mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 10:20:26 +01:00
GameExecutable: Some cleanup and reorder.
Clean clean clean!
This commit is contained in:
parent
cb907fbb87
commit
ca5873a2af
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@ -66,4 +66,14 @@ void CConfirmMenu::BeSmall(void)
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gm_mgConfirmLabel.mg_iCenterI = -1;
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gm_mgConfirmYes.mg_boxOnScreen = BoxPopupYesSmall();
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gm_mgConfirmNo.mg_boxOnScreen = BoxPopupNoSmall();
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}
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// return TRUE if handled
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BOOL CConfirmMenu::OnKeyDown(int iVKey)
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{
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if ((iVKey == VK_ESCAPE || iVKey == VK_RBUTTON) && gm_mgConfirmNo.mg_pActivatedFunction != NULL) {
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gm_mgConfirmNo.OnActivate();
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return TRUE;
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}
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return CGameMenu::OnKeyDown(iVKey);
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}
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@ -47,9 +47,6 @@ GameMode _gmMenuGameMode = GM_NONE;
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GameMode _gmRunningGameMode = GM_NONE;
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CListHead _lhServers;
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extern BOOL IsCDInDrive(void);
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void OnPlayerSelect(void);
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// last tick done
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@ -100,6 +100,8 @@ static void SizeToResolution(PIX pixSizeI, PIX pixSizeJ, INDEX &iRes)
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}
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// ------------------------ CConfirmMenu implementation
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#define CMENU _pGUIM->gmConfirmMenu
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CTFileName _fnmModSelected;
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CTString _strModURLSelected;
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CTString _strModServerSelected;
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@ -114,10 +116,10 @@ void ExitConfirm(void)
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{
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_pConfimedYes = &ExitGame;
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_pConfimedNo = NULL;
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_pGUIM->gmConfirmMenu.gm_mgConfirmLabel.mg_strText = TRANS("ARE YOU SERIOUS?");
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_pGUIM->gmConfirmMenu.gm_pgmParentMenu = pgmCurrentMenu;
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_pGUIM->gmConfirmMenu.BeLarge();
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ChangeToMenu(&_pGUIM->gmConfirmMenu);
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CMENU.gm_mgConfirmLabel.mg_strText = TRANS("ARE YOU SERIOUS?");
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CMENU.gm_pgmParentMenu = pgmCurrentMenu;
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CMENU.BeLarge();
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ChangeToMenu(&CMENU);
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}
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void StopCurrentGame(void)
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@ -132,10 +134,10 @@ void StopConfirm(void)
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{
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_pConfimedYes = &StopCurrentGame;
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_pConfimedNo = NULL;
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_pGUIM->gmConfirmMenu.gm_mgConfirmLabel.mg_strText = TRANS("ARE YOU SERIOUS?");
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_pGUIM->gmConfirmMenu.gm_pgmParentMenu = pgmCurrentMenu;
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_pGUIM->gmConfirmMenu.BeLarge();
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ChangeToMenu(&_pGUIM->gmConfirmMenu);
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CMENU.gm_mgConfirmLabel.mg_strText = TRANS("ARE YOU SERIOUS?");
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CMENU.gm_pgmParentMenu = pgmCurrentMenu;
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CMENU.BeLarge();
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ChangeToMenu(&CMENU);
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}
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void ModLoadYes(void)
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@ -170,10 +172,10 @@ extern void ModConnectConfirm(void)
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CPrintF(TRANS("Server is running a different MOD (%s).\nYou need to reload to connect.\n"), _fnmModSelected);
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_pConfimedYes = &ModConnect;
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_pConfimedNo = NULL;
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_pGUIM->gmConfirmMenu.gm_mgConfirmLabel.mg_strText = TRANS("CHANGE THE MOD?");
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_pGUIM->gmConfirmMenu.gm_pgmParentMenu = pgmCurrentMenu;
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_pGUIM->gmConfirmMenu.BeLarge();
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ChangeToMenu(&_pGUIM->gmConfirmMenu);
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CMENU.gm_mgConfirmLabel.mg_strText = TRANS("CHANGE THE MOD?");
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CMENU.gm_pgmParentMenu = pgmCurrentMenu;
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CMENU.BeLarge();
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ChangeToMenu(&CMENU);
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}
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void SaveConfirm(void)
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@ -181,10 +183,10 @@ void SaveConfirm(void)
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extern void OnFileSaveOK(void);
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_pConfimedYes = &OnFileSaveOK;
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_pConfimedNo = NULL;
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_pGUIM->gmConfirmMenu.gm_mgConfirmLabel.mg_strText = TRANS("OVERWRITE?");
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_pGUIM->gmConfirmMenu.gm_pgmParentMenu = pgmCurrentMenu;
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_pGUIM->gmConfirmMenu.BeLarge();
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ChangeToMenu(&_pGUIM->gmConfirmMenu);
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CMENU.gm_mgConfirmLabel.mg_strText = TRANS("OVERWRITE?");
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CMENU.gm_pgmParentMenu = pgmCurrentMenu;
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CMENU.BeLarge();
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ChangeToMenu(&CMENU);
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}
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void ExitAndSpawnExplorer(void)
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@ -199,20 +201,11 @@ void ModNotInstalled(void)
