Don't regulate Framerate on Pandora

This commit is contained in:
ptitSeb 2016-04-19 07:20:41 +02:00
parent e1921174d4
commit c6415f84b5

3
Sources/SeriousSam/SeriousSam.cpp Normal file → Executable file
View File

@ -281,6 +281,8 @@ static void UpdatePauseState(void)
// limit current frame rate if neeeded // limit current frame rate if neeeded
void LimitFrameRate(void) void LimitFrameRate(void)
{ {
// do not limit FPS on the Pandora, it's not powerfull enough and doesn't "iconise" games either
#ifndef PLATFORM_PANDORA
// measure passed time for each loop // measure passed time for each loop
static CTimerValue tvLast(-1.0f); static CTimerValue tvLast(-1.0f);
CTimerValue tvNow = _pTimer->GetHighPrecisionTimer(); CTimerValue tvNow = _pTimer->GetHighPrecisionTimer();
@ -299,6 +301,7 @@ void LimitFrameRate(void)
// remember new time // remember new time
tvLast = _pTimer->GetHighPrecisionTimer(); tvLast = _pTimer->GetHighPrecisionTimer();
#endif
} }
// load first demo // load first demo