/* Copyright (c) 2002-2012 Croteam Ltd. This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ // Animation names #define DOUBLESHOTGUN_ANIM_DEFAULT_ANIMATION 0 #define DOUBLESHOTGUN_ANIM_FIRE 1 #define DOUBLESHOTGUN_ANIM_FIREFAST 2 #define DOUBLESHOTGUN_ANIM_WAIT1 3 #define DOUBLESHOTGUN_ANIM_WAIT2 4 #define DOUBLESHOTGUN_ANIM_WAIT3 5 #define DOUBLESHOTGUN_ANIM_WAIT4 6 #define DOUBLESHOTGUN_ANIM_ACTIVATE 7 #define DOUBLESHOTGUN_ANIM_DEACTIVATE 8 // Color names // Patch names // Names of collision boxes #define DOUBLESHOTGUN_COLLISION_BOX_PART_NAME 0 // Attaching position names #define DOUBLESHOTGUN_ATTACHMENT_HANDLE 0 #define DOUBLESHOTGUN_ATTACHMENT_BARRELS 1 #define DOUBLESHOTGUN_ATTACHMENT_SWITCH 2 #define DOUBLESHOTGUN_ATTACHMENT_AMMO 3 // Sound names