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{
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_pConfimedYes = &ExitAndSpawnExplorer;
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_pConfimedNo = NULL;
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_pGUIM->gmConfirmMenu.gm_mgConfirmLabel.mg_strText.PrintF(
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CMENU.gm_mgConfirmLabel.mg_strText.PrintF(
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TRANS("You don't have MOD '%s' installed.\nDo you want to visit its web site?"), (const char*)_fnmModSelected);
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_pGUIM->gmConfirmMenu.gm_pgmParentMenu = pgmCurrentMenu;
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_pGUIM->gmConfirmMenu.BeSmall();
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ChangeToMenu(&_pGUIM->gmConfirmMenu);
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/*
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gmDisabledFunction.gm_pgmParentMenu = pgmCurrentMenu;
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mgDisabledMenuButton.mg_strText.PrintF(
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TRANS("You don't have MOD '%s' installed.\nPlease visit Croteam website for updates."), _fnmModSelected);
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mgDisabledTitle.mg_strText = TRANS("MOD REQUIRED");
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_strModURLSelected
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ChangeToMenu( &gmDisabledFunction);
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*/
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CMENU.gm_pgmParentMenu = pgmCurrentMenu;
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CMENU.BeSmall();
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ChangeToMenu(&CMENU);
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}
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@ -220,10 +213,10 @@ extern void ModConfirm(void)
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{
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_pConfimedYes = &ModLoadYes;
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_pConfimedNo = NULL;
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_pGUIM->gmConfirmMenu.gm_mgConfirmLabel.mg_strText = TRANS("LOAD THIS MOD?");
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_pGUIM->gmConfirmMenu.gm_pgmParentMenu = &_pGUIM->gmLoadSaveMenu;
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_pGUIM->gmConfirmMenu.BeLarge();
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ChangeToMenu(&_pGUIM->gmConfirmMenu);
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CMENU.gm_mgConfirmLabel.mg_strText = TRANS("LOAD THIS MOD?");
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CMENU.gm_pgmParentMenu = &_pGUIM->gmLoadSaveMenu;
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CMENU.BeLarge();
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ChangeToMenu(&CMENU);
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}
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void VideoConfirm(void)
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@ -231,27 +224,27 @@ void VideoConfirm(void)
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// FIXUP: keyboard focus lost when going from full screen to window mode
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// due to WM_MOUSEMOVE being sent
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_bMouseUsedLast = FALSE;
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_pmgUnderCursor = _pGUIM->gmConfirmMenu.gm_pmgSelectedByDefault;
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_pmgUnderCursor = CMENU.gm_pmgSelectedByDefault;
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_pConfimedYes = NULL;
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void RevertVideoSettings(void);
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_pConfimedNo = RevertVideoSettings;
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_pGUIM->gmConfirmMenu.gm_mgConfirmLabel.mg_strText = TRANS("KEEP THIS SETTING?");
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_pGUIM->gmConfirmMenu.gm_pgmParentMenu = pgmCurrentMenu;
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_pGUIM->gmConfirmMenu.BeLarge();
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ChangeToMenu(&_pGUIM->gmConfirmMenu);
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CMENU.gm_mgConfirmLabel.mg_strText = TRANS("KEEP THIS SETTING?");
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CMENU.gm_pgmParentMenu = pgmCurrentMenu;
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CMENU.BeLarge();
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ChangeToMenu(&CMENU);
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}
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void CDConfirm(void(*pOk)(void))
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{
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_pConfimedYes = pOk;
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_pConfimedNo = NULL;
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_pGUIM->gmConfirmMenu.gm_mgConfirmLabel.mg_strText = TRANS("PLEASE INSERT GAME CD?");
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if (pgmCurrentMenu != &_pGUIM->gmConfirmMenu) {
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_pGUIM->gmConfirmMenu.gm_pgmParentMenu = pgmCurrentMenu;
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_pGUIM->gmConfirmMenu.BeLarge();
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ChangeToMenu(&_pGUIM->gmConfirmMenu);
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CMENU.gm_mgConfirmLabel.mg_strText = TRANS("PLEASE INSERT GAME CD?");
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if (pgmCurrentMenu != &CMENU) {
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CMENU.gm_pgmParentMenu = pgmCurrentMenu;
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CMENU.BeLarge();
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ChangeToMenu(&CMENU);
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}
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}
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@ -274,19 +267,11 @@ void ConfirmNo(void)
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}
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void InitActionsForConfirmMenu() {
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_pGUIM->gmConfirmMenu.gm_mgConfirmYes.mg_pActivatedFunction = &ConfirmYes;
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_pGUIM->gmConfirmMenu.gm_mgConfirmNo.mg_pActivatedFunction = &ConfirmNo;
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CMENU.gm_mgConfirmYes.mg_pActivatedFunction = &ConfirmYes;
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CMENU.gm_mgConfirmNo.mg_pActivatedFunction = &ConfirmNo;
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}
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// return TRUE if handled
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BOOL CConfirmMenu::OnKeyDown(int iVKey)
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{
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if (iVKey == VK_ESCAPE || iVKey == VK_RBUTTON) {
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ConfirmNo();
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return TRUE;
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}
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return CGameMenu::OnKeyDown(iVKey);
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}
