Debug Win32 Release Win32 Template Win32 MFCProj {4B6F587C-7C59-4481-FBB9-CA44380D0CBF} Application v120 Unicode Application DynamicLibrary false Unicode v120 Application DynamicLibrary Dynamic v120 Unicode Debug\ Debug\ false $(SolutionDir)..\Tools.Win32;$(SolutionDir)..\Bin\Debug;$(ExecutablePath) $(SolutionDir);$(SolutionDir)..\Tools.Win32\Libraries\DX8SDK\Include;$(SolutionDir)Engine;$(IncludePath) $(SolutionDir)..\Tools.Win32\Libraries\DX8SDK\Lib;$(LibraryPath) $(ProjectName)D Release\ Release\ false $(SolutionDir)..\Tools.Win32;$(SolutionDir)..\Bin;$(ExecutablePath) $(SolutionDir);$(SolutionDir)..\Tools.Win32\Libraries\DX8SDK\Include;$(IncludePath) $(SolutionDir)..\Tools.Win32\Libraries\DX8SDK\Lib;$(LibraryPath) $(ProjectName) MultiThreadedDebugDLL Default false Disabled true Level3 true WIN32;_DEBUG;_WINDOWS;ENGINE_EXPORTS;_WINDLL;_USE_32BIT_TIME_T;DIRECT3D_VERSION=0x0800;%(PreprocessorDefinitions) .\Debug\ .\Debug\Engine.pch Use StdH.h .\Debug\ .\Debug\ EnableFastChecks 4603;4996;4812;4333 ..\libvorbis\include\;..\libogg\include\;%(AdditionalIncludeDirectories) true _DEBUG;%(PreprocessorDefinitions) .\Debug\Engine.tlb true Win32 0x0409 _DEBUG;%(PreprocessorDefinitions) true .\Debug\Engine.bsc true true true Console Debug/EngineD.dll .\Debug\EngineD.lib gdi32.lib;DbgHelp.lib;%(AdditionalDependencies) true libci.lib;%(IgnoreSpecificDefaultLibraries) false copy Debug\$(TargetName).dll $(SolutionDir)..\Bin\Debug\ >nul copy Debug\$(TargetName).map $(SolutionDir)..\Bin\Debug\ >nul copy Debug\$(TargetName).lib $(SolutionDir)..\Bin\Debug\ >nul Copying %(Filename) binaries to \Bin\Debug $(SolutionDir)..\Bin\Debug\$(TargetName).dll;%(Outputs) del $(SolutionDir)..\Bin\Debug\$(TargetName).dll /q >nul MultiThreadedDLL OnlyExplicitInline false MaxSpeed true Level3 Speed true false WIN32;NDEBUG;_WINDOWS;_USRDLL;ENGINE_EXPORTS;DIRECT3D_VERSION=0x0800;%(PreprocessorDefinitions) .\Release\ .\Release\Engine.pch Use StdH.h .\Release\ .\Release\ 4603;4996;4812;4333 ..\libvorbis\include\;..\libogg\include\;%(AdditionalIncludeDirectories) true NDEBUG;%(PreprocessorDefinitions) .\Release\Engine.tlb true Win32 0x0409 NDEBUG;%(PreprocessorDefinitions) true .\Release\Engine.bsc true true true Console .\Release\Engine.dll .\Release\Engine.lib odbc32.lib;odbccp32.lib;DbgHelp.lib;%(AdditionalDependencies) true libci.lib;%(IgnoreSpecificDefaultLibraries) false copy Release\$(TargetName).dll $(SolutionDir)..\Bin\ >nul copy Release\$(TargetName).map $(SolutionDir)..\Bin\ >nul copy Release\$(TargetName).lib $(SolutionDir)..\Bin\ >nul Copying %(Filename) binaries to \Bin $(SolutionDir)..\Bin\$(TargetName).dll;%(Outputs) del $(SolutionDir)..