mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 10:20:26 +01:00
GameExecutable: Get rid of the TECHTESTONLY and _SE_DEMO code.
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@ -112,12 +112,6 @@ void ParseCommandLine(CTString strCmd)
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cmd_bQuickJoin = TRUE;
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} else if (strWord=="+game") {
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CTString strMod = GetNextParam();
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#if _SE_DEMO
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if (strMod!="SeriousSam" && strMod!="Warped") {
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FatalError(TRANS("This MOD is not allowed in demo version!"));
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return;
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}
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#endif
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if (strMod!="SeriousSam") { // (we ignore default mod - always use base dir in that case)
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_fnmMod = "Mods\\"+strMod+"\\";
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}
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@ -99,11 +99,7 @@ void Credits_On(INDEX iType)
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LoadOneFile(CTFILENAME("Data\\Credits_End.txt"));
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} else {
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_fSpeed = 2.0f;
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#if _SE_DEMO || TECHTESTONLY
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LoadOneFile(CTFILENAME("Data\\Credits_Demo.txt"));
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#else
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LoadOneFile(CTFILENAME("Data\\Credits.txt"));
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#endif
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}
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// if some file was loaded
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if (_bCreditsOn) {
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@ -259,13 +259,8 @@ void InitializeMenus(void)
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// initialize and load menu textures
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_toPointer.SetData_t( CTFILENAME( "Textures\\General\\Pointer.tex"));
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#if _SE_DEMO || TECHTESTONLY
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_toLogoMenuA.SetData_t( CTFILENAME( "Textures\\Logo\\sam_menulogo256a_demo.tex"));
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_toLogoMenuB.SetData_t( CTFILENAME( "Textures\\Logo\\sam_menulogo256b_demo.tex"));
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#else
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_toLogoMenuA.SetData_t( CTFILENAME( "Textures\\Logo\\sam_menulogo256a.tex"));
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_toLogoMenuB.SetData_t( CTFILENAME( "Textures\\Logo\\sam_menulogo256b.tex"));
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#endif
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}
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catch( char *strError) {
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FatalError( strError);
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@ -37,7 +37,6 @@ INDEX _ctResolutions = 0;
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CTString * _astrResolutionTexts = NULL;
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CDisplayMode *_admResolutionModes = NULL;
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extern BOOL _bMouseRight = FALSE;
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extern BOOL _bMouseUsedLast;
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ENGINE_API extern INDEX snd_iFormat;
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@ -281,11 +280,7 @@ void InitActionsForMainMenu() {
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CMENU.gm_mgNetwork.mg_pActivatedFunction = StartNetworkMenu;
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CMENU.gm_mgSplitScreen.mg_pActivatedFunction = &StartSplitScreenMenu;
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CMENU.gm_mgDemo.mg_pActivatedFunction = &StartDemoLoadMenu;
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#if TECHTESTONLY
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CMENU.gm_mgMods.mg_pActivatedFunction = &DisabledFunction;
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#else
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CMENU.gm_mgMods.mg_pActivatedFunction = &StartModsLoadMenu;
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#endif
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CMENU.gm_mgHighScore.mg_pActivatedFunction = &StartHighScoreMenu;
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CMENU.gm_mgOptions.mg_pActivatedFunction = &StartOptionsMenu;
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CMENU.gm_mgQuit.mg_pActivatedFunction = &ExitConfirm;
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@ -318,11 +313,7 @@ void InitActionsForInGameMenu() {
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CMENU.gm_mgSave.mg_pActivatedFunction = &StartCurrentSaveMenu;
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CMENU.gm_mgHighScore.mg_pActivatedFunction = &StartHighScoreMenu;
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CMENU.gm_mgOptions.mg_pActivatedFunction = &StartOptionsMenu;
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#if TECHTESTONLY
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CMENU.gm_mgStop.mg_pActivatedFunction = &ExitConfirm;
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#else
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CMENU.gm_mgStop.mg_pActivatedFunction = &StopConfirm;
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#endif
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CMENU.gm_mgQuit.mg_pActivatedFunction = &ExitConfirm;
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}
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@ -364,11 +355,7 @@ void StartTraining(void)
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void InitActionsForSinglePlayerMenu() {