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#undef CMENU
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// ------------------------ CMainMenu implementation
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#define CMENU _pGUIM->gmMainMenu
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@ -348,9 +333,7 @@ extern void SetDemoStartStopRecText(void)
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CMENU.gm_mgDemoRec.SetText(TRANS("STOP RECORDING"));
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CMENU.gm_mgDemoRec.mg_strTip = TRANS("stop current recording");
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CMENU.gm_mgDemoRec.mg_pActivatedFunction = &StopRecordingDemo;
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}
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else
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{
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} else {
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CMENU.gm_mgDemoRec.SetText(TRANS("RECORD DEMO"));
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CMENU.gm_mgDemoRec.mg_strTip = TRANS("start recording current game");
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CMENU.gm_mgDemoRec.mg_pActivatedFunction = &StartDemoSaveMenu;
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@ -399,12 +382,6 @@ void InitActionsForSinglePlayerMenu() {
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// ------------------------ CSinglePlayerNewMenu implementation
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void StartSinglePlayerGame(void)
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{
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/* if (!IsCDInDrive()) {
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CDConfirm(StartSinglePlayerGame);
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return;
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}
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*/
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_pGame->gm_StartSplitScreenCfg = CGame::SSC_PLAY1;
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_pGame->gm_aiStartLocalPlayers[0] = _pGame->gm_iSinglePlayer;
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@ -420,8 +397,7 @@ void StartSinglePlayerGame(void)
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{
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StopMenus();
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_gmRunningGameMode = GM_SINGLE_PLAYER;
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}
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else {
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} else {
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_gmRunningGameMode = GM_NONE;
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}
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}
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@ -998,6 +974,7 @@ void InitActionsForVarMenu() {
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}
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#undef CMENU
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// ------------------------ CServersMenu implementation
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extern void RefreshServerList(void)
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{
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@ -1013,8 +990,7 @@ void SortByColumn(int i)
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{
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if (_pGUIM->gmServersMenu.gm_mgList.mg_iSort == i) {
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_pGUIM->gmServersMenu.gm_mgList.mg_bSortDown = !_pGUIM->gmServersMenu.gm_mgList.mg_bSortDown;
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}
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else {
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} else {
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_pGUIM->gmServersMenu.gm_mgList.mg_bSortDown = FALSE;
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}
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_pGUIM->gmServersMenu.gm_mgList.mg_iSort = i;
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@ -1233,8 +1209,7 @@ extern void SelectPlayersFillMenu(void)
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if (bHasPlayers && CMENU.gm_mgSplitScreenCfg.mg_iSelected >= 1) {
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CMENU.gm_mgNotes.mg_strText = TRANS("Make sure you set different controls for each player!");
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}
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else {
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} else {
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CMENU.gm_mgNotes.mg_strText = "";
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}
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}
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@ -33,6 +33,7 @@ extern CTFileName _fnmModSelected;
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extern CTString _strModURLSelected;
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extern CTString _strModServerSelected;
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void StartVideoOptionsMenu(void)
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{
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ChangeToMenu(&_pGUIM->gmVideoOptionsMenu);
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@ -104,8 +105,465 @@ void StartSinglePlayerNewMenu(void)
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ChangeToMenu(&_pGUIM->gmSinglePlayerNewMenu);
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}
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// game options var settings
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void StartVarGameOptions(void)
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{
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_pGUIM->gmVarMenu.gm_mgTitle.mg_strText = TRANS("GAME OPTIONS");
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_pGUIM->gmVarMenu.gm_fnmMenuCFG = CTFILENAME("Scripts\\Menu\\GameOptions.cfg");
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ChangeToMenu(&_pGUIM->gmVarMenu);
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}
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void StartSinglePlayerGameOptions(void)
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{
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_pGUIM->gmVarMenu.gm_mgTitle.mg_strText = TRANS("GAME OPTIONS");
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_pGUIM->gmVarMenu.gm_fnmMenuCFG = CTFILENAME("Scripts\\Menu\\SPOptions.cfg");
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ChangeToMenu(&_pGUIM->gmVarMenu);
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_pGUIM->gmVarMenu.gm_pgmParentMenu = &_pGUIM->gmSinglePlayerMenu;
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}
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void StartGameOptionsFromNetwork(void)
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{
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StartVarGameOptions();
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_pGUIM->gmVarMenu.gm_pgmParentMenu = &_pGUIM->gmNetworkStartMenu;
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}
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void StartGameOptionsFromSplitScreen(void)
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{
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StartVarGameOptions();
