mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 10:20:26 +01:00
make separate option for using nasm asm
Other asm is now enabled by default again, since asm blocks are now smarter and won't fail to compile on non-i386 platforms.
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1f70d4e242
commit
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@ -188,13 +188,20 @@ else()
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set(DEBUGSUFFIX "")
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endif()
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# This should not be needed anymore, but might be faster on 32bit x86
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option(USE_I386_ASM "Use X86 ASM" FALSE)
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option(USE_ASM "Use ASM code" TRUE)
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if (USE_ASM)
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MESSAGE(STATUS "Using assembler code (when available)")
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else()
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add_definitions(-DUSE_PORTABLE_C=1)
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MESSAGE(STATUS "Using portable C instead of all ASM")
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endif()
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if (USE_I386_ASM)
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option(USE_I386_NASM_ASM "Use i386 nasm ASM code" FALSE)
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if (USE_ASM AND USE_I386_NASM_ASM)
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# You need the Netwide Assembler (NASM) to build this on Intel systems.
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# http://nasm.sf.net/
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add_definitions(-DUSE_I386_ASM=1)
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add_definitions(-DUSE_I386_NASM_ASM=1)
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if (MACOSX)
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set(ASMOBJFMT "macho")
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list(APPEND ASMFLAGS --prefix _)
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@ -203,10 +210,9 @@ if (USE_I386_ASM)
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else()
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set(ASMOBJFMT "elf")
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endif()
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MESSAGE(STATUS "Using i386 assembler")
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MESSAGE(STATUS "Using i386 nasm ASM")
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else()
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add_definitions(-DUSE_PORTABLE_C=1)
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MESSAGE(STATUS "Using portable C instead of ASM")
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MESSAGE(STATUS "Not using i386 nasm ASM")
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endif()
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option(PANDORA "Compile for Pandora" FALSE)
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@ -655,7 +661,7 @@ add_dependencies(${SHADERSLIB} ParseEntities)
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add_parser_and_scanner("Engine/Base/Parser" "Engine/Base/Scanner")
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add_parser_and_scanner("Engine/Ska/smcPars" "Engine/Ska/smcScan")
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if (USE_I386_ASM)
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if (USE_I386_NASM_ASM)
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add_custom_command(
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OUTPUT "SoundMixer386.o"
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MAIN_DEPENDENCY "${CMAKE_CURRENT_SOURCE_DIR}/Engine/Sound/SoundMixer386.asm"
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@ -43,7 +43,7 @@ static CSoundData *psd;
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// nasm on MacOS X is getting wrong addresses of external globals, so I have
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// to define them in the .asm file...lame.
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#if (defined __GNU_INLINE_X86_32__)
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#if (defined __GNU_INLINE_X86_32__) && (defined USE_I386_NASM_ASM)
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#define INASM extern
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#elif (defined __MSVC_INLINE__)
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#define INASM static
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@ -283,7 +283,7 @@ void NormalizeMixerBuffer( const FLOAT fNormStrength, const SLONG slBytes, FLOAT
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}
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#ifdef __GNU_INLINE_X86_32__
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#if (defined __GNU_INLINE_X86_32__) && (defined USE_I386_NASM_ASM)
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// These are implemented in an external NASM file.
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extern "C" {
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void MixStereo_asm(CSoundObject *pso);
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@ -430,7 +430,7 @@ loopEnd:
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emms
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}
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#elif (defined __GNU_INLINE_X86_32__)
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#elif (defined __GNU_INLINE_X86_32__) && (defined USE_I386_NASM_ASM)
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// This is implemented in an external NASM file.
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MixMono_asm(pso);
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@ -658,7 +658,7 @@ loopEnd:
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emms
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}
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#elif (defined __GNU_INLINE_X86_32__)
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#elif (defined __GNU_INLINE_X86_32__) && (defined USE_I386_NASM_ASM)
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// This is implemented in an external NASM file.
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MixStereo_asm(pso);
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@ -14,10 +14,10 @@ cd $_
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#ninja
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# This is the eventual path for amd64.
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#cmake -DCMAKE_BUILD_TYPE=Debug -DUSE_I386_ASM=FALSE ..
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#cmake -DCMAKE_BUILD_TYPE=Debug ..
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# Right now we force x86, though...
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cmake -DCMAKE_BUILD_TYPE=Debug -DCMAKE_C_FLAGS=-m32 -DCMAKE_CXX_FLAGS=-m32 -DUSE_I386_ASM=TRUE ..
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cmake -DCMAKE_BUILD_TYPE=Debug -DCMAKE_C_FLAGS=-m32 -DCMAKE_CXX_FLAGS=-m32 -DUSE_I386_NASM_ASM=TRUE ..
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make -j$NCPU
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@ -14,7 +14,7 @@ cd $_
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#ninja
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# This is the eventual path for amd64.
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cmake -DCMAKE_BUILD_TYPE=Debug -DUSE_I386_ASM=FALSE ..
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cmake -DCMAKE_BUILD_TYPE=Debug ..
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# Right now we force x86, though...
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#cmake -DCMAKE_BUILD_TYPE=Debug -DCMAKE_C_FLAGS=-m32 -DCMAKE_CXX_FLAGS=-m32 ..
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@ -9,6 +9,6 @@ set -x
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rm -rf cmake-build
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mkdir $_
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cd $_
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cmake -DCMAKE_BUILD_TYPE=Debug -DCMAKE_OSX_ARCHITECTURES=i386 -DUSE_I386_ASM=TRUE -DUSE_SYSTEM_SDL2=FALSE ..
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cmake -DCMAKE_BUILD_TYPE=Debug -DCMAKE_OSX_ARCHITECTURES=i386 -DUSE_I386_NASM_ASM=TRUE -DUSE_SYSTEM_SDL2=FALSE ..
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make -j$NCPU
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@ -9,6 +9,6 @@ set -x
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rm -rf cmake-build
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mkdir $_
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cd $_
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cmake -DCMAKE_BUILD_TYPE=Debug -DCMAKE_OSX_ARCHITECTURES=x86_64 -DUSE_I386_ASM=FALSE ..
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cmake -DCMAKE_BUILD_TYPE=Debug -DCMAKE_OSX_ARCHITECTURES=x86_64 ..
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make -j$NCPU
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