mirror of
https://github.com/ptitSeb/Serious-Engine
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Experimental fast-math for Pandora
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parent
d4f68c3863
commit
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24
Sources/CMakeLists.txt
Normal file → Executable file
24
Sources/CMakeLists.txt
Normal file → Executable file
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@ -99,15 +99,27 @@ if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID STREQUAL "Clang")
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## For C flags
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## For C flags
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set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS} -g -D_DEBUG=1 -DDEBUG=1 -O0")
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set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS} -g -D_DEBUG=1 -DDEBUG=1 -O0")
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set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS} -DNDEBUG=1 -D_NDEBUG=1 -O3 -fno-unsafe-math-optimizations")
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if(PANDORA)
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set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS} -DNDEBUG=1 -D_NDEBUG=1 -g -O3 -fno-unsafe-math-optimizations")
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set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS} -DNDEBUG=1 -D_NDEBUG=1 -O3 -ffast-math")
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set(CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS} -DNDEBUG=1 -D_NDEBUG=1 -Os -fno-unsafe-math-optimizations")
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set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS} -DNDEBUG=1 -D_NDEBUG=1 -g -O3 -ffast-math")
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set(CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS} -DNDEBUG=1 -D_NDEBUG=1 -Os -ffast-math")
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else()
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set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS} -DNDEBUG=1 -D_NDEBUG=1 -O3 -fno-unsafe-math-optimizations")
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set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS} -DNDEBUG=1 -D_NDEBUG=1 -g -O3 -fno-unsafe-math-optimizations")
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set(CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS} -DNDEBUG=1 -D_NDEBUG=1 -Os -fno-unsafe-math-optimizations")
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endif()
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## For C++ flags
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## For C++ flags
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set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS} -g -D_DEBUG=1 -DDEBUG=1 -O0")
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set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS} -g -D_DEBUG=1 -DDEBUG=1 -O0")
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set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS} -DNDEBUG=1 -D_NDEBUG=1 -O3 -fno-unsafe-math-optimizations")
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if(PANDORA)
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set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS} -DNDEBUG=1 -D_NDEBUG=1 -g -O3 -fno-unsafe-math-optimizations") ## RAKE! Does -DNDEBUG=1 and -D_NDEBUG=1 mess with RelWithDebInfo?
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set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS} -DNDEBUG=1 -D_NDEBUG=1 -O3 -ffast-math")
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set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS} -DNDEBUG=1 -D_NDEBUG=1 -Os -fno-unsafe-math-optimizations")
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set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS} -DNDEBUG=1 -D_NDEBUG=1 -g -O3 -ffast-math")
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set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS} -DNDEBUG=1 -D_NDEBUG=1 -Os -ffast-math")
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else()
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set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS} -DNDEBUG=1 -D_NDEBUG=1 -O3 -fno-unsafe-math-optimizations")
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set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS} -DNDEBUG=1 -D_NDEBUG=1 -g -O3 -fno-unsafe-math-optimizations") ## RAKE! Does -DNDEBUG=1 and -D_NDEBUG=1 mess with RelWithDebInfo?
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set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS} -DNDEBUG=1 -D_NDEBUG=1 -Os -fno-unsafe-math-optimizations")
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endif()
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# TODO fix these warnings
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# TODO fix these warnings
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add_compile_options(-Wno-switch)
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add_compile_options(-Wno-switch)
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21
Sources/Engine/Terrain/TerrainMisc.cpp
Normal file → Executable file
21
Sources/Engine/Terrain/TerrainMisc.cpp
Normal file → Executable file
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@ -310,10 +310,15 @@ Rect ExtractPolygonsInBox(CTerrain *ptrTerrain, const FLOATaabbox3D &bboxExtract