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_pGUIM->gmVarMenu.gm_pgmParentMenu = &_pGUIM->gmSplitStartMenu;
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}
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// rendering options var settings
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void StartRenderingOptionsMenu(void)
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{
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_pGUIM->gmVarMenu.gm_mgTitle.mg_strText = TRANS("RENDERING OPTIONS");
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_pGUIM->gmVarMenu.gm_fnmMenuCFG = CTFILENAME("Scripts\\Menu\\RenderingOptions.cfg");
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_pGUIM->gmVarMenu.gm_pgmParentMenu = &_pGUIM->gmVideoOptionsMenu;
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ChangeToMenu(&_pGUIM->gmVarMenu);
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}
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void StartCustomizeKeyboardMenu(void)
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{
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ChangeToMenu(&_pGUIM->gmCustomizeKeyboardMenu);
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}
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void StartCustomizeAxisMenu(void)
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{
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ChangeToMenu(&_pGUIM->gmCustomizeAxisMenu);
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}
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void StartOptionsMenu(void)
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{
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_pGUIM->gmOptionsMenu.gm_pgmParentMenu = pgmCurrentMenu;
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ChangeToMenu(&_pGUIM->gmOptionsMenu);
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}
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void StartCurrentLoadMenu()
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{
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if (_gmRunningGameMode == GM_NETWORK) {
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void StartNetworkLoadMenu(void);
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StartNetworkLoadMenu();
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} else if (_gmRunningGameMode == GM_SPLIT_SCREEN) {
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void StartSplitScreenLoadMenu(void);
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StartSplitScreenLoadMenu();
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} else {
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void StartSinglePlayerLoadMenu(void);
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StartSinglePlayerLoadMenu();
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}
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}
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void StartCurrentSaveMenu()
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{
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if (_gmRunningGameMode == GM_NETWORK) {
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void StartNetworkSaveMenu(void);
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StartNetworkSaveMenu();
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} else if (_gmRunningGameMode == GM_SPLIT_SCREEN) {
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void StartSplitScreenSaveMenu(void);
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StartSplitScreenSaveMenu();
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} else {
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void StartSinglePlayerSaveMenu(void);
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StartSinglePlayerSaveMenu();
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}
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}
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void StartCurrentQuickLoadMenu()
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{
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if (_gmRunningGameMode == GM_NETWORK) {
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void StartNetworkQuickLoadMenu(void);
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StartNetworkQuickLoadMenu();
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} else if (_gmRunningGameMode == GM_SPLIT_SCREEN) {
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void StartSplitScreenQuickLoadMenu(void);
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StartSplitScreenQuickLoadMenu();
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} else {
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void StartSinglePlayerQuickLoadMenu(void);
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StartSinglePlayerQuickLoadMenu();
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}
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}
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void StartChangePlayerMenuFromOptions(void)
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{
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_bPlayerMenuFromSinglePlayer = FALSE;
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_pGUIM->gmPlayerProfile.gm_piCurrentPlayer = &_pGame->gm_iSinglePlayer;
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_pGUIM->gmPlayerProfile.gm_pgmParentMenu = &_pGUIM->gmOptionsMenu;
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ChangeToMenu(&_pGUIM->gmPlayerProfile);
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}
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void StartChangePlayerMenuFromSinglePlayer(void)
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{
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_iLocalPlayer = -1;
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_bPlayerMenuFromSinglePlayer = TRUE;
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_pGUIM->gmPlayerProfile.gm_piCurrentPlayer = &_pGame->gm_iSinglePlayer;
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_pGUIM->gmPlayerProfile.gm_pgmParentMenu = &_pGUIM->gmSinglePlayerMenu;
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ChangeToMenu(&_pGUIM->gmPlayerProfile);
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}
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void StartControlsMenuFromPlayer(void)
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{
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_pGUIM->gmControls.gm_pgmParentMenu = &_pGUIM->gmPlayerProfile;
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ChangeToMenu(&_pGUIM->gmControls);
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}
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void StartControlsMenuFromOptions(void)
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{
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_pGUIM->gmControls.gm_pgmParentMenu = &_pGUIM->gmOptionsMenu;
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ChangeToMenu(&_pGUIM->gmControls);
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}
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void StartHighScoreMenu(void)
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{
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_pGUIM->gmHighScoreMenu.gm_pgmParentMenu = pgmCurrentMenu;
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ChangeToMenu(&_pGUIM->gmHighScoreMenu);
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}
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void StartSplitScreenGame(void)
