/* Copyright (c) 2002-2012 Croteam Ltd. This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ // Animation names #define BODY_ANIM_DEFAULT 0 #define BODY_ANIM_POSE 1 #define BODY_ANIM_IDLE 2 #define BODY_ANIM_IDLECOMPUTER 3 #define BODY_ANIM_FIRE 4 #define BODY_ANIM_TORECHARGING 5 #define BODY_ANIM_RECHARGING 6 #define BODY_ANIM_FROMRECHARGING 7 // Color names // Patch names // Names of collision boxes #define BODY_COLLISION_BOX_PART_NAME 0 // Attaching position names #define BODY_ATTACHMENT_ARM_RIGHT 0 #define BODY_ATTACHMENT_ARM_LEFT 1 #define BODY_ATTACHMENT_EXOTECHLARVA 2 #define BODY_ATTACHMENT_BACKARMS 3 // Sound names