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if(!bFixSize) {
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if(!bFixSize) {
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// max vector of bbox in incremented for one, because first vertex is at 0,0,0 in world and in heightmap is at 1,1
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// max vector of bbox in incremented for one, because first vertex is at 0,0,0 in world and in heightmap is at 1,1
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#ifdef __arm__
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#ifdef __arm__
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rc.rc_iLeft = (isinf(bbox.minvect(1)))?(INDEX)0:Clamp((INDEX)(bbox.minvect(1)-0),(INDEX)0,ptrTerrain->tr_pixHeightMapWidth);
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#ifdef PANDORA
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rc.rc_iTop = (isinf(bbox.minvect(3)))?(INDEX)0:Clamp((INDEX)(bbox.minvect(3)-0),(INDEX)0,ptrTerrain->tr_pixHeightMapHeight);
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#define Isinf(a) (((*(unsigned int*)&a)&0x7fffffff)==0x7f800000)
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rc.rc_iRight = (isinf(bbox.maxvect(1)))?(INDEX)0:Clamp((INDEX)ceil(bbox.maxvect(1)+1),(INDEX)0,ptrTerrain->tr_pixHeightMapWidth);
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#else
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rc.rc_iBottom = (isinf(bbox.maxvect(3)))?(INDEX)0:Clamp((INDEX)ceil(bbox.maxvect(3)+1),(INDEX)0,ptrTerrain->tr_pixHeightMapHeight);
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#define Isinf insif
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#endif
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rc.rc_iLeft = (Isinf(bbox.minvect(1)))?(INDEX)0:Clamp((INDEX)(bbox.minvect(1)-0),(INDEX)0,ptrTerrain->tr_pixHeightMapWidth);
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rc.rc_iTop = (Isinf(bbox.minvect(3)))?(INDEX)0:Clamp((INDEX)(bbox.minvect(3)-0),(INDEX)0,ptrTerrain->tr_pixHeightMapHeight);
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rc.rc_iRight = (Isinf(bbox.maxvect(1)))?(INDEX)0:Clamp((INDEX)ceil(bbox.maxvect(1)+1),(INDEX)0,ptrTerrain->tr_pixHeightMapWidth);
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rc.rc_iBottom = (Isinf(bbox.maxvect(3)))?(INDEX)0:Clamp((INDEX)ceil(bbox.maxvect(3)+1),(INDEX)0,ptrTerrain->tr_pixHeightMapHeight);
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#else
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#else
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rc.rc_iLeft = Clamp((INDEX)(bbox.minvect(1)-0),(INDEX)0,ptrTerrain->tr_pixHeightMapWidth);
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rc.rc_iLeft = Clamp((INDEX)(bbox.minvect(1)-0),(INDEX)0,ptrTerrain->tr_pixHeightMapWidth);
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rc.rc_iTop = Clamp((INDEX)(bbox.minvect(3)-0),(INDEX)0,ptrTerrain->tr_pixHeightMapHeight);
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rc.rc_iTop = Clamp((INDEX)(bbox.minvect(3)-0),(INDEX)0,ptrTerrain->tr_pixHeightMapHeight);
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@ -323,10 +328,10 @@ Rect ExtractPolygonsInBox(CTerrain *ptrTerrain, const FLOATaabbox3D &bboxExtract
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} else {
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} else {
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// max vector of bbox in incremented for one, because first vertex is at 0,0,0 in world and in heightmap is at 1,1
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// max vector of bbox in incremented for one, because first vertex is at 0,0,0 in world and in heightmap is at 1,1
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#ifdef __arm__
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#ifdef __arm__
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rc.rc_iLeft = (isinf(bbox.minvect(1)))?(INDEX)0:Clamp((INDEX)(bbox.minvect(1)-0),(INDEX)0,ptrTerrain->tr_pixHeightMapWidth);
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rc.rc_iLeft = (Isinf(bbox.minvect(1)))?(INDEX)0:Clamp((INDEX)(bbox.minvect(1)-0),(INDEX)0,ptrTerrain->tr_pixHeightMapWidth);
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rc.rc_iTop = (isinf(bbox.minvect(3)))?(INDEX)0:Clamp((INDEX)(bbox.minvect(3)-0),(INDEX)0,ptrTerrain->tr_pixHeightMapHeight);
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rc.rc_iTop = (Isinf(bbox.minvect(3)))?(INDEX)0:Clamp((INDEX)(bbox.minvect(3)-0),(INDEX)0,ptrTerrain->tr_pixHeightMapHeight);
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rc.rc_iRight = (isinf(bbox.maxvect(1)))?(INDEX)0:Clamp((INDEX)(bbox.maxvect(1)+0),(INDEX)0,ptrTerrain->tr_pixHeightMapWidth);
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rc.rc_iRight = (Isinf(bbox.maxvect(1)))?(INDEX)0:Clamp((INDEX)(bbox.maxvect(1)+0),(INDEX)0,ptrTerrain->tr_pixHeightMapWidth);
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rc.rc_iBottom = (isinf(bbox.maxvect(3)))?(INDEX)0:Clamp((INDEX)(bbox.maxvect(3)+0),(INDEX)0,ptrTerrain->tr_pixHeightMapHeight);
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rc.rc_iBottom = (Isinf(bbox.maxvect(3)))?(INDEX)0:Clamp((INDEX)(bbox.maxvect(3)+0),(INDEX)0,ptrTerrain->tr_pixHeightMapHeight);
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#else
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#else
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rc.rc_iLeft = Clamp((INDEX)(bbox.minvect(1)-0),(INDEX)0,ptrTerrain->tr_pixHeightMapWidth);