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{
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// _pGame->gm_MenuSplitScreenCfg = (enum CGame::SplitScreenCfg) mgSplitScreenCfg.mg_iSelected;
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_pGame->gm_StartSplitScreenCfg = _pGame->gm_MenuSplitScreenCfg;
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_pGame->gm_aiStartLocalPlayers[0] = _pGame->gm_aiMenuLocalPlayers[0];
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_pGame->gm_aiStartLocalPlayers[1] = _pGame->gm_aiMenuLocalPlayers[1];
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_pGame->gm_aiStartLocalPlayers[2] = _pGame->gm_aiMenuLocalPlayers[2];
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_pGame->gm_aiStartLocalPlayers[3] = _pGame->gm_aiMenuLocalPlayers[3];
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CTFileName fnWorld = _pGame->gam_strCustomLevel;
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_pGame->gm_strNetworkProvider = "Local";
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CUniversalSessionProperties sp;
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_pGame->SetMultiPlayerSession(sp);
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if (_pGame->NewGame(fnWorld.FileName(), fnWorld, sp))
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{
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StopMenus();
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_gmRunningGameMode = GM_SPLIT_SCREEN;
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} else {
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_gmRunningGameMode = GM_NONE;
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}
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}
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void StartNetworkGame(void)
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{
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// _pGame->gm_MenuSplitScreenCfg = (enum CGame::SplitScreenCfg) mgSplitScreenCfg.mg_iSelected;
|
||||
_pGame->gm_StartSplitScreenCfg = _pGame->gm_MenuSplitScreenCfg;
|
||||
|
||||
_pGame->gm_aiStartLocalPlayers[0] = _pGame->gm_aiMenuLocalPlayers[0];
|
||||
_pGame->gm_aiStartLocalPlayers[1] = _pGame->gm_aiMenuLocalPlayers[1];
|
||||
_pGame->gm_aiStartLocalPlayers[2] = _pGame->gm_aiMenuLocalPlayers[2];
|
||||
_pGame->gm_aiStartLocalPlayers[3] = _pGame->gm_aiMenuLocalPlayers[3];
|
||||
|
||||
CTFileName fnWorld = _pGame->gam_strCustomLevel;
|
||||
|
||||
_pGame->gm_strNetworkProvider = "TCP/IP Server";
|
||||
CUniversalSessionProperties sp;
|
||||
_pGame->SetMultiPlayerSession(sp);
|
||||
if (_pGame->NewGame(_pGame->gam_strSessionName, fnWorld, sp))
|
||||
{
|
||||
StopMenus();
|
||||
_gmRunningGameMode = GM_NETWORK;
|
||||
// if starting a dedicated server
|
||||
if (_pGame->gm_MenuSplitScreenCfg == CGame::SSC_DEDICATED) {
|
||||
// pull down the console
|
||||
extern INDEX sam_bToggleConsole;
|
||||
sam_bToggleConsole = TRUE;
|
||||
}
|
||||
} else {
|
||||
_gmRunningGameMode = GM_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
void JoinNetworkGame(void)
|
||||
{
|
||||
// _pGame->gm_MenuSplitScreenCfg = (enum CGame::SplitScreenCfg) mgSplitScreenCfg.mg_iSelected;
|
||||
_pGame->gm_StartSplitScreenCfg = _pGame->gm_MenuSplitScreenCfg;
|
||||
|
||||
_pGame->gm_aiStartLocalPlayers[0] = _pGame->gm_aiMenuLocalPlayers[0];
|
||||
_pGame->gm_aiStartLocalPlayers[1] = _pGame->gm_aiMenuLocalPlayers[1];
|
||||
_pGame->gm_aiStartLocalPlayers[2] = _pGame->gm_aiMenuLocalPlayers[2];
|
||||
_pGame->gm_aiStartLocalPlayers[3] = _pGame->gm_aiMenuLocalPlayers[3];
|
||||
|
||||
_pGame->gm_strNetworkProvider = "TCP/IP Client";
|
||||
if (_pGame->JoinGame(CNetworkSession(_pGame->gam_strJoinAddress)))
|
||||
{
|
||||
StopMenus();
|
||||
_gmRunningGameMode = GM_NETWORK;
|
||||
} else {
|
||||
if (_pNetwork->ga_strRequiredMod != "") {
|
||||
extern CTFileName _fnmModToLoad;
|
||||
extern CTString _strModServerJoin;
|
||||
char strModName[256] = { 0 };
|
||||
char strModURL[256] = { 0 };
|
||||
_pNetwork->ga_strRequiredMod.ScanF("%250[^\\]\\%s", &strModName, &strModURL);
|
||||
_fnmModSelected = CTString(strModName);
|
||||
_strModURLSelected = strModURL;
|
||||
if (_strModURLSelected = "") {
|
||||
_strModURLSelected = "http://www.croteam.com/mods/Old";
|
||||
}
|
||||
_strModServerSelected.PrintF("%s:%s", _pGame->gam_strJoinAddress, _pShell->GetValue("net_iPort"));
|
||||
extern void ModConnectConfirm(void);
|
||||
ModConnectConfirm();
|
||||
}
|
||||
_gmRunningGameMode = GM_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
// -------- Servers Menu Functions
|
||||
#define CMENU _pGUIM->gmServersMenu
|
||||
|
||||
void StartSelectServerLAN(void)
|
||||
{
|
||||
CMENU.m_bInternet = FALSE;
|
||||
ChangeToMenu(&CMENU);
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmNetworkJoinMenu;
|
||||
}
|
||||
|
||||
void StartSelectServerNET(void)
|
||||
{
|
||||
CMENU.m_bInternet = TRUE;
|
||||
ChangeToMenu(&CMENU);
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmNetworkJoinMenu;
|
||||
}
|
||||
|
||||
#undef CMENU
|
||||
|
||||
// -------- Levels Menu Functions
|
||||
#define CMENU _pGUIM->gmLevelsMenu
|
||||
|
||||
void StartSelectLevelFromSingle(void)
|
||||
{
|
||||
FilterLevels(GetSpawnFlagsForGameType(-1));
|
||||
_pAfterLevelChosen = StartSinglePlayerNewMenuCustom;
|
||||
ChangeToMenu(&CMENU);
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmSinglePlayerMenu;
|
||||
}
|
||||
|
||||
void StartSelectLevelFromSplit(void)
|
||||
{
|
||||
FilterLevels(GetSpawnFlagsForGameType(_pGUIM->gmSplitStartMenu.gm_mgGameType.mg_iSelected));
|
||||
void StartSplitStartMenu(void);
|
||||
_pAfterLevelChosen = StartSplitStartMenu;
|
||||
ChangeToMenu(&CMENU);
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmSplitStartMenu;
|
||||
}
|
||||
|
||||
void StartSelectLevelFromNetwork(void)
|
||||
{
|
||||
FilterLevels(GetSpawnFlagsForGameType(_pGUIM->gmNetworkStartMenu.gm_mgGameType.mg_iSelected));
|
||||
void StartNetworkStartMenu(void);
|
||||
_pAfterLevelChosen = StartNetworkStartMenu;
|
||||
ChangeToMenu(&CMENU);
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmNetworkStartMenu;
|
||||
}
|
||||
|
||||
#undef CMENU
|
||||
|
||||
// -------- Players Selection Menu Functions
|
||||
#define CMENU _pGUIM->gmSelectPlayersMenu
|
||||
|
||||
void StartSelectPlayersMenuFromSplit(void)
|
||||
{
|
||||
CMENU.gm_bAllowDedicated = FALSE;
|
||||
CMENU.gm_bAllowObserving = FALSE;
|
||||
CMENU.gm_mgStart.mg_pActivatedFunction = &StartSplitScreenGame;
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmSplitStartMenu;
|
||||
ChangeToMenu(&CMENU);
|
||||
}
|
||||
|
||||
void StartSelectPlayersMenuFromNetwork(void)
|
||||
{
|
||||
CMENU.gm_bAllowDedicated = TRUE;
|
||||
CMENU.gm_bAllowObserving = TRUE;
|
||||
CMENU.gm_mgStart.mg_pActivatedFunction = &StartNetworkGame;
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmNetworkStartMenu;
|
||||
ChangeToMenu(&CMENU);
|
||||
}
|
||||
|
||||
void StartSelectPlayersMenuFromNetworkLoad(void)
|
||||
{
|
||||
CMENU.gm_bAllowDedicated = FALSE;
|
||||
CMENU.gm_bAllowObserving = TRUE;
|
||||
CMENU.gm_mgStart.mg_pActivatedFunction = &StartNetworkLoadGame;
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmLoadSaveMenu;
|
||||
ChangeToMenu(&CMENU);
|
||||
}
|
||||
|
||||
void StartSelectPlayersMenuFromSplitScreenLoad(void)
|
||||
{
|
||||
CMENU.gm_bAllowDedicated = FALSE;
|
||||
CMENU.gm_bAllowObserving = FALSE;
|
||||
CMENU.gm_mgStart.mg_pActivatedFunction = &StartSplitScreenGameLoad;
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmLoadSaveMenu;