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CMENU.gm_mgNewGame.mg_pActivatedFunction = &StartSinglePlayerNewMenu;
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#if _SE_DEMO || TECHTESTONLY
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CMENU.gm_mgCustom.mg_pActivatedFunction = &DisabledFunction;
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#else
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CMENU.gm_mgCustom.mg_pActivatedFunction = &StartSelectLevelFromSingle;
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#endif
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CMENU.gm_mgQuickLoad.mg_pActivatedFunction = &StartSinglePlayerQuickLoadMenu;
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CMENU.gm_mgLoad.mg_pActivatedFunction = &StartSinglePlayerLoadMenu;
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CMENU.gm_mgTraining.mg_pActivatedFunction = &StartTraining;
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@ -727,12 +714,14 @@ extern void UpdateVideoOptionsButtons(INDEX iSelected)
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CMENU.gm_mgDisplayAdaptersTrigger.mg_bEnabled = _ctAdapters>1;
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CMENU.gm_mgApply.mg_bEnabled = _bVideoOptionsChanged;
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// determine which should be visible
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CMENU.gm_mgFullScreenTrigger.mg_bEnabled = TRUE;
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if (da.da_ulFlags&DAF_FULLSCREENONLY) {
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CMENU.gm_mgFullScreenTrigger.mg_bEnabled = FALSE;
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CMENU.gm_mgFullScreenTrigger.mg_iSelected = 1;
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CMENU.gm_mgFullScreenTrigger.ApplyCurrentSelection();
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}
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CMENU.gm_mgBitsPerPixelTrigger.mg_bEnabled = TRUE;
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if (CMENU.gm_mgFullScreenTrigger.mg_iSelected == 0) {
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CMENU.gm_mgBitsPerPixelTrigger.mg_bEnabled = FALSE;
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@ -917,11 +906,7 @@ static void OnWaveVolumeChange(INDEX iCurPos)
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void WaveSliderChange(void)
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{
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if (_bMouseRight) {
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CMENU.gm_mgWaveVolume.mg_iCurPos += 5;
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} else {
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CMENU.gm_mgWaveVolume.mg_iCurPos -= 5;
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}
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CMENU.gm_mgWaveVolume.mg_iCurPos -= 5;
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CMENU.gm_mgWaveVolume.ApplyCurrentPosition();
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}
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@ -934,11 +919,7 @@ void FrequencyTriggerChange(INDEX iDummy)
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void MPEGSliderChange(void)
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{
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if (_bMouseRight) {
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CMENU.gm_mgMPEGVolume.mg_iCurPos += 5;
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} else {
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CMENU.gm_mgMPEGVolume.mg_iCurPos -= 5;
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}
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CMENU.gm_mgMPEGVolume.mg_iCurPos -= 5;
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CMENU.gm_mgMPEGVolume.ApplyCurrentPosition();
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}
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@ -111,11 +111,8 @@ extern CTextureObject *_ptoLogoEAX = NULL;
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extern CTString sam_strVersion = "1.10";
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extern CTString sam_strModName = TRANS("- O P E N S O U R C E -");
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#if _SE_DEMO
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extern CTString sam_strFirstLevel = "Levels\\KarnakDemo.wld";
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#else
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extern CTString sam_strFirstLevel = "Levels\\LevelsMP\\1_0_InTheLastEpisode.wld";
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#endif
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extern CTString sam_strFirstLevel = "Levels\\LevelsMP\\1_0_InTheLastEpisode.wld";
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extern CTString sam_strIntroLevel = "Levels\\LevelsMP\\Intro.wld";
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extern CTString sam_strGameName = "serioussamse";
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@ -548,10 +545,6 @@ BOOL Init( HINSTANCE hInstance, int nCmdShow, CTString strCmdLine)
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_pShell->SetString("net_strConnectPassword", cmd_strPassword);
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}
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#if TECHTESTONLY
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cmd_strWorld = CTString("Levels\\TechTestElsa.wld");
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#endif
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// if connecting to server from command line
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if (cmd_strServer!="") {
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CTString strPort = "";
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@ -32,7 +32,5 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <EntitiesMP/Player.h>
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#undef DECL_DLL
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#define TECHTESTONLY 0
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#include "SeriousSam.h"
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#include "GUI/Menus/Menu.h"
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