/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ // PaletteButton.cpp : implementation file // #include "stdafx.h" #ifdef _DEBUG #undef new #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CPaletteButton CPaletteButton::CPaletteButton() { } CPaletteButton::~CPaletteButton() { } BEGIN_MESSAGE_MAP(CPaletteButton, CButton) //{{AFX_MSG_MAP(CPaletteButton) ON_WM_LBUTTONDOWN() ON_WM_RBUTTONDOWN() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CPaletteButton message handlers void CPaletteButton::DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct) { CDC *pDC = GetDC(); CModelerView *pModelerView = CModelerView::GetActiveView(); if( pModelerView == NULL) { pDC->FillSolidRect( &lpDrawItemStruct->rcItem, 0x00aaaaaa); pDC->DrawEdge( &lpDrawItemStruct->rcItem, EDGE_RAISED, BF_RECT); } else { INDEX iButtonNo = lpDrawItemStruct->CtlID - IDC_COLOR_PALETTE_BUTTON_BASE; COLORREF clrfColor = CLRF_CLR( PaletteColorValues[ iButtonNo]); pDC->FillSolidRect( &lpDrawItemStruct->rcItem, clrfColor); ULONG ulMask = pModelerView->m_ModelObject.mo_ColorMask; if( ulMask & ((1L) << iButtonNo)) pDC->DrawEdge( &lpDrawItemStruct->rcItem, EDGE_SUNKEN, BF_RECT); else pDC->DrawEdge( &lpDrawItemStruct->rcItem, EDGE_RAISED, BF_RECT); } ReleaseDC( pDC); } void CPaletteButton::OnLButtonDown(UINT nFlags, CPoint point) { INDEX iClickedColor = GetDlgCtrlID()-IDC_COLOR_PALETTE_BUTTON_BASE; CModelerView *pModelerView = CModelerView::GetActiveView(); if( pModelerView != NULL) { // Doubble clicked, change mode if( pModelerView->m_iChoosedColor == iClickedColor) { pModelerView->m_bOnColorMode = !pModelerView->m_bOnColorMode; } else { pModelerView->m_iChoosedColor = iClickedColor; } CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd()); pMainFrame->m_dlgPaletteDialog->m_ChoosedColorButton.Invalidate(FALSE); pMainFrame->m_dlgPaletteDialog->UpdateData(FALSE); } CButton::OnLButtonDown(nFlags, point); } void CPaletteButton::OnRButtonDown(UINT nFlags, CPoint point) { INDEX iClickedColor = GetDlgCtrlID()-IDC_COLOR_PALETTE_BUTTON_BASE; CModelerView *pModelerView = CModelerView::GetActiveView(); if( (pModelerView != NULL) && (iClickedColor < 30)) { ULONG ulMask = pModelerView->m_ModelObject.mo_ColorMask; ulMask = ulMask ^ ((1L) << iClickedColor); pModelerView->m_ModelObject.mo_ColorMask = ulMask; Invalidate( FALSE); pModelerView->Invalidate( FALSE); } CButton::OnRButtonDown(nFlags, point); }