/* Copyright (c) 2002-2012 Croteam Ltd. 
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation


This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */

// Animation names
#define FREAK_ANIM_DEFAULT 0
#define FREAK_ANIM_POSE 1
#define FREAK_ANIM_IDLE 2
#define FREAK_ANIM_WALK 3
#define FREAK_ANIM_ATTACKSTART 4
#define FREAK_ANIM_ATTACKRUN 5
#define FREAK_ANIM_ATTACKRUNFAR 6
#define FREAK_ANIM_ATTACKCHARGE 7
#define FREAK_ANIM_ATTACKSLASH 8
#define FREAK_ANIM_DEATHSTAND 9
#define FREAK_ANIM_DEATHRUN 10
#define FREAK_ANIM_RUNSLASHING 11

// Color names

// Patch names

// Names of collision boxes
#define FREAK_COLLISION_BOX_DEFAULT 0
#define FREAK_COLLISION_BOX_DEATH 1
#define FREAK_COLLISION_BOX_DEATHRUN 2

// Attaching position names
#define FREAK_ATTACHMENT_CHAINSAW 0

// Sound names