\Bin\$(TargetName).dll /q >nul false Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h true Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h true true true true Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h Use StdH.h true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true true Use StdH.h Create StdH.h Create StdH.h Use Use Document Document Document Document Document Document Document Document Document pushd $(SolutionDir) bison -o$(ProjectName)/Base/Parser.c $(ProjectName)/Base/Parser.y -d popd copy %(RootDir)%(Directory)\Parser.c %(RootDir)%(Directory)\Parser.cpp del %(RootDir)%(Directory)\Parser.c /q Generating shell parser source %(RootDir)%(Directory)\Parser.cpp;%(RootDir)%(Directory)\Parser.h;%(Outputs) pushd $(SolutionDir) bison -o$(ProjectName)/Base/Parser.c $(ProjectName)/Base/Parser.y -d popd copy %(RootDir)%(Directory)\Parser.c %(RootDir)%(Directory)\Parser.cpp del %(RootDir)%(Directory)\Parser.c /q Generating shell parser source %(RootDir)%(Directory)\Parser.cpp;%(RootDir)%(Directory)\Parser.h;%(Outputs) Document flex -o%(RootDir)%(Directory)\Scanner.cpp -S%(RootDir)%(Directory)\Flex.skl %(RootDir)%(Directory)\Scanner.l Generating shell scanner source %(RootDir)%(Directory)\Scanner.cpp;%(Outputs) flex -o%(RootDir)%(Directory)\Scanner.cpp -S%(RootDir)%(Directory)\Flex.skl %(RootDir)%(Directory)\Scanner.l Generating shell scanner source %(RootDir)%(Directory)\Scanner.cpp;%(Outputs) Document Document pushd $(SolutionDir) bison -psyy -o$(ProjectName)/Ska/smcPars.c $(ProjectName)/Ska/smcPars.y -d popd copy %(RootDir)%(Directory)\smcPars.c %(RootDir)%(Directory)\smcPars.cpp del %(RootDir)%(Directory)\smcPars.c /q %(RootDir)%(Directory)\smcPars.cpp;%(RootDir)%(Directory)\smcPars.h;%(Outputs) pushd $(SolutionDir) bison -psyy -o$(ProjectName)/Ska/smcPars.c $(ProjectName)/Ska/smcPars.y -d popd copy %(RootDir)%(Directory)\smcPars.c %(RootDir)%(Directory)\smcPars.cpp del %(RootDir)%(Directory)\smcPars.c /q %(RootDir)%(Directory)\smcPars.cpp;%(RootDir)%(Directory)\smcPars.h;%(Outputs) Document flex -o%(RootDir)%(Directory)\smcScan.cpp -S%(RootDir)%(Directory)\smcFlex.skl %(RootDir)%(Directory)\smcScan.l %(RootDir)%(Directory)\smcScan.cpp;%(Outputs) flex -o%(RootDir)%(Directory)\smcScan.cpp -S%(RootDir)%(Directory)\smcFlex.skl %(RootDir)%(Directory)\smcScan.l %(RootDir)%(Directory)\smcScan.cpp;%(Outputs) Document cd $(SolutionDir) ecc Engine/Classes/%(Filename).es Engine/Classes/%(Filename).es Classes/%(Filename).cpp;%(Outputs) cd $(SolutionDir) ecc Engine/Classes/%(Filename).es Engine/Classes/%(Filename).es Classes/%(Filename).cpp;%(Outputs) Document cd $(SolutionDir) ecc Engine/Classes/%(Filename).es Engine/Classes/%(Filename).es Classes/%(Filename).cpp;%(Outputs) cd $(SolutionDir) ecc Engine/Classes/%(Filename).es Engine/Classes/%(Filename).es Classes/%(Filename).cpp;%(Outputs) Document cd $(SolutionDir) ecc Engine/Classes/%(Filename).es Engine/Classes/%(Filename).es Classes/%(Filename).cpp;%(Outputs) cd $(SolutionDir) ecc Engine/Classes/%(Filename).es Engine/Classes/%(Filename).es Classes/%(Filename).cpp;%(Outputs) Document cd $(SolutionDir) ecc Engine/Classes/%(Filename).es Engine/Classes/%(Filename).es Classes/%(Filename).cpp;%(Outputs) cd $(SolutionDir) ecc Engine/Classes/%(Filename).es Engine/Classes/%(Filename).es Classes/%(Filename).cpp;%(Outputs) Document cd $(SolutionDir) ecc Engine/Classes/%(Filename).es Engine/Classes/%(Filename).es Classes/%(Filename).cpp;%(Outputs) cd $(SolutionDir) ecc Engine/Classes/%(Filename).es Engine/Classes/%(Filename).es Classes/%(Filename).cpp;%(Outputs)