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rc.rc_iLeft = Clamp((INDEX)(bbox.minvect(1)-0),(INDEX)0,ptrTerrain->tr_pixHeightMapWidth);
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rc.rc_iTop = Clamp((INDEX)(bbox.minvect(3)-0),(INDEX)0,ptrTerrain->tr_pixHeightMapHeight);
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rc.rc_iTop = Clamp((INDEX)(bbox.minvect(3)-0),(INDEX)0,ptrTerrain->tr_pixHeightMapHeight);
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22
Sources/Engine/World/WorldCollisionGrid.cpp
Normal file → Executable file
22
Sources/Engine/World/WorldCollisionGrid.cpp
Normal file → Executable file
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@ -14,7 +14,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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#include <Engine/StdH.h>
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#include <Engine/StdH.h>
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#pragma GCC optimize 0
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//#pragma GCC optimize 0
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#include <Engine/World/World.h>
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#include <Engine/World/World.h>
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#include <Engine/World/PhysicsProfile.h>
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#include <Engine/World/PhysicsProfile.h>
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#include <Engine/Templates/StaticStackArray.cpp>
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#include <Engine/Templates/StaticStackArray.cpp>
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@ -47,15 +47,27 @@ static inline void BoxToGrid(
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FLOAT fMinZ = boxEntity.Min()(3);
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FLOAT fMinZ = boxEntity.Min()(3);
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FLOAT fMaxX = boxEntity.Max()(1);
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FLOAT fMaxX = boxEntity.Max()(1);
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FLOAT fMaxZ = boxEntity.Max()(3);
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FLOAT fMaxZ = boxEntity.Max()(3);
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iMinX = (isinf(fMinX))?INDEX(GRID_MIN):INDEX(floor(fMinX/GRID_CELLSIZE));
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#ifdef __arm__
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iMinZ = (isinf(fMinZ))?INDEX(GRID_MIN):INDEX(floor(fMinZ/GRID_CELLSIZE));
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#ifdef PANDORA
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iMaxX = (isinf(fMaxX))?INDEX(GRID_MIN):INDEX(ceil(fMaxX/GRID_CELLSIZE));
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#define Isinf(a) (((*(unsigned int*)&a)&0x7fffffff)==0x7f800000)
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iMaxZ = (isinf(fMaxZ))?INDEX(GRID_MIN):INDEX(ceil(fMaxZ/GRID_CELLSIZE));
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#else
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#define Isinf insif
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#endif
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iMinX = (Isinf(fMinX))?INDEX(GRID_MIN):Clamp(INDEX(floor(fMinX/GRID_CELLSIZE)), (INDEX)GRID_MIN, (INDEX)GRID_MAX);
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iMinZ = (Isinf(fMinZ))?INDEX(GRID_MIN):Clamp(INDEX(floor(fMinZ/GRID_CELLSIZE)), (INDEX)GRID_MIN, (INDEX)GRID_MAX);
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iMaxX = (Isinf(fMaxX))?INDEX(GRID_MIN):Clamp(INDEX(ceil(fMaxX/GRID_CELLSIZE)), (INDEX)GRID_MIN, (INDEX)GRID_MAX);
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iMaxZ = (Isinf(fMaxZ))?INDEX(GRID_MIN):Clamp(INDEX(ceil(fMaxZ/GRID_CELLSIZE)), (INDEX)GRID_MIN, (INDEX)GRID_MAX);
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#else
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iMinX = INDEX(GRID_MIN):INDEX(floor(fMinX/GRID_CELLSIZE));
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iMinZ = INDEX(GRID_MIN):INDEX(floor(fMinZ/GRID_CELLSIZE));
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iMaxX = INDEX(GRID_MIN):INDEX(ceil(fMaxX/GRID_CELLSIZE));
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iMaxZ = INDEX(GRID_MIN):INDEX(ceil(fMaxZ/GRID_CELLSIZE));
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iMinX = Clamp(iMinX, (INDEX)GRID_MIN, (INDEX)GRID_MAX);
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iMinX = Clamp(iMinX, (INDEX)GRID_MIN, (INDEX)GRID_MAX);
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iMinZ = Clamp(iMinZ, (INDEX)GRID_MIN, (INDEX)GRID_MAX);
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iMinZ = Clamp(iMinZ, (INDEX)GRID_MIN, (INDEX)GRID_MAX);
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iMaxX = Clamp(iMaxX, (INDEX)GRID_MIN, (INDEX)GRID_MAX);
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iMaxX = Clamp(iMaxX, (INDEX)GRID_MIN, (INDEX)GRID_MAX);
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iMaxZ = Clamp(iMaxZ, (INDEX)GRID_MIN, (INDEX)GRID_MAX);
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iMaxZ = Clamp(iMaxZ, (INDEX)GRID_MIN, (INDEX)GRID_MAX);
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#endif
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}
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}
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// key calculations
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// key calculations
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