/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ #include "StdH.h" #define ID_EMITER_VER "EMT0" CEmittedParticle::CEmittedParticle(void) { ep_tmEmitted=-1; ep_tmLife=1.0f; ep_colColor=C_WHITE|CT_OPAQUE; ep_vSpeed=FLOAT3D(0,0,0); ep_vPos=FLOAT3D(0,0,0); ep_fStretch=1; ep_fRot=0; ep_fRotSpeed=0; } void CEmittedParticle::Write_t( CTStream &strm) { strm.WriteRawChunk_t( this, sizeof(CEmittedParticle)); } void CEmittedParticle::Read_t( CTStream &strm) { strm.ReadRawChunk_t( this, sizeof(CEmittedParticle)); } CEmiter::CEmiter(void) { em_etType=ET_AIR_ELEMENTAL; em_bInitialized=FALSE; em_tmStart=-1; em_tmLife=0; em_vG=FLOAT3D(0,1,0); em_colGlobal=C_WHITE|CT_OPAQUE; em_iGlobal=0; em_aepParticles.Clear(); } void CEmiter::Initialize(CEntity *pen) { em_vG=GetGravity(pen); em_bInitialized=TRUE; em_tmStart=_pTimer->CurrentTick(); em_iGlobal=0; } FLOAT3D CEmiter::GetGravity(CEntity *pen) { if(pen->GetPhysicsFlags()&EPF_MOVABLE) { return ((CMovableEntity *)pen)->en_vGravityDir* ((CMovableEntity *)pen)->en_fGravityA; } return FLOAT3D(0,-10.0f,0); } void CEmiter::AddParticle(FLOAT3D vPos, FLOAT3D vSpeed, FLOAT fRot, FLOAT fRotSpeed, FLOAT tmBirth, FLOAT tmLife, FLOAT fStretch, COLOR colColor) { CEmittedParticle &em=em_aepParticles.Push(); em.ep_fLastRot=fRot; em.ep_fRot=fRot; em.ep_fRotSpeed=fRotSpeed; em.ep_vLastPos=vPos; em.ep_vPos=vPos; em.ep_vSpeed=vSpeed; em.ep_colLastColor=colColor; em.ep_colColor=colColor; em.ep_tmEmitted=tmBirth; em.ep_tmLife=tmLife; em.ep_fStretch=fStretch; } void CEmiter::AnimateParticles(void) { FLOAT tmNow=_pTimer->CurrentTick(); INDEX ctCount=em_aepParticles.Count(); INDEX iCurrent=0; while( iCurrentep.ep_tmEmitted+ep.ep_tmLife) { CEmittedParticle &emLast=em_aepParticles[ctCount-1]; ep=emLast; ctCount--; } // it is alive, animate it else { // animate position ep.ep_vLastPos=ep.ep_vPos; ep.ep_vSpeed=ep.ep_vSpeed+em_vG*_pTimer->TickQuantum; ep.ep_vPos=ep.ep_vPos+ep.ep_vSpeed*_pTimer->TickQuantum; // animate rotation ep.ep_fLastRot=ep.ep_fRot; ep.ep_fRot+=ep.ep_fRotSpeed*_pTimer->TickQuantum; // animate color FLOAT fRatio=CalculateRatio(tmNow, ep.ep_tmEmitted, ep.ep_tmEmitted+ep.ep_tmLife, 1, 0); ep.ep_colLastColor=ep.ep_colColor; iCurrent++; } } if( em_aepParticles.Count()==0) { em_aepParticles.PopAll(); } else if( em_aepParticles.Count()!=ctCount) { em_aepParticles.PopUntil(ctCount-1); } } void CEmiter::RenderParticles(void) { switch(em_etType) { case ET_AIR_ELEMENTAL: Particles_AirElementalBlow(*(CEmiter*)this); break; case ET_SUMMONER_STAFF: Particles_SummonerStaff(*(CEmiter*)this); break; case ET_FIREWORKS01: Particles_Fireworks01(*(CEmiter*)this); break; default: { } } } void CEmiter::Read_t( CTStream &strm) { if (strm.PeekID_t()!=CChunkID(ID_EMITER_VER)) return; strm.GetID_t(); INDEX ctMaxParticles; strm>>ctMaxParticles; em_bInitialized=TRUE; INDEX ietType; strm>>ietType; em_etType=(CEmiterType) ietType; strm>>em_tmStart; strm>>em_tmLife; strm>>em_vG; strm>>em_colGlobal; strm>>em_iGlobal; if(ctMaxParticles==0) return; em_aepParticles.Push(ctMaxParticles); for(INDEX i=0; i