|
||||
ChangeToMenu(&CMENU);
|
||||
}
|
||||
|
||||
void StartSelectPlayersMenuFromOpen(void)
|
||||
{
|
||||
CMENU.gm_bAllowDedicated = FALSE;
|
||||
CMENU.gm_bAllowObserving = TRUE;
|
||||
CMENU.gm_mgStart.mg_pActivatedFunction = &JoinNetworkGame;
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmNetworkOpenMenu;
|
||||
ChangeToMenu(&CMENU);
|
||||
|
||||
/*if (sam_strNetworkSettings=="")*/ {
|
||||
void StartNetworkSettingsMenu(void);
|
||||
StartNetworkSettingsMenu();
|
||||
_pGUIM->gmLoadSaveMenu.gm_bNoEscape = TRUE;
|
||||
_pGUIM->gmLoadSaveMenu.gm_pgmParentMenu = &_pGUIM->gmNetworkOpenMenu;
|
||||
_pGUIM->gmLoadSaveMenu.gm_pgmNextMenu = &CMENU;
|
||||
}
|
||||
}
|
||||
|
||||
void StartSelectPlayersMenuFromServers(void)
|
||||
{
|
||||
CMENU.gm_bAllowDedicated = FALSE;
|
||||
CMENU.gm_bAllowObserving = TRUE;
|
||||
CMENU.gm_mgStart.mg_pActivatedFunction = &JoinNetworkGame;
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmServersMenu;
|
||||
ChangeToMenu(&CMENU);
|
||||
|
||||
/*if (sam_strNetworkSettings=="")*/ {
|
||||
void StartNetworkSettingsMenu(void);
|
||||
StartNetworkSettingsMenu();
|
||||
_pGUIM->gmLoadSaveMenu.gm_bNoEscape = TRUE;
|
||||
_pGUIM->gmLoadSaveMenu.gm_pgmParentMenu = &_pGUIM->gmServersMenu;
|
||||
_pGUIM->gmLoadSaveMenu.gm_pgmNextMenu = &CMENU;
|
||||
}
|
||||
}
|
||||
|
||||
#undef CMENU
|
||||
|
||||
// -------- Save/Load Menu Calling Functions
|
||||
#define CMENU _pGUIM->gmLoadSaveMenu
|
||||
|
||||
void StartPlayerModelLoadMenu(void)
|
||||
{
|
||||
CMENU.gm_mgTitle.mg_strText = TRANS("CHOOSE MODEL");
|
||||
CMENU.gm_bAllowThumbnails = TRUE;
|
||||
CMENU.gm_iSortType = LSSORT_FILEUP;
|
||||
CMENU.gm_bSave = FALSE;
|
||||
CMENU.gm_bManage = FALSE;
|
||||
CMENU.gm_fnmDirectory = CTString("Models\\Player\\");
|
||||
CMENU.gm_fnmSelected = _strLastPlayerAppearance;
|
||||
CMENU.gm_fnmExt = CTString(".amc");
|
||||
CMENU.gm_pAfterFileChosen = &LSLoadPlayerModel;
|
||||
CMENU.gm_mgNotes.mg_strText = "";
|
||||
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmPlayerProfile;
|
||||
ChangeToMenu(&CMENU);
|
||||
}
|
||||
|
||||
void StartControlsLoadMenu(void)
|
||||
{
|
||||
CMENU.gm_mgTitle.mg_strText = TRANS("LOAD CONTROLS");
|
||||
CMENU.gm_bAllowThumbnails = FALSE;
|
||||
CMENU.gm_iSortType = LSSORT_FILEUP;
|
||||
CMENU.gm_bSave = FALSE;
|
||||
CMENU.gm_bManage = FALSE;
|
||||
CMENU.gm_fnmDirectory = CTString("Controls\\");
|
||||
CMENU.gm_fnmSelected = CTString("");
|
||||
CMENU.gm_fnmExt = CTString(".ctl");
|
||||
CMENU.gm_pAfterFileChosen = &LSLoadControls;
|
||||
CMENU.gm_mgNotes.mg_strText = "";
|
||||
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmControls;
|
||||
ChangeToMenu(&CMENU);
|
||||
}
|
||||
|
||||
void StartCustomLoadMenu(void)
|
||||
{
|
||||
CMENU.gm_mgTitle.mg_strText = TRANS("ADVANCED OPTIONS");
|
||||
CMENU.gm_bAllowThumbnails = FALSE;
|
||||
CMENU.gm_iSortType = LSSORT_NAMEUP;
|
||||
CMENU.gm_bSave = FALSE;
|
||||
CMENU.gm_bManage = FALSE;
|
||||
CMENU.gm_fnmDirectory = CTString("Scripts\\CustomOptions\\");
|
||||
CMENU.gm_fnmSelected = CTString("");
|
||||
CMENU.gm_fnmExt = CTString(".cfg");
|
||||
CMENU.gm_pAfterFileChosen = &LSLoadCustom;
|
||||
CMENU.gm_mgNotes.mg_strText = "";
|
||||
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmOptionsMenu;
|
||||
ChangeToMenu(&CMENU);
|
||||
}
|
||||
|
||||
void StartAddonsLoadMenu(void)
|
||||
{
|
||||
CMENU.gm_mgTitle.mg_strText = TRANS("EXECUTE ADDON");
|
||||
CMENU.gm_bAllowThumbnails = FALSE;
|
||||
CMENU.gm_iSortType = LSSORT_NAMEUP;
|
||||
CMENU.gm_bSave = FALSE;
|
||||
CMENU.gm_bManage = FALSE;
|
||||
CMENU.gm_fnmDirectory = CTString("Scripts\\Addons\\");
|
||||
CMENU.gm_fnmSelected = CTString("");
|
||||
CMENU.gm_fnmExt = CTString(".ini");
|
||||
CMENU.gm_pAfterFileChosen = &LSLoadAddon;
|
||||
CMENU.gm_mgNotes.mg_strText = "";
|
||||
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmOptionsMenu;
|
||||
ChangeToMenu(&CMENU);
|
||||
}
|
||||
|
||||
void StartModsLoadMenu(void)
|
||||
{
|
||||
CMENU.gm_mgTitle.mg_strText = TRANS("CHOOSE MOD");
|
||||
CMENU.gm_bAllowThumbnails = TRUE;
|
||||
CMENU.gm_iSortType = LSSORT_NAMEUP;
|
||||
CMENU.gm_bSave = FALSE;
|
||||
CMENU.gm_bManage = FALSE;
|
||||
CMENU.gm_fnmDirectory = CTString("Mods\\");
|
||||
CMENU.gm_fnmSelected = CTString("");
|
||||
CMENU.gm_fnmExt = CTString(".des");
|
||||
CMENU.gm_pAfterFileChosen = &LSLoadMod;
|
||||
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmMainMenu;
|
||||
ChangeToMenu(&CMENU);
|
||||
}
|
||||
|
||||
void StartNetworkSettingsMenu(void)
|
||||
{
|
||||
CMENU.gm_mgTitle.mg_strText = TRANS("CONNECTION SETTINGS");
|
||||
CMENU.gm_bAllowThumbnails = FALSE;
|
||||
CMENU.gm_iSortType = LSSORT_FILEUP;
|
||||
CMENU.gm_bSave = FALSE;
|
||||
CMENU.gm_bManage = FALSE;
|
||||
CMENU.gm_fnmDirectory = CTString("Scripts\\NetSettings\\");
|
||||
CMENU.gm_fnmSelected = sam_strNetworkSettings;
|
||||
CMENU.gm_fnmExt = CTString(".ini");
|
||||
CMENU.gm_pAfterFileChosen = &LSLoadNetSettings;
|
||||
if (sam_strNetworkSettings == "") {
|
||||
CMENU.gm_mgNotes.mg_strText = TRANS(
|
||||
"Before joining a network game,\n"
|
||||
"you have to adjust your connection parameters.\n"
|
||||
"Choose one option from the list.\n"
|
||||
"If you have problems with connection, you can adjust\n"
|
||||
"these parameters again from the Options menu.\n"
|
||||
);
|
||||
} else {
|
||||
CMENU.gm_mgNotes.mg_strText = "";
|
||||
}
|
||||
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmOptionsMenu;
|
||||
ChangeToMenu(&CMENU);
|
||||
}
|
||||
|
||||
|
||||
void StartSinglePlayerQuickLoadMenu(void)
|
||||
{
|
||||
_gmMenuGameMode = GM_SINGLE_PLAYER;
|
||||
|
@ -333,475 +791,7 @@ void StartSplitScreenSaveMenu(void)
|
|||
|
||||
#undef CMENU
|
||||
|
||||
// game options var settings
|
||||
void StartVarGameOptions(void)
|
||||
{
|
||||
_pGUIM->gmVarMenu.gm_mgTitle.mg_strText = TRANS("GAME OPTIONS");
|
||||
_pGUIM->gmVarMenu.gm_fnmMenuCFG = CTFILENAME("Scripts\\Menu\\GameOptions.cfg");
|
||||
ChangeToMenu(&_pGUIM->gmVarMenu);
|
||||
}
|
||||
|
||||
void StartSinglePlayerGameOptions(void)
|
||||
{
|
||||
_pGUIM->gmVarMenu.gm_mgTitle.mg_strText = TRANS("GAME OPTIONS");
|
||||
_pGUIM->gmVarMenu.gm_fnmMenuCFG = CTFILENAME("Scripts\\Menu\\SPOptions.cfg");
|
||||
ChangeToMenu(&_pGUIM->gmVarMenu);
|
||||
_pGUIM->gmVarMenu.gm_pgmParentMenu = &_pGUIM->gmSinglePlayerMenu;
|
||||
}
|
||||
|
||||
void StartGameOptionsFromNetwork(void)
|
||||
{
|
||||
StartVarGameOptions();
|
||||
_pGUIM->gmVarMenu.gm_pgmParentMenu = &_pGUIM->gmNetworkStartMenu;
|
||||
}
|
||||
|
||||
void StartGameOptionsFromSplitScreen(void)
|
||||
{
|
||||
StartVarGameOptions();
|
||||
_pGUIM->gmVarMenu.gm_pgmParentMenu = &_pGUIM->gmSplitStartMenu;
|
||||
}
|
||||
|
||||
// rendering options var settings
|
||||
void StartRenderingOptionsMenu(void)
|
||||
{
|
||||
_pGUIM->gmVarMenu.gm_mgTitle.mg_strText = TRANS("RENDERING OPTIONS");
|
||||
_pGUIM->gmVarMenu.gm_fnmMenuCFG = CTFILENAME("Scripts\\Menu\\RenderingOptions.cfg");
|
||||
_pGUIM->gmVarMenu.gm_pgmParentMenu = &_pGUIM->gmVideoOptionsMenu;
|
||||
ChangeToMenu(&_pGUIM->gmVarMenu);
|
||||
}
|
||||
|
||||
void StartCustomizeKeyboardMenu(void)
|
||||
{
|
||||
ChangeToMenu(&_pGUIM->gmCustomizeKeyboardMenu);
|
||||
}
|
||||
|
||||
void StartCustomizeAxisMenu(void)
|
||||
{
|
||||
ChangeToMenu(&_pGUIM->gmCustomizeAxisMenu);
|
||||
}
|
||||
|
||||
void StartOptionsMenu(void)
|
||||
{
|
||||
_pGUIM->gmOptionsMenu.gm_pgmParentMenu = pgmCurrentMenu;
|
||||
ChangeToMenu(&_pGUIM->gmOptionsMenu);
|
||||
}
|
||||
|
||||
void StartCurrentLoadMenu()
|
||||
{
|
||||
if (_gmRunningGameMode == GM_NETWORK) {
|
||||
