatedTextureWnd, this, IDW_VIEW_CREATED_TEXTURE); // mark that custom windows are created m_bPreviewWindowsCreated = TRUE; } } #define MAX_ALLOWED_MEX_SIZE 32*1024*1024 BOOL CDlgCreateNormalTexture::OnInitDialog() { CDialog::OnInitDialog(); char strSize[ 64]; // set default created texture's size INDEX iInitialSelectedSize = 0; // first combo entry is selected by default (requesting maximum mip maps to be created) INDEX iInitialSelectedMipMapCombo = 0; // obtain all available potentions of source picture's dimensions INDEX iPotention = 0; FOREVER { MEX mexPotentionWidth = m_pixSourceWidth * (1 << iPotention); MEX mexPotentionHeight = m_pixSourceHeight * (1 << iPotention); if( (mexPotentionWidth > MAX_ALLOWED_MEX_SIZE) || (mexPotentionHeight > MAX_ALLOWED_MEX_SIZE)) break; sprintf( strSize, "%.2f x %.2f", METERS_MEX( mexPotentionWidth), METERS_MEX( mexPotentionHeight)); INDEX iAddedAs = m_ctrlMexSizeCombo.AddString( CString(strSize)); // connect item and represented mex value m_ctrlMexSizeCombo.SetItemData( iAddedAs, mexPotentionWidth); // try to select consistent size if( mexPotentionWidth == m_mexCreatedWidth) { iInitialSelectedSize = iPotention; } // next potention iPotention ++; } // select size m_ctrlMexSizeCombo.SetCurSel( iInitialSelectedSize); m_ctrlCheckButton.SetCheck(1); // determine correct texture quality if( _bWasForced32) { m_ctrlForce32.SetCheck(1); m_wndViewCreatedTexture.m_bForce32 = TRUE; } else { m_ctrlForce32.SetCheck(0); m_wndViewCreatedTexture.m_bForce32 = FALSE; } // return TRUE unless you set the focus to a control return TRUE; } void CDlgCreateNormalTexture::OnCreateTexture() { MEX mexWidth = m_ctrlMexSizeCombo.GetItemData( m_ctrlMexSizeCombo.GetCurSel()); INDEX iMipMaps = 16; if( !m_bCreateMipmaps) { iMipMaps = 1; } // create texture try { CreateTexture_t( m_fnSourceFileName, m_fnCreatedFileName, mexWidth, iMipMaps, m_wndViewCreatedTexture.m_bForce32); } catch( char *err_str) { AfxMessageBox( CString(err_str)); return; } AfxGetApp()->WriteProfileInt(L"Creating textures", L"Create mipmaps", m_bCreateMipmaps); AfxGetApp()->WriteProfileInt(L"Creating textures", L"Mex width", mexWidth); // end dialog EndDialog( IDOK); } void CDlgCreateNormalTexture::OnChequeredAlpha() { // toggle chequered alpha on/off m_wndViewCreatedTexture.m_bChequeredAlpha = !m_wndViewCreatedTexture.m_bChequeredAlpha; RefreshCreatedTexture(); } void CDlgCreateNormalTexture::OnForce32() { // toggle force32 on/off m_wndViewCreatedTexture.m_bForce32 = !m_wndViewCreatedTexture.m_bForce32; RefreshCreatedTexture(); } void CDlgCreateNormalTexture::OnCreateMipmaps() { m_bCreateMipmaps = !m_bCreateMipmaps; UpdateData(FALSE); }