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https://github.com/ptitSeb/Serious-Engine
synced 2025-04-23 21:20:07 +02:00
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a9ed0adf37
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698af6d1f8
@ -18,7 +18,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <filesystem>
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// !!! FIXME : rcg10162001 Need this anymore, since _findfirst() is abstracted?
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#ifdef PLATFORM_WIN32
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@ -919,13 +918,7 @@ void CTFileStream::Open_t(const CTFileName &fnFileName, CTStream::OpenMode om/*=
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static void MakeSureDirectoryPathExists(const CTFileName &fnmFullFileName)
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{
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CTFileName fnDirectory = fnmFullFileName.FileDir();
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const char *path = (const char *) (CTString&)fnDirectory;
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std::error_code ec;
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std::filesystem::create_directories(path, ec);
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if (ec) {
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FatalError("Cannot create directory path:\n%s", path);
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}
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STUBBED("!!! FIXME: get the code back in from Ryan's original port.");
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}
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/*
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@ -1364,11 +1364,8 @@ int SubMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int
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void CheckModReload(void)
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{
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if (_fnmModToLoad!="") {
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CTString strMod = _fnmModToLoad.FileName();
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const char *argv[9];
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int i = 0;
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#ifdef PLATFORM_WIN32
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if (_fnmModToLoad!="") {
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#ifndef NDEBUG
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CTString strDebug = "Debug\\";
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#else
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@ -1376,33 +1373,25 @@ void CheckModReload(void)
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#endif
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CTString strCommand = _fnmApplicationPath+"Bin\\"+strDebug+"SeriousSam.exe";
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//+mod "+_fnmModToLoad.FileName()+"\"";
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argv[i++] = strCommand;
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#else
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argv[i++] = argv0;
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#endif
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argv[i++] = "+game";
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argv[i++] = strMod;
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argv[i] = NULL;
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if (_fnmCDPath!="") {
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argv[i++] = "+cdpath";
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argv[i++] = _fnmCDPath;
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argv[i] = NULL;
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}
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CTString strMod = _fnmModToLoad.FileName();
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const char *argv[7];
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argv[0] = strCommand;
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argv[1] = "+game";
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argv[2] = strMod;
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argv[3] = NULL;
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if (_strModServerJoin!="") {
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argv[i++] = "+connect";
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argv[i++] = _strModServerJoin;
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argv[i++] = "+quickjoin";
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argv[i] = NULL;
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argv[3] = "+connect";
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argv[4] = _strModServerJoin;
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argv[5] = "+quickjoin";
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argv[6] = NULL;
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}
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#ifdef PLATFORM_WIN32
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_execv(strCommand, argv);
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MessageBoxA(0, "Error launching the Mod!\n", "Serious Sam", MB_OK|MB_ICONERROR);
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#else
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execv(argv0, (char* const*)argv);
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fprintf(stderr, "Error launching Mod '%s'! execv(%s, ...)\n", strMod, argv0);
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#endif
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}
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#else
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STUBBED("reload ourself?");
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#endif
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}
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void CheckTeaser(void)
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