void StartNetworkLoadMenu(void);
|
||||
StartNetworkLoadMenu();
|
||||
} else if (_gmRunningGameMode == GM_SPLIT_SCREEN) {
|
||||
void StartSplitScreenLoadMenu(void);
|
||||
StartSplitScreenLoadMenu();
|
||||
} else {
|
||||
void StartSinglePlayerLoadMenu(void);
|
||||
StartSinglePlayerLoadMenu();
|
||||
}
|
||||
}
|
||||
|
||||
void StartCurrentSaveMenu()
|
||||
{
|
||||
if (_gmRunningGameMode == GM_NETWORK) {
|
||||
void StartNetworkSaveMenu(void);
|
||||
StartNetworkSaveMenu();
|
||||
} else if (_gmRunningGameMode == GM_SPLIT_SCREEN) {
|
||||
void StartSplitScreenSaveMenu(void);
|
||||
StartSplitScreenSaveMenu();
|
||||
} else {
|
||||
void StartSinglePlayerSaveMenu(void);
|
||||
StartSinglePlayerSaveMenu();
|
||||
}
|
||||
}
|
||||
|
||||
void StartCurrentQuickLoadMenu()
|
||||
{
|
||||
if (_gmRunningGameMode == GM_NETWORK) {
|
||||
void StartNetworkQuickLoadMenu(void);
|
||||
StartNetworkQuickLoadMenu();
|
||||
} else if (_gmRunningGameMode == GM_SPLIT_SCREEN) {
|
||||
void StartSplitScreenQuickLoadMenu(void);
|
||||
StartSplitScreenQuickLoadMenu();
|
||||
} else {
|
||||
void StartSinglePlayerQuickLoadMenu(void);
|
||||
StartSinglePlayerQuickLoadMenu();
|
||||
}
|
||||
}
|
||||
|
||||
void StartChangePlayerMenuFromOptions(void)
|
||||
{
|
||||
_bPlayerMenuFromSinglePlayer = FALSE;
|
||||
_pGUIM->gmPlayerProfile.gm_piCurrentPlayer = &_pGame->gm_iSinglePlayer;
|
||||
_pGUIM->gmPlayerProfile.gm_pgmParentMenu = &_pGUIM->gmOptionsMenu;
|
||||
ChangeToMenu(&_pGUIM->gmPlayerProfile);
|
||||
}
|
||||
|
||||
void StartChangePlayerMenuFromSinglePlayer(void)
|
||||
{
|
||||
_iLocalPlayer = -1;
|
||||
_bPlayerMenuFromSinglePlayer = TRUE;
|
||||
_pGUIM->gmPlayerProfile.gm_piCurrentPlayer = &_pGame->gm_iSinglePlayer;
|
||||
_pGUIM->gmPlayerProfile.gm_pgmParentMenu = &_pGUIM->gmSinglePlayerMenu;
|
||||
ChangeToMenu(&_pGUIM->gmPlayerProfile);
|
||||
}
|
||||
|
||||
void StartControlsMenuFromPlayer(void)
|
||||
{
|
||||
_pGUIM->gmControls.gm_pgmParentMenu = &_pGUIM->gmPlayerProfile;
|
||||
ChangeToMenu(&_pGUIM->gmControls);
|
||||
}
|
||||
|
||||
void StartControlsMenuFromOptions(void)
|
||||
{
|
||||
_pGUIM->gmControls.gm_pgmParentMenu = &_pGUIM->gmOptionsMenu;
|
||||
ChangeToMenu(&_pGUIM->gmControls);
|
||||
}
|
||||
|
||||
void StartSelectLevelFromSingle(void)
|
||||
{
|
||||
FilterLevels(GetSpawnFlagsForGameType(-1));
|
||||
_pAfterLevelChosen = StartSinglePlayerNewMenuCustom;
|
||||
ChangeToMenu(&_pGUIM->gmLevelsMenu);
|
||||
_pGUIM->gmLevelsMenu.gm_pgmParentMenu = &_pGUIM->gmSinglePlayerMenu;
|
||||
}
|
||||
|
||||
void StartHighScoreMenu(void)
|
||||
{
|
||||
_pGUIM->gmHighScoreMenu.gm_pgmParentMenu = pgmCurrentMenu;
|
||||
ChangeToMenu(&_pGUIM->gmHighScoreMenu);
|
||||
}
|
||||
|
||||
void StartSplitScreenGame(void)
|
||||
{
|
||||
// _pGame->gm_MenuSplitScreenCfg = (enum CGame::SplitScreenCfg) mgSplitScreenCfg.mg_iSelected;
|
||||
_pGame->gm_StartSplitScreenCfg = _pGame->gm_MenuSplitScreenCfg;
|
||||
|
||||
_pGame->gm_aiStartLocalPlayers[0] = _pGame->gm_aiMenuLocalPlayers[0];
|
||||
_pGame->gm_aiStartLocalPlayers[1] = _pGame->gm_aiMenuLocalPlayers[1];
|
||||
_pGame->gm_aiStartLocalPlayers[2] = _pGame->gm_aiMenuLocalPlayers[2];
|
||||
_pGame->gm_aiStartLocalPlayers[3] = _pGame->gm_aiMenuLocalPlayers[3];
|
||||
|
||||
CTFileName fnWorld = _pGame->gam_strCustomLevel;
|
||||
|
||||
_pGame->gm_strNetworkProvider = "Local";
|
||||
CUniversalSessionProperties sp;
|
||||
_pGame->SetMultiPlayerSession(sp);
|
||||
if (_pGame->NewGame(fnWorld.FileName(), fnWorld, sp))
|
||||
{
|
||||
StopMenus();
|
||||
_gmRunningGameMode = GM_SPLIT_SCREEN;
|
||||
} else {
|
||||
_gmRunningGameMode = GM_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
#define CMENU _pGUIM->gmSelectPlayersMenu
|
||||
|
||||
void StartSelectPlayersMenuFromSplit(void)
|
||||
{
|
||||
CMENU.gm_bAllowDedicated = FALSE;
|
||||
CMENU.gm_bAllowObserving = FALSE;
|
||||
CMENU.gm_mgStart.mg_pActivatedFunction = &StartSplitScreenGame;
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmSplitStartMenu;
|
||||
ChangeToMenu(&CMENU);
|
||||
}
|
||||
|
||||
#undef CMENU
|
||||
|
||||
void StartNetworkGame(void)
|
||||
{
|
||||
// _pGame->gm_MenuSplitScreenCfg = (enum CGame::SplitScreenCfg) mgSplitScreenCfg.mg_iSelected;
|
||||
_pGame->gm_StartSplitScreenCfg = _pGame->gm_MenuSplitScreenCfg;
|
||||
|
||||
_pGame->gm_aiStartLocalPlayers[0] = _pGame->gm_aiMenuLocalPlayers[0];
|
||||
_pGame->gm_aiStartLocalPlayers[1] = _pGame->gm_aiMenuLocalPlayers[1];
|
||||
_pGame->gm_aiStartLocalPlayers[2] = _pGame->gm_aiMenuLocalPlayers[2];
|
||||
_pGame->gm_aiStartLocalPlayers[3] = _pGame->gm_aiMenuLocalPlayers[3];
|
||||
|
||||
CTFileName fnWorld = _pGame->gam_strCustomLevel;
|
||||
|
||||
_pGame->gm_strNetworkProvider = "TCP/IP Server";
|
||||
CUniversalSessionProperties sp;
|
||||
_pGame->SetMultiPlayerSession(sp);
|
||||
if (_pGame->NewGame(_pGame->gam_strSessionName, fnWorld, sp))
|
||||
{
|
||||
StopMenus();
|
||||
_gmRunningGameMode = GM_NETWORK;
|
||||
// if starting a dedicated server
|
||||
if (_pGame->gm_MenuSplitScreenCfg == CGame::SSC_DEDICATED) {
|
||||
// pull down the console
|
||||
extern INDEX sam_bToggleConsole;
|
||||
sam_bToggleConsole = TRUE;
|
||||
}
|
||||
} else {
|
||||
_gmRunningGameMode = GM_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
#define CMENU _pGUIM->gmSelectPlayersMenu
|
||||
|
||||
void StartSelectPlayersMenuFromNetwork(void)
|
||||
{
|
||||
CMENU.gm_bAllowDedicated = TRUE;
|
||||
CMENU.gm_bAllowObserving = TRUE;
|
||||
CMENU.gm_mgStart.mg_pActivatedFunction = &StartNetworkGame;
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmNetworkStartMenu;
|
||||
ChangeToMenu(&CMENU);
|
||||
}
|
||||
|
||||
#undef CMENU
|
||||
|
||||
void JoinNetworkGame(void)
|
||||
{
|
||||
// _pGame->gm_MenuSplitScreenCfg = (enum CGame::SplitScreenCfg) mgSplitScreenCfg.mg_iSelected;
|
||||
_pGame->gm_StartSplitScreenCfg = _pGame->gm_MenuSplitScreenCfg;
|
||||
|
||||
_pGame->gm_aiStartLocalPlayers[0] = _pGame->gm_aiMenuLocalPlayers[0];
|
||||
_pGame->gm_aiStartLocalPlayers[1] = _pGame->gm_aiMenuLocalPlayers[1];
|
||||
_pGame->gm_aiStartLocalPlayers[2] = _pGame->gm_aiMenuLocalPlayers[2];
|
||||
_pGame->gm_aiStartLocalPlayers[3] = _pGame->gm_aiMenuLocalPlayers[3];
|
||||
|
||||
_pGame->gm_strNetworkProvider = "TCP/IP Client";
|
||||
if (_pGame->JoinGame(CNetworkSession(_pGame->gam_strJoinAddress)))
|
||||
{
|
||||
StopMenus();
|
||||
_gmRunningGameMode = GM_NETWORK;
|
||||
} else {
|
||||
if (_pNetwork->ga_strRequiredMod != "") {
|
||||
extern CTFileName _fnmModToLoad;
|
||||
extern CTString _strModServerJoin;
|
||||
char strModName[256] = { 0 };
|
||||
char strModURL[256] = { 0 };
|
||||
_pNetwork->ga_strRequiredMod.ScanF("%250[^\\]\\%s", &strModName, &strModURL);
|
||||
_fnmModSelected = CTString(strModName);
|
||||
_strModURLSelected = strModURL;
|
||||
if (_strModURLSelected = "") {
|
||||
_strModURLSelected = "http://www.croteam.com/mods/Old";
|
||||
}
|
||||
_strModServerSelected.PrintF("%s:%s", _pGame->gam_strJoinAddress, _pShell->GetValue("net_iPort"));
|
||||
extern void ModConnectConfirm(void);
|
||||
ModConnectConfirm();
|
||||
}
|
||||
_gmRunningGameMode = GM_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
#define CMENU _pGUIM->gmSelectPlayersMenu
|
||||
|
||||
void StartSelectPlayersMenuFromOpen(void)
|
||||
{
|
||||
CMENU.gm_bAllowDedicated = FALSE;
|
||||
CMENU.gm_bAllowObserving = TRUE;
|
||||
CMENU.gm_mgStart.mg_pActivatedFunction = &JoinNetworkGame;
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmNetworkOpenMenu;
|
||||
ChangeToMenu(&CMENU);
|
||||
|
||||
/*if (sam_strNetworkSettings=="")*/ {
|
||||
void StartNetworkSettingsMenu(void);
|
||||
StartNetworkSettingsMenu();
|
||||
_pGUIM->gmLoadSaveMenu.gm_bNoEscape = TRUE;
|
||||
_pGUIM->gmLoadSaveMenu.gm_pgmParentMenu = &_pGUIM->gmNetworkOpenMenu;
|
||||
_pGUIM->gmLoadSaveMenu.gm_pgmNextMenu = &CMENU;
|
||||
}
|
||||
}
|
||||
void StartSelectPlayersMenuFromServers(void)
|
||||
{
|
||||
CMENU.gm_bAllowDedicated = FALSE;
|
||||
CMENU.gm_bAllowObserving = TRUE;
|
||||
CMENU.gm_mgStart.mg_pActivatedFunction = &JoinNetworkGame;
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmServersMenu;
|
||||
ChangeToMenu(&CMENU);
|
||||
|
||||
/*if (sam_strNetworkSettings=="")*/ {
|
||||
void StartNetworkSettingsMenu(void);
|
||||
StartNetworkSettingsMenu();
|
||||
_pGUIM->gmLoadSaveMenu.gm_bNoEscape = TRUE;
|
||||
_pGUIM->gmLoadSaveMenu.gm_pgmParentMenu = &_pGUIM->gmServersMenu;
|
||||
_pGUIM->gmLoadSaveMenu.gm_pgmNextMenu = &CMENU;
|
||||
}
|
||||
}
|
||||
|
||||
#undef CMENU
|
||||
|
||||
void StartSelectServerLAN(void)
|
||||
{
|
||||
_pGUIM->gmServersMenu.m_bInternet = FALSE;
|
||||
ChangeToMenu(&_pGUIM->gmServersMenu);
|
||||
_pGUIM->gmServersMenu.gm_pgmParentMenu = &_pGUIM->gmNetworkJoinMenu;
|
||||
}
|
||||
|
||||
void StartSelectServerNET(void)
|
||||
{
|
||||
_pGUIM->gmServersMenu.m_bInternet = TRUE;
|
||||
ChangeToMenu(&_pGUIM->gmServersMenu);
|
||||
_pGUIM->gmServersMenu.gm_pgmParentMenu = &_pGUIM->gmNetworkJoinMenu;
|
||||
}
|
||||
|
||||
void StartSelectLevelFromSplit(void)
|
||||
{
|
||||
FilterLevels(GetSpawnFlagsForGameType(_pGUIM->gmSplitStartMenu.gm_mgGameType.mg_iSelected));
|
||||
void StartSplitStartMenu(void);
|
||||
_pAfterLevelChosen = StartSplitStartMenu;
|
||||
ChangeToMenu(&_pGUIM->gmLevelsMenu);
|
||||
_pGUIM->gmLevelsMenu.gm_pgmParentMenu = &_pGUIM->gmSplitStartMenu;
|
||||
}
|
||||
|
||||
void StartSelectLevelFromNetwork(void)
|
||||
{
|
||||
FilterLevels(GetSpawnFlagsForGameType(_pGUIM->gmNetworkStartMenu.gm_mgGameType.mg_iSelected));
|
||||
void StartNetworkStartMenu(void);
|
||||
_pAfterLevelChosen = StartNetworkStartMenu;
|
||||
ChangeToMenu(&_pGUIM->gmLevelsMenu);
|
||||
_pGUIM->gmLevelsMenu.gm_pgmParentMenu = &_pGUIM->gmNetworkStartMenu;
|
||||
}
|
||||
|
||||
#define CMENU _pGUIM->gmSelectPlayersMenu
|
||||
|
||||
void StartSelectPlayersMenuFromSplitScreen(void)
|
||||
{
|
||||
CMENU.gm_bAllowDedicated = FALSE;
|
||||
CMENU.gm_bAllowObserving = FALSE;
|
||||
//CMENU.gm_mgStart.mg_pActivatedFunction = &StartSplitScreenGame;
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmSplitScreenMenu;
|
||||
ChangeToMenu(&CMENU);
|
||||
}
|
||||
|
||||
void StartSelectPlayersMenuFromNetworkLoad(void)
|
||||
{
|
||||
CMENU.gm_bAllowDedicated = FALSE;
|
||||
CMENU.gm_bAllowObserving = TRUE;
|
||||
CMENU.gm_mgStart.mg_pActivatedFunction = &StartNetworkLoadGame;
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmLoadSaveMenu;
|
||||
ChangeToMenu(&CMENU);
|
||||
}
|
||||
|
||||
void StartSelectPlayersMenuFromSplitScreenLoad(void)
|
||||
{
|
||||
CMENU.gm_bAllowDedicated = FALSE;
|
||||
CMENU.gm_bAllowObserving = FALSE;
|
||||
CMENU.gm_mgStart.mg_pActivatedFunction = &StartSplitScreenGameLoad;
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmLoadSaveMenu;
|
||||
ChangeToMenu(&CMENU);
|
||||
}
|
||||
|
||||
#undef CMENU
|
||||
|
||||
// save/load menu calling functions
|
||||
#define CMENU _pGUIM->gmLoadSaveMenu
|
||||
|
||||
void StartPlayerModelLoadMenu(void)
|
||||
{
|
||||
CMENU.gm_mgTitle.mg_strText = TRANS("CHOOSE MODEL");
|
||||
CMENU.gm_bAllowThumbnails = TRUE;
|
||||
CMENU.gm_iSortType = LSSORT_FILEUP;
|
||||
CMENU.gm_bSave = FALSE;
|
||||
CMENU.gm_bManage = FALSE;
|
||||
CMENU.gm_fnmDirectory = CTString("Models\\Player\\");
|
||||
CMENU.gm_fnmSelected = _strLastPlayerAppearance;
|
||||
CMENU.gm_fnmExt = CTString(".amc");
|
||||
CMENU.gm_pAfterFileChosen = &LSLoadPlayerModel;
|
||||
CMENU.gm_mgNotes.mg_strText = "";
|
||||
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmPlayerProfile;
|
||||
ChangeToMenu(&CMENU);
|
||||
}
|
||||
|
||||
void StartControlsLoadMenu(void)
|
||||
{
|
||||
CMENU.gm_mgTitle.mg_strText = TRANS("LOAD CONTROLS");
|
||||
CMENU.gm_bAllowThumbnails = FALSE;
|
||||
CMENU.gm_iSortType = LSSORT_FILEUP;
|
||||
CMENU.gm_bSave = FALSE;
|
||||
CMENU.gm_bManage = FALSE;
|
||||
CMENU.gm_fnmDirectory = CTString("Controls\\");
|
||||
CMENU.gm_fnmSelected = CTString("");
|
||||
CMENU.gm_fnmExt = CTString(".ctl");
|
||||
CMENU.gm_pAfterFileChosen = &LSLoadControls;
|
||||
CMENU.gm_mgNotes.mg_strText = "";
|
||||
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmControls;
|
||||
ChangeToMenu(&CMENU);
|
||||
}
|
||||
|
||||
void StartCustomLoadMenu(void)
|
||||
{
|
||||
CMENU.gm_mgTitle.mg_strText = TRANS("ADVANCED OPTIONS");
|
||||
CMENU.gm_bAllowThumbnails = FALSE;
|
||||
CMENU.gm_iSortType = LSSORT_NAMEUP;
|
||||
CMENU.gm_bSave = FALSE;
|
||||
CMENU.gm_bManage = FALSE;
|
||||
CMENU.gm_fnmDirectory = CTString("Scripts\\CustomOptions\\");
|
||||
CMENU.gm_fnmSelected = CTString("");
|
||||
CMENU.gm_fnmExt = CTString(".cfg");
|
||||
CMENU.gm_pAfterFileChosen = &LSLoadCustom;
|
||||
CMENU.gm_mgNotes.mg_strText = "";
|
||||
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmOptionsMenu;
|
||||
ChangeToMenu(&CMENU);
|
||||
}
|
||||
|
||||
void StartAddonsLoadMenu(void)
|
||||
{
|
||||
CMENU.gm_mgTitle.mg_strText = TRANS("EXECUTE ADDON");
|
||||
CMENU.gm_bAllowThumbnails = FALSE;
|
||||
CMENU.gm_iSortType = LSSORT_NAMEUP;
|
||||
CMENU.gm_bSave = FALSE;
|
||||
CMENU.gm_bManage = FALSE;
|
||||
CMENU.gm_fnmDirectory = CTString("Scripts\\Addons\\");
|
||||
CMENU.gm_fnmSelected = CTString("");
|
||||
CMENU.gm_fnmExt = CTString(".ini");
|
||||
CMENU.gm_pAfterFileChosen = &LSLoadAddon;
|
||||
CMENU.gm_mgNotes.mg_strText = "";
|
||||
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmOptionsMenu;
|
||||
ChangeToMenu(&CMENU);
|
||||
}
|
||||
|
||||
void StartModsLoadMenu(void)
|
||||
{
|
||||
CMENU.gm_mgTitle.mg_strText = TRANS("CHOOSE MOD");
|
||||
CMENU.gm_bAllowThumbnails = TRUE;
|
||||
CMENU.gm_iSortType = LSSORT_NAMEUP;
|
||||
CMENU.gm_bSave = FALSE;
|
||||
CMENU.gm_bManage = FALSE;
|
||||
CMENU.gm_fnmDirectory = CTString("Mods\\");
|
||||
CMENU.gm_fnmSelected = CTString("");
|
||||
CMENU.gm_fnmExt = CTString(".des");
|
||||
CMENU.gm_pAfterFileChosen = &LSLoadMod;
|
||||
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmMainMenu;
|
||||
ChangeToMenu(&CMENU);
|
||||
}
|
||||
|
||||
void StartNetworkSettingsMenu(void)
|
||||
{
|
||||
CMENU.gm_mgTitle.mg_strText = TRANS("CONNECTION SETTINGS");
|
||||
CMENU.gm_bAllowThumbnails = FALSE;
|
||||
CMENU.gm_iSortType = LSSORT_FILEUP;
|
||||
CMENU.gm_bSave = FALSE;
|
||||
CMENU.gm_bManage = FALSE;
|
||||
CMENU.gm_fnmDirectory = CTString("Scripts\\NetSettings\\");
|
||||
CMENU.gm_fnmSelected = sam_strNetworkSettings;
|
||||
CMENU.gm_fnmExt = CTString(".ini");
|
||||
CMENU.gm_pAfterFileChosen = &LSLoadNetSettings;
|
||||
if (sam_strNetworkSettings == "") {
|
||||
CMENU.gm_mgNotes.mg_strText = TRANS(
|
||||
"Before joining a network game,\n"
|
||||
"you have to adjust your connection parameters.\n"
|
||||
"Choose one option from the list.\n"
|
||||
"If you have problems with connection, you can adjust\n"
|
||||
"these parameters again from the Options menu.\n"
|
||||
);
|
||||
} else {
|
||||
CMENU.gm_mgNotes.mg_strText = "";
|
||||
}
|
||||
|
||||
CMENU.gm_pgmParentMenu = &_pGUIM->gmOptionsMenu;
|
||||
ChangeToMenu(&CMENU);
|
||||
}
|
||||
|
||||
#undef CMENU
|
||||
|
||||
// -------- Disabled Menu Calling Function
|
||||
void DisabledFunction(void)
|
||||
{
|
||||
_pGUIM->gmDisabledFunction.gm_pgmParentMenu = pgmCurrentMenu;
|
||||
|
|
Loading…
Reference in New Issue
Block a user