/* * This file is generated by Entity Class Compiler, (c) CroTeam 1997-98 */ #ifndef _EntitiesMP_MusicChanger_INCLUDED #define _EntitiesMP_MusicChanger_INCLUDED 1 #include extern "C" DECL_DLL CDLLEntityClass CMusicChanger_DLLClass; class CMusicChanger : public CRationalEntity { public: virtual const CTString &GetName(void) const { return m_strName; }; virtual const CTString &GetDescription(void) const { return m_strDescription; }; virtual BOOL IsTargetable(void) const { return TRUE; }; virtual BOOL IsImportant(void) const { return TRUE; }; DECL_DLL virtual void SetDefaultProperties(void); CTString m_strName; CTString m_strDescription; CTFileName m_fnMusic; FLOAT m_fVolume; enum MusicType m_mtType; BOOL m_bForceStart; #define STATE_CMusicChanger_Main 1 BOOL #line 33 "D:/SE1_GPL/Sources/EntitiesMP/MusicChanger.es" Main(const CEntityEvent &__eeInput); BOOL H0x00e10000_Main_01(const CEntityEvent &__eeInput); BOOL H0x00e10001_Main_02(const CEntityEvent &__eeInput); BOOL H0x00e10002_Main_03(const CEntityEvent &__eeInput); BOOL H0x00e10003_Main_04(const CEntityEvent &__eeInput); }; #endif // _EntitiesMP_MusicChanger_